seirenwing Level 1 of the Dungeon (7, 10, D:1) a ball python corpse (skeletalised by now) (11, -7, D:1) a +0 quarterstaff (16, -6, D:1) a +0 whip 5 stones (18, -6, D:1) a rat skeleton a jackal skeleton a jackal skeleton (18, 14, D:1) a +0 ring mail (21, 26, D:1) 3 javelins (24, 21, D:1) a +0 whip (30, 30, D:1) a fortress talisman (33, 9, D:1) a +0 dagger 3 stones (37, 8, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 mace (8, 12, D:2) a +0 mace a +0 scale mail the human skeleton of Terence (10, -3, D:2) a +0 club a goblin corpse (skeletalised by now) (20, 1, D:2) a bat corpse (skeletalised by now) (32, 37, D:2) a hobgoblin corpse (skeletalised by now) (34, 23, D:2) a quokka corpse (skeletalised by now) (38, 20, D:2) a hobgoblin corpse (skeletalised by now) (47, 39, D:2) a +0 ring mail (50, 46, D:2) a bat corpse (skeletalised by now) (58, 7, D:2) a +0 short sword 3 stones Level 3 of the Dungeon [Shop] Kibit's Armour Shop a +0 leather armour (24 gold) a +0 ring mail (48 gold) a +0 ring mail (48 gold) the +6 lightning scales {swift, rElec} (804 gold) Swift: It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. It cannot be enchanted further. a +0 scale mail of cold resistance (132 gold) a +0 scale mail (48 gold) a +0 robe (10 gold) a +0 plate armour (216 gold) (2, 0, D:3) a frilled lizard corpse (skeletalised by now) (17, 20, D:3) a +0 club a +0 leather armour (25, 2, D:3) a +0 club a goblin corpse (skeletalised by now) (28, -1, D:3) a +0 dagger (30, 19, D:3) a bat skeleton (31, 30, D:3) a +0 short sword (33, 12, D:3) a ball python skeleton (42, 17, D:3) a +0 scale mail (47, 2, D:3) a +0 quarterstaff (57, 19, D:3) a +0 club 4 stones Level 4 of the Dungeon (0, 0, D:4) an iguana corpse (skeletalised by now) (1, -14, D:4) a staff of alchemy (1, -1, D:4) a +0 leather armour (8, -13, D:4) an iguana corpse (skeletalised by now) (13, -20, D:4) a +0 dagger (19, -8, D:4) a +0 scale mail a +0 club (25, -35, D:4) an adder skeleton (26, -12, D:4) a +0 club a goblin skeleton (31, -45, D:4) a +0 giant spiked club an ogre skeleton (34, -31, D:4) a staff of alchemy (39, -32, D:4) a rat skeleton (45, -15, D:4) a +0 club a goblin skeleton (47, -1, D:4) a +0 dagger (51, -46, D:4) a +0 hand axe (51, -45, D:4) a +0 leather armour a +0 hand axe (51, -44, D:4) a +0 club a +0 chain mail a +0 hand axe a goblin skeleton an orc skeleton (52, -46, D:4) a +0 robe a +0 dagger an orc skeleton (55, -47, D:4) a +0 club (57, -20, D:4) an adder corpse (skeletalised by now) (58, -2, D:4) a +1 trident of flaming an orc corpse (skeletalised by now) (60, 7, D:4) a +0 club a kobold corpse (skeletalised by now) (62, -49, D:4) 2 stones a +0 dagger Level 5 of the Dungeon [Shop] Qysuimeh's One-of-a-Kind Rings a +8 ring of dexterity (825 gold) a +8 ring of evasion (unknown) (1170 gold) a +2 ring of slaying (unknown) (150 gold) a +7 ring of slaying (unknown) (1552 gold) a +6 ring of protection (1170 gold) the ring "Hexticut" {rF+ Int+3 SH+5} (837 gold) [ring of protection from fire] rF+: It protects you from fire. Int+3: It affects your intelligence (+3). SH+5: It affects your SH (+5). (0, 0, D:5) a parchment of Sandblast (10, -5, D:5) +0 