seirenwing Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (4, -26, D:1) a +0 short sword a kobold corpse (skeletalised by now) (10, -19, D:1) a ball python skeleton (10, -17, D:1) a +0 hand axe (12, -5, D:1) a hobgoblin corpse (skeletalised by now) (14, 3, D:1) a +0 sling (24, -4, D:1) a rat skeleton (24, -1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (28, -13, D:1) a +0 whip (28, 11, D:1) a +0 leather armour (33, -7, D:1) a +0 mace (36, -14, D:1) a frilled lizard corpse (skeletalised by now) (39, 6, D:1) a hobgoblin corpse (skeletalised by now) (40, -6, D:1) a +0 short sword (43, -28, D:1) a +0 dagger a +0 leather armour (47, -11, D:1) a hobgoblin corpse (skeletalised by now) (49, 8, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Mayhiec's Jewellery Emporium a ring of ice (unknown) (250 gold) a ring of protection from cold (unknown) (250 gold) an amulet of magic regeneration (unknown) (300 gold) a +4 ring of protection (unknown) (360 gold) an amulet of guardian spirit (unknown) (300 gold) a ring of willpower (unknown) (250 gold) a +6 ring of strength (unknown) (360 gold) a ring of resist corrosion (unknown) (200 gold) an amulet of reflection (unknown) (300 gold) [Shop] Wecuakhe's General Store a sack of spiders (560 gold) a lightning rod (4/4) (560 gold) a staff of cold (unknown) (350 gold) a +0 scale mail (56 gold) a +0 leather armour (28 gold) a potion of curing (unknown) (42 gold) an amulet of regeneration (unknown) (420 gold) a potion of heal wounds (112 gold) [Shop] Lyary's Magic Scroll Shoppe a scroll of teleportation (unknown) (39 gold) a scroll of identify (26 gold) a scroll of noise (unknown) (13 gold) a scroll of teleportation (unknown) (39 gold) a scroll of butterflies (unknown) (123 gold) a scroll of identify (26 gold) a scroll of teleportation (unknown) (39 gold) a scroll of identify (26 gold) [Shop] Ydivoewyle's Antique Armour Emporium a +0 scale mail (104 gold) a +0 leather armour (52 gold) a +0 robe (23 gold) a +0 robe (23 gold) a +2 ring mail of positive energy (468 gold) a +0 leather armour (52 gold) [Shop] Duoqyx Zeti's Antique Weapon Shop a +0 scimitar of flaming (320 gold) a +0 war axe (87 gold) a +5 great sword of freezing (1125 gold) a +0 flail (87 gold) a +0 long sword (87 gold) a +0 short sword (75 gold) a +0 sling (37 gold) a +2 dagger of flaming (390 gold) a +0 dagger (50 gold) the +7 hand cannon "Mule" {flame, backblast, rF+} (2440 gold) rF+: It protects you from fire. (0, 0, D:2) an adder skeleton (17, -6, D:2) a +0 club (26, 3, D:2) a rat skeleton (30, 29, D:2) a +0 short sword (32, 36, D:2) a +0 whip (34, -15, D:2) 3 poisoned darts (39, 6, D:2) 3 stones a +0 club (40, -8, D:2) 4 stones (51, 3, D:2) a jackal corpse (skeletalised by now) (60, 14, D:2) a +2 flail of protection (62, 13, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (2, -19, D:3) the amulet of the Barnacle {Spirit rPois Dex+3} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). (unseen)