seirenwing Level 1 of the Dungeon (0, 0, D:1) an inkwell talisman (2, -19, D:1) a jackal skeleton (2, -18, D:1) a jackal skeleton (2, 23, D:1) a bat corpse (skeletalised by now) (4, 1, D:1) a rat skeleton (20, 2, D:1) a +0 leather armour (32, -7, D:1) a ball python skeleton (34, -16, D:1) a +0 dagger a goblin skeleton (36, -11, D:1) a +0 robe (46, -15, D:1) a frilled lizard corpse (skeletalised by now) (47, 7, D:1) a +0 dagger (53, 5, D:1) a frilled lizard skeleton (55, -13, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (0, 28, D:2) a +0 leather armour (3, -9, D:2) a +0 short sword a kobold corpse (skeletalised by now) (3, 10, D:2) an adder corpse (skeletalised by now) (4, -9, D:2) a +0 club a +0 leather armour (11, 24, D:2) an adder skeleton (14, 21, D:2) a +0 club a stone (18, -5, D:2) a ball python corpse (skeletalised by now) (18, 32, D:2) a +0 chain mail (28, 0, D:2) a +0 short sword (31, -11, D:2) a rat corpse (skeletalised by now) (31, -10, D:2) a frilled lizard corpse (skeletalised by now) an adder corpse (skeletalised by now) (35, -8, D:2) a rat corpse (skeletalised by now) (41, -9, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (1, -30, D:3) a +0 mace (12, -18, D:3) a +0 whip (12, -8, D:3) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (13, -8, D:3) a frilled lizard corpse (skeletalised by now) (17, -28, D:3) a +0 club a +0 robe (20, 3, D:3) a rat corpse (skeletalised by now) (27, -8, D:3) a +0 whip a +0 dagger a +0 leather armour a +0 hand axe an orc skeleton an orc skeleton (30, -40, D:3) a bat skeleton (30, -3, D:3) the +0 dagger of Emuzymol {venom, rElec rPois rN+ Dex-3 Stlth+} rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. Dex-3: It affects your dexterity (-3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (35, -45, D:3) an adder corpse (skeletalised by now) (47, -52, D:3) a staff of alchemy (51, -51, D:3) a +2 spectral club a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (3, 41, D:4) a +0 flail (5, 32, D:4) a +1 dagger of electrocution (13, 14, D:4) a ball python corpse (29, 7, D:4) an inkwell talisman (37, 5, D:4) an adder corpse (skeletalised by now) (39, 28, D:4) a parchment of Passwall