seirenwing Level 1 of the Dungeon [Shop] Irghujut's Magic Scroll Shoppe a parchment of Searing Ray (79 gold) a scroll of teleportation (39 gold) a scroll of teleportation (39 gold) 3 scrolls of teleportation (117 gold) a scroll of fog (unknown) (52 gold) 3 scrolls of noise (unknown) (39 gold) a scroll of enchant armour (unknown) (97 gold) a scroll of teleportation (39 gold) a scroll of teleportation (39 gold) [Shop] Oginuiph's Armour Emporium a +3 ring mail of willpower (338 gold) a +0 leather armour (26 gold) a +2 leather armour of positive energy (208 gold) a +3 chain mail of resonance (364 gold) a +0 leather armour (26 gold) a +0 robe (11 gold) [Shop] Omud's Antique Weapon Shoppe a +0 flail (77 gold) a +2 heavy broad axe (620 gold) a +0 spear (66 gold) a +2 whip of freezing (363 gold) a +0 long sword (77 gold) a +0 hand axe (66 gold) a +0 trident (77 gold) a +0 quarterstaff (110 gold) a +2 falchion of holy wrath (382 gold) [Shop] Now Hutz's Antique Weapon Shoppe a +0 rapier (121 gold) a +0 mace (66 gold) the +4 quick blade of the Tomato {freeze, +Blink rF+++ Str-4 Dex-3} (2184 gold) +Blink: It lets you blink. rF+++: It renders you almost immune to fire. Str-4: It affects your strength (-4). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. a +0 club (11 gold) the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (1777 gold) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. a +0 dagger (44 gold) a +0 sling (33 gold) (0, 0, D:1) a +0 club (3, 12, D:1) a +0 short sword (13, -15, D:1) a +0 whip (13, 14, D:1) a hobgoblin skeleton (14, 13, D:1) a +0 dagger a goblin skeleton (19, -16, D:1) a rat skeleton (25, 4, D:1) a +0 hand axe (26, -16, D:1) a rat corpse (skeletalised by now) (35, 2, D:1) a frilled lizard skeleton (39, 16, D:1) a ball python corpse (skeletalised by now) (40, 6, D:1) a jackal skeleton (42, -6, D:1) a frilled lizard corpse (skeletalised by now) (42, 5, D:1) a +0 spear (43, -16, D:1) a jackal corpse (skeletalised by now) (43, -14, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a scroll of blinking (2, -7, D:2) a +0 club a goblin corpse (2, -3, D:2) a +0 dagger a goblin corpse (3, -22, D:2) a ball python corpse (3, -6, D:2) a +0 club a +0 club a +2 animal skin a +0 helmet of sniping a +0 club a +0 club a +0 club a +0 dagger a goblin corpse (3, 5, D:2) a potion of heal wounds (5, -11, D:2) a bat corpse (5, -6, D:2) a hobgoblin corpse (7, -12, D:2) a jackal corpse (14, -21, D:2) a bat corpse (19, -11, D:2) a staff of conjuration (28, -12, D:2) a frilled lizard corpse (skeletalised by now) (28, -4, D:2) a frilled lizard corpse (skeletalised by now) (28, 8, D:2) a +0 whip (38, 14, D:2) a +0 robe (38, 16, D:2) a hobgoblin corpse (skeletalised by now)