seirenwing Level 1 of the Dungeon (0, 0, D:1) a ball python skeleton (1, -30, D:1) a bat corpse (skeletalised by now) (8, -19, D:1) a +0 dagger (14, -13, D:1) a frilled lizard corpse (skeletalised by now) (15, -9, D:1) a +0 spear (18, -37, D:1) a +0 club a goblin corpse (skeletalised by now) (32, -23, D:1) a +0 club (39, -16, D:1) a bat skeleton (44, -25, D:1) a hobgoblin corpse (skeletalised by now) (45, -13, D:1) a +0 leather armour (58, -19, D:1) a +0 club a bat corpse (skeletalised by now) (63, -20, D:1) a +0 whip 5 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (4, 14, D:2) a +0 leather armour (7, 0, D:2) a +0 dagger (8, -6, D:2) 5 poisoned darts (9, -9, D:2) a +0 club a goblin corpse (skeletalised by now) (12, 3, D:2) a +0 dagger 2 stones (13, -16, D:2) a +0 scale mail (13, -10, D:2) a +0 sling (16, -15, D:2) 4 stones (16, 14, D:2) a +0 shortbow (18, -5, D:2) a jackal skeleton (19, -5, D:2) a jackal skeleton (27, -1, D:2) a +0 dagger a kobold skeleton (30, -6, D:2) an adder skeleton (35, 11, D:2) an adder skeleton (44, -9, D:2) a +0 club (44, -6, D:2) an adder skeleton (44, -5, D:2) a +0 dagger a kobold skeleton (48, -1, D:2) a +0 club (54, 4, D:2) a gnoll skeleton (54, 12, D:2) a gnoll skeleton (55, 10, D:2) a rat corpse (skeletalised by now) (56, -34, D:2) 4 poisoned darts Level 3 of the Dungeon [Shop] Soaq Roo's Antique Armour Shoppe a +0 pair of gloves (112 gold) a +2 robe of positive energy (372 gold) a +0 ring mail (100 gold) a +0 plate armour (450 gold) a +0 robe (22 gold) a +0 scale mail of fire resistance (275 gold) the +2 leather armour of Recklessness {rPois Int+4 Slay+3} (1105 gold) rPois: It protects you from poison. Int+4: It affects your intelligence (+4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a +0 chain mail (150 gold) a +1 leather armour of fire resistance (350 gold) the +2 leather armour "Lishri Jiupp" {rElec rPois Stlth+} (825 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Stlth+: It makes you more stealthy. (0, 0, D:3) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (8, -55, D:3) a frilled lizard skeleton (10, -41, D:3) a quokka skeleton (15, -51, D:3) a +0 robe (18, -35, D:3) a +0 robe (20, 1, D:3) a frilled lizard corpse (skeletalised by now) (24, -44, D:3) a scarf of resistance (31, -39, D:3) a +0 hand axe an orc corpse (skeletalised by now) (32, -30, D:3) a +0 dagger a kobold corpse (skeletalised by now) (33, -45, D:3) a bat corpse (skeletalised by now) (37, -54, D:3) 2 stones (42, 2, D:3) a ball python skeleton (44, -9, D:3) a bat skeleton (45, -19, D:3) a ball python skeleton (45, -7, D:3) 7 stones (45, 2, D:3) a jackal skeleton (46, 3, D:3) a +0 dagger (47, 2, D:3) an adder skeleton (48, -30, D:3) a +0 club (53, -12, D:3) a +0 sling (55, -2, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (1, 2, D:4) 6 atropa-tipped darts (1, 8, D:4) a hobgoblin corpse (skeletalised by now) (7, -21, D:4) an adder skeleton (16, -27, D:4) an adder skeleton (18, 3, D:4) a +0 mace a +0 morningstar a +0 mace a +0 club an orc skeleton an orc skeleton (19, 3, D:4) a +0 scale mail a +0 short sword an orc skeleton (20, 2, D:4) a +0 dagger (21, 4, D:4) a +0 leather armour a +2 antimagic rapier (23, -22, D:4) a +0 dagger (23, -16, D:4) a +0 trident (24, -17, D:4) a +0 club a +0 dagger an orc skeleton (24, -16, D:4) a staff of earth a +0 club a goblin skeleton (26, -18, D:4) a +2 flail of protection a +0 leather armour the human corpse of Edmund (skeletalised by now) (26, -16, D:4) a +0 whip of electrocution (27, -20, D:4) the felid skeleton of Natasha (31, -24, D:4) a +0 club an orc skeleton (32, -24, D:4) a +0 dagger a goblin skeleton (33, -26, D:4) a +0 falchion 2 boomerangs (33, -25, D:4) a +0 robe a +0 scythe the human skeleton of Sigmund (33, -8, D:4) the felid corpse of Natasha (skeletalised by now) (34, -26, D:4) a +0 dagger a +0 robe an orc skeleton (40, -22, D:4) a +0 sling Level 5 of the Dungeon (0, 0, D:5) 3 poisoned darts (0, 13, D:5) a +0 leather armour (10, 38, D:5) a +0 dagger a goblin corpse (skeletalised by now) (11, 36, D:5) a +0 falchion a +0 scale mail (11, 37, D:5) a +0 morningstar a +0 whip an orc corpse (skeletalised by now) (11, 38, D:5) a +0 whip a +0 ring mail a +0 club (11, 40, D:5) a +0 dagger (12, 1, D:5) a +0 falchion (13, 6, D:5) the +2 scale mail of the Apprentice {rF+ rN+ Dex+3} rF+: It protects you from fire. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). (16, 35, D:5) a +0 scimitar a +0 robe (17, 25, D:5) a hound skeleton (17, 35, D:5) a +0 falchion a +0 robe (18, 35, D:5) a +0 hand axe a +0 robe a +0 scimitar a +0 robe (19, 3, D:5) an adder skeleton (23, 1, D:5) 6 poisoned darts (32, 22, D:5) a