seirenwing Level 1 of the Dungeon (11, 1, D:1) a rat skeleton (14, -14, D:1) a ball python corpse (skeletalised by now) (14, -7, D:1) a +0 club (15, -13, D:1) a +0 club (23, -27, D:1) a +0 club a goblin corpse (skeletalised by now) (28, -5, D:1) a +0 dagger (29, -4, D:1) a +0 club 5 stones (32, -7, D:1) a +0 short sword 5 stones a kobold skeleton (35, -21, D:1) a +0 club (36, -24, D:1) a +0 club (42, -22, D:1) a bat skeleton (42, -17, D:1) a +0 mace (44, -24, D:1) a +0 whip a gnoll skeleton (44, -9, D:1) an inkwell talisman (45, -20, D:1) a +0 club (58, -23, D:1) a rat corpse (skeletalised by now) (59, -25, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (3, 38, D:2) a +2 dagger of holy wrath (5, 20, D:2) a hobgoblin skeleton (7, 25, D:2) a +0 spear a gnoll skeleton (8, 24, D:2) a +0 spear a gnoll skeleton (10, 25, D:2) a +0 whip (12, 37, D:2) a +0 dagger a kobold corpse (skeletalised by now) (16, 22, D:2) a hobgoblin corpse (skeletalised by now) (19, -4, D:2) a hobgoblin corpse (skeletalised by now) (23, 17, D:2) a +0 dagger (25, 12, D:2) a +0 long sword (26, 11, D:2) a +0 robe (27, 2, D:2) a +0 robe (28, 15, D:2) a +0 dagger (29, 8, D:2) a +0 robe (31, -4, D:2) a +0 whip (31, 13, D:2) an adder skeleton (36, -2, D:2) a +0 club a goblin skeleton (39, -1, D:2) a hobgoblin skeleton (40, -4, D:2) a +0 spear a kobold skeleton (40, 12, D:2) a quill talisman (41, -2, D:2) a +0 dagger (42, -4, D:2) a bat skeleton a quokka skeleton (42, -1, D:2) a +0 whip (42, 12, D:2) a +0 long sword (43, 13, D:2) a hobgoblin corpse (skeletalised by now) (45, -8, D:2) 4 boomerangs (46, 26, D:2) a +0 dagger of electrocution a goblin corpse (skeletalised by now) (47, 23, D:2) a +0 short sword a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a ball python skeleton (6, -17, D:3) an adder corpse (skeletalised by now) (8, 12, D:3) a +0 chain mail (22, -4, D:3) a +0 hand axe (24, 4, D:3) a frilled lizard corpse (skeletalised by now) (25, -17, D:3) a +0 club a goblin skeleton (25, 4, D:3) a +0 short sword 4 stones (28, -18, D:3) a +0 club (29, -13, D:3) a +0 club (32, -12, D:3) a +0 dagger a goblin skeleton (42, -17, D:3) a +0 club (43, 6, D:3) a +0 club (50, -24, D:3) a quill talisman Level 4 of the Dungeon (15, 4, D:4) a +0 orcbow a gnoll skeleton (15, 13, D:4) a +0 spear (18, 16, D:4) a parchment of Lesser Beckoning (22, 28, D:4) a +0 halberd a gnoll skeleton (24, 30, D:4) a +0 club (25, 32, D:4) a hobgoblin skeleton (25, 33, D:4) a +0 dagger a +0 dagger a +0 club a +0 club a +0 dagger a +0 club a +0 club a +0 dagger a goblin skeleton a goblin skeleton a goblin skeleton a goblin skeleton a goblin skeleton a goblin skeleton (25, 34, D:4) a +0 club (26, 31, D:4) a +0 helmet a +0 animal skin a +0 spear (27, 35, D:4) a quill talisman (28, 23, D:4) an adder skeleton (28, 25, D:4) a +0 spear a gnoll skeleton (29, 24, D:4) a hound skeleton (31, 2, D:4) a +0 falchion (37, 1, D:4) a +0 giant club an ogre skeleton (38, 2, D:4) a +0 whip (39, 3, D:4) a +0 flail a +0 club a +0 robe a gnoll skeleton (40, 3, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (5, 5, D:5) a -4 dagger a -4 dagger (7, 6, D:5) a -4 dagger a phase bat skeleton (13, 6, D:5) a bat corpse (skeletalised by now) (14, 