ice dragon scales (24, 17, D:5) an iguana skeleton (25, -13, D:5) a +0 mace (25, 7, D:5) an iguana skeleton (26, 2, D:5) a +0 club (35, -26, D:5) a +3 spear (45, -29, D:5) an adder skeleton (47, -20, D:5) a +0 club (62, -15, D:5) a +0 club a +0 whip a +0 robe a +0 spear a gnoll corpse (skeletalised by now) (63, -17, D:5) a +0 flail (63, -15, D:5) a +0 flail a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) Level 6 of the Dungeon (2, 1, D:6) a +0 sling (2, 8, D:6) a rimehorn talisman (6, 10, D:6) a +0 rapier (10, -31, D:6) a +0 hand axe (11, 6, D:6) a +0 club (12, -31, D:6) a +0 dagger a +3 dagger 2 boomerangs a +0 chain mail (13, -31, D:6) a +0 club (19, 5, D:6) a +0 robe (20, 14, D:6) a +0 short sword (21, 15, D:6) a +0 short sword (21, 16, D:6) a +3 short sword 3 stones (21, 17, D:6) a +0 dagger a curare-tipped dart (24, 17, D:6) a +0 short sword 2 stones (31, 9, D:6) a +0 orcbow (35, -16, D:6) a +0 sling Level 7 of the Dungeon (5, 36, D:7) a +0 dagger (11, 12, D:7) 4 boomerangs (13, -7, D:7) a +0 hand axe a +0 robe (17, 7, D:7) a +3 devious dagger 2 stones a +0 dagger (18, 7, D:7) a +0 dagger a +0 short sword a curare-tipped dart (19, 7, D:7) a +0 dagger a +0 dagger (19, 8, D:7) 5 stones a +0 short sword (20, 12, D:7) a +0 robe (31, 20, D:7) a +0 dagger (44, 20, D:7) a +0 short sword a +6 mace of protection a +0 leather armour (56, -8, D:7) a +0 leather armour (65, 19, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a +0 short sword a +0 plate armour (0, 1, D:8) a +1 dagger of venom a +0 robe (0, 2, D:8) 2 boomerangs a +0 mace (0, 3, D:8) a +0 hand axe (4, 22, D:8) a +0 pair of gloves (10, 3, D:8) a +0 ring mail (11, 19, D:8) a +0 shortbow (13, 10, D:8) a +0 robe a +2 long sword of freezing (14, 12, D:8) a +0 robe a +2 mace a curare-tipped dart a +0 short sword (14, 13, D:8) a +0 robe a +0 dagger a +0 robe a +0 long sword (14, 21, D:8) a +0 robe a +2 trident of draining (14, 37, D:8) a +0 dagger a +0 cloak (15, 14, D:8) a +0 short sword (18, 25, D:8) a +0 mace 4 stones (21, 23, D:8) a +0 dagger a +0 robe (25, 39, D:8) 3 atropa-tipped darts (28, 24, D:8) a +0 dagger (31, 26, D:8) a parchment of Ensorcelled Hibernation Level 9 of the Dungeon (2, -28, D:9) a +0 chain mail (4, -5, D:9) a +0 club (6, -5, D:9) a stone a +0 club a +0 dagger a +0 club a +0 whip of flaming (7, -6, D:9) a +0 whip 5 stones a +2 whip of holy wrath a +0 flail (7, -5, D:9) a curare-tipped dart a +0 dagger a +0 robe a +0 whip (7, -4, D:9) a +0 short sword (9, -8, D:9) 3 stones a +0 dagger (17, -45, D:9) 6 poisoned darts (34, -33, D:9) a +0 plate armour a +0 short sword of draining a +0 orcbow (35, -32, D:9) a +0 robe a +0 dagger (35, -31, D:9) a +0 club (41, -49, D:9) a +0 robe (44, -32, D:9) a +0 great sword (50, -19, D:9) a +0 trident (52, -46, D:9) a +0 falchion (54, -5, D:9) a +0 chain mail (56, -13, D:9) a +0 orcbow the Ecumenical Temple Level 1 of the Lair of Beasts (3, 11, Lair:1) the +3 battleaxe "Sessint" {vamp, +Blink rElec Dex+4} +Blink: It lets you blink. rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (4, 9, Lair:1) a +2 cloak of corrosion resistance (17, 0, Lair:1) a ring of wizardry