seirenwing Level 1 of the Dungeon (3, 25, D:1) a +0 ring mail (9, -11, D:1) a +0 club (12, 43, D:1) a +0 ring mail (17, 1, D:1) a +0 hand axe (35, 1, D:1) a bat skeleton (36, 0, D:1) a +0 short sword (36, 7, D:1) a +0 robe (40, -10, D:1) a +0 ring mail (41, 11, D:1) a +0 club (44, 39, D:1) a +0 short sword (55, 9, D:1) a +0 dagger Level 2 of the Dungeon (7, 19, D:2) a +0 sling (8, 1, D:2) a +0 club (11, -1, D:2) a scarab talisman (17, -3, D:2) a +0 dagger a +0 club a goblin corpse (skeletalised by now) (18, -3, D:2) a +0 mace a +0 animal skin a +0 dagger (21, -1, D:2) a +0 sling a +0 club (21, 0, D:2) a +0 club a +0 dagger (23, 2, D:2) a +0 club (26, 7, D:2) a +0 spear (35, 15, D:2) a +0 ring mail (37, 1, D:2) a +0 dagger of electrocution 2 stones (43, -1, D:2) a +0 dagger Level 3 of the Dungeon (4, 15, D:3) a rat skeleton (5, 3, D:3) a +0 club (10, 0, D:3) a +0 leather armour a +0 hand axe (12, -8, D:3) a +0 leather armour (12, -1, D:3) a +0 whip (16, 21, D:3) a ball python skeleton (18, 27, D:3) a +0 leather armour (18, 30, D:3) a +0 dagger (30, -2, D:3) a +0 ring mail (38, 15, D:3) a +0 ring mail (51, -2, D:3) a +0 club a +0 club 2 boomerangs a +0 ring mail a +0 whip a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a rimehorn talisman (7, -8, D:4) a +0 short sword 2 boomerangs an orc corpse (22, 12, D:4) a +0 whip (28, 2, D:4) a boomerang a +0 mace (29, 3, D:4) a +0 trident a +0 ring mail (36, -10, D:4) a parchment of Sandblast (37, 11, D:4) a +0 robe of willpower the human corpse of Sigmund (skeletalised by now) (48, -2, D:4) a +0 dagger (52, -9, D:4) a +0 whip of draining a stone (62, 6, D:4) the +9 quarterstaff of Ozxim {heavy, rF+} rF+: It protects you from fire. It cannot be enchanted further.