7, D:5) a bat skeleton (14, 10, D:5) a bat corpse (skeletalised by now) (21, 23, D:5) a quill talisman (24, 21, D:5) a +0 mace (26, -13, D:5) a +0 whip (30, 23, D:5) a +0 robe a +0 dagger a +0 leather armour a +0 dagger an orc skeleton (31, 23, D:5) a +0 leather armour a +0 short sword (32, -9, D:5) a +0 spear (43, 2, D:5) a +0 leather armour (44, -11, D:5) a +0 pair of boots Level 6 of the Dungeon (0, 0, D:6) a +0 mace (12, 5, D:6) a +0 hand axe a +0 ring mail a +0 hand axe a +0 dagger a +0 ring mail (12, 7, D:6) a +0 short sword a +0 club a +0 ring mail (15, 8, D:6) a +0 dagger a +0 robe (28, 0, D:6) a +0 orcbow a +0 flail a +0 shortbow a +0 robe (32, -3, D:6) a +0 club (34, 0, D:6) the quill talisman of Nonu {rC+} [quill talisman] rC+: It protects you from cold. (37, 1, D:6) a +0 pair of gloves Level 7 of the Dungeon [Shop] Ugua's General Store a scroll of fear (52 gold) a tin of tremorstones (2/2) (520 gold) a parchment of Summon Mana Viper (270 gold) a +3 ring mail of poison resistance (299 gold) a potion of moonshine (13 gold) a wand of charming (5) (156 gold) a wand of acid (7) (unknown) (382 gold) [Shop] Lifa's Armour Boutique a +0 scale mail (60 gold) a +0 robe (13 gold) a +0 leather armour (30 gold) a +0 cloak (67 gold) a +0 pair of boots (67 gold) a +1 scale mail of willpower (240 gold) a +0 robe (13 gold) a +0 scale mail (60 gold) a +0 robe (13 gold) [Shop] Siethrov's Distillery a potion of brilliance (72 gold) a potion of ambrosia (145 gold) a potion of brilliance (72 gold) 2 potions of attraction (108 gold) a potion of enlightenment (90 gold) a potion of cancellation (145 gold) a potion of berserk rage (90 gold) [Shop] Lodatue's Armour Shoppe a +0 ring mail (60 gold) a +0 leather armour (30 gold) a +0 ring mail (60 gold) a +0 kite shield (105 gold) a +0 ring mail (60 gold) a scarf of resistance (480 gold) a +4 chain mail of poison resistance (450 gold) a +2 plate armour of cold resistance (525 gold) a +0 robe (13 gold) (0, 0, D:7) a +0 leather armour a +0 flail (2, -2, D:7) a +0 whip (3, -1, D:7) a +0 short sword (3, 0, D:7) a +0 mace (8, 6, D:7) a rimehorn talisman (20, 21, D:7) a +0 hand axe (21, 13, D:7) a +0 dagger a +0 robe (21, 14, D:7) a +0 dagger a +0 short sword a +0 hand axe (22, -24, D:7) a +0 chain mail (22, 14, D:7) a +0 club (30, 6, D:7) a +0 hand axe a +0 scale mail (30, 7, D:7) a +0 flail a +0 dagger a +0 robe (31, 7, D:7) a +0 dagger a +0 scale mail (33, 10, D:7) a parchment of Blink (39, -28, D:7) a +0 scale mail a +0 club (39, -25, D:7) a +0 whip (40, -27, D:7) a +0 robe a +0 spear (40, -26, D:7) a +0 hand axe (40, -25, D:7) a +0 giant club (41, -27, D:7) a +0 club (42, -28, D:7) a +0 robe a +2 battleaxe (44, -30, D:7) a +0 robe a +5 battleaxe (45, -30, D:7) a +0 leather armour a +0 dagger (53, -30, D:7) a +0 robe (61, -29, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a parchment of Blink (30, -2, D:8) a +0 sling (32, 2, D:8) a +0 war axe (34, -3, D:8) a +0 robe a +0 whip of electrocution (34, 1, D:8) a +0 trident a +0 flail (34, 2, D:8) a +0 robe a +0 dagger (37, -11, D:8) a +0 war axe a +0 chain mail (38, -7, D:8) a +0 robe a +0 great sword (39, -6, D:8) a +1 robe of willpower a +0 long sword (40, -6, D:8) a +0 robe a +2 mace a +0 robe a +3 falchion (41, -7, D:8) a +0 robe a +0 dagger (41, -5, D:8) a +0 hand axe a +0 robe a +0 dagger (41, -4, D:8) a +0 rapier (44, -1, D:8) a +0 whip (49, -23, D:8) a stone a +0 short sword (50, -23, D:8) 3 stones a +0 whip of venom (51, -24, D:8) a +0 whip (52, -24, D:8) a +0 whip (52, -22, D:8) 2 poisoned darts a +6 dagger of freezing (52, -21, D:8) a +0 whip Level 9 of the Dungeon [Shop] Jacsaq Waem's Antique Weapon Shop a +0 mace (78 gold) a +0 club (13 gold) a +0 great sword of valour (312 gold) a +0 shortbow (78 gold) a +0 hand axe (78 gold) a +0 short sword (78 gold) the +4 quarterstaff of Integrity {antimagic, Dex+5} (1365 gold) Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a +0 flail (91 gold) a +2 triple sword of flaming (1014 gold) (5, -3, D:9) a potion of ambrosia (5, -2, D:9) 13 gold pieces (5, -1, D:9) 18 gold pieces (6, -5, D:9) a +0 scale mail (6, -3, D:9) a +0 ring mail (6, -2, D:9) a +0 scale mail (6, -1, D:9) a +0 long sword (7, -3, D:9) a potion of curing (7, -2, D:9) a +0 war axe (7, -1, D:9) 5 gold pieces (9, 0, D:9) 3 poisoned darts (9, 17, D:9) a +0 shortbow 4 large rocks (10, 18, D:9) a +0 leather armour (24, -14, D:9) a maw talisman (26, 17, D:9) a +0 scale mail (37, -25, D:9) a +0 leather armour (40, 4, D:9) a +2 dagger of speed a +0 robe (41, 2, D:9) a +0 hand axe (45, -1, D:9) a +0 short sword (45, 0, D:9) a +0 short sword a +0 chain mail (47, -4, D:9) a +0 morningstar (47, -2, D:9) a +0 long sword a +0 robe (47, 6, D:9) a parchment of Blink Level 10 of the Dungeon (16, 44, D:10) a scroll of noise (22, 5, D:10) a +0 giant club (29, 19, D:10) a +2 hand axe of flaming (34, 41, D:10) a +0 trident (35, 18, D:10) a +0 mace of holy wrath (36, 14, D:10) a +0 dagger a +0 robe (43, 32, D:10) a +0 mace (44, 27, D:10) a +0 cloak of willpower (51, -6, D:10) a +0 giant club a +0 giant spiked club Level 11 of the Dungeon [Shop] Tirexih's Assorted Antiques a +2 robe of willpower (393 gold) a +3 scale mail of resonance (572 gold) a potion of heal wounds (176 gold) a +2 heavy war axe (402 gold) a scroll of poison (88 gold) the +4 spear "Fecsitoy" {freeze, Str+2 Int+3 Dex+6} (1221 gold) Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). It cannot be enchanted further. a +1 ring mail of cold resistance (352 gold) a scroll of enchant weapon (165 gold) the +10 spear of Outrage {flame, Str+7 Stlth-} (1665 gold) Str+7: It affects your strength (+7). Stlth-: It makes you less stealthy. It cannot be enchanted further. a potion of moonshine (22 gold) [Shop] Vodaocva's Magic Scroll Boutique a scroll of identify (43 gold) a parchment of Permafrost Eruption (541 gold) a scroll of revelation (160 gold) a scroll of enchant weapon (160 gold) a scroll of vulnerability (86 gold) a scroll of identify (43 gold) a scroll of enchant armour (160 gold) (6, -5, D:11) a +1 morningstar of protection (7, -10, D:11) a +1 dagger of venom (8, -2, D:11) a +0 ring mail (9, 16, D:11) a +0 club (9, 17, D:11) a +0 halberd a +0 spear (9, 33, D:11) a parchment of Animate Dead (10, 16, D:11) a +1 vampiric spear a +0 ring mail (10, 17, D:11) a +0 whip (23, 24, D:11) a +0 pair of gloves (25, 11, D:11) a +1 trident of protection (26, 10, D:11) a +0 scale mail a +0 trident a +0 robe a +0 dagger (26, 11, D:11) a +0 hand axe a +0 trident (26, 12, D:11) a +0 club a +2 dagger of venom (27, 11, D:11) a +0 flail (27, 15, D:11) a +0 leather armour a +0 mace (27, 16, D:11) a +0 hand axe a +0 hand axe (29, 27, D:11) a +0 partisan (30, 37, D:11) a parchment of Launch Clockwork Bee (32, 24, D:11) a +0 robe a +0 dagger (39, -7, D:11) the +3 ring mail "Sini" {rPois rCorr} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (52, 19, D:11) a +0 halberd (55, 1, D:11) a parchment of Launch Clockwork Bee (57, 16, D:11) a +0 flail (57, 17, D:11) a +0 flail a +0 flail a +0 spear a +0 scale mail (62, 16, D:11) a +0 club Level 12 of the Dungeon (0, 0, D:12) 7 gold pieces a +0 hand axe (0, 1, D:12) 8 gold pieces a +0 dagger a +0 robe (1, 2, D:12) 6 gold pieces a +0 dagger a +0 robe (3, -3, D:12) 12 gold pieces (6, -4, D:12) 12 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts (3, 33, Lair:1) a human skeleton (8, 36, Lair:1) a human skeleton (11, 32, Lair:1) a human skeleton (12, 29, Lair:1) a human skeleton (14, 42, Lair:1) a scroll of noise (24, 34, Lair:1) a +0 short sword of distortion 3 curare-tipped darts (26, 23, Lair:1) a +1 trident of entangling a +0 mace a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 flail of protection (0, 1, Lair:2) a +5 vampiric trident (1, 0, Lair:2) a +6 orcbow (1, 2, Lair:2) a ring of flight (4, -48, Lair:2) 2 boomerangs (11, -42, Lair:2) a +0 robe (19, -19, Lair:2) a +0 robe (28, -42, Lair:2) a +1 hand axe of flaming (38, -53, Lair:2) a parchment of Arcjolt (39, -28, Lair:2) a +0 ring mail (42, -54, Lair:2) a +0 plate armour (43, -13, Lair:2) 6 darts of disjunction (45, -51, Lair:2) a +0 club (46, -12, Lair:2) a -2 demon whip of venom (48, -15, Lair:2) a +0 robe (58, -26, Lair:2) the inkwell talisman "Moanwi" {Slay+4 Stlth+} [inkwell talisman] Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Stlth+: It makes you more stealthy. Level 3 of the Lair of Beasts (31, 12, Lair:3) a +0 sling (38, 3, Lair:3) a +0 short sword (57, 6, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (10, 2, Lair:4) a +0 quarterstaff (12, 35, Lair:4) a +0 short sword (20, -2, Lair:4) a scroll of noise (20, 17, Lair:4) a +1 dagger of venom (21, 9, Lair:4) a ring of resist corrosion (22, 1, Lair:4) the +0 pair of boots of Lilacs {Will+} Will+: It increases your willpower. It cannot be enchanted further. (26, 12, Lair:4) a +0 leather armour (27, -9, Lair:4) 2 boomerangs (28, 12, Lair:4) a +0 scale mail (30, 33, Lair:4) a +0 plate armour (32, -8, Lair:4) a +0 rapier (34, 27, Lair:4) a +0 whip (50, -8, Lair:4) a +0 long sword (51, 25, Lair:4) a +0 morningstar Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 quarterstaff (2, -2, Lair:5) a +0 plate armour (6, 1, Lair:5) a +0 leather armour (7, 21, Lair:5) a potion of moonshine (8, -9, Lair:5) a +0 pair of gloves (8, 22, Lair:5) 5 gold pieces (11, 18, Lair:5) 8 gold pieces (11, 19, Lair:5) 52 gold pieces (12, 14, Lair:5) 22 gold pieces (12, 18, Lair:5) 11 gold pieces (12, 19, Lair:5) 54 gold pieces (14, 21, Lair:5) 44 gold pieces (14, 22, Lair:5) 24 gold pieces (16, 15, Lair:5) a +0 robe (24, -9, Lair:5) 18 gold pieces (38, -2, Lair:5) a +0 robe (43, -7, Lair:5) a +0 leather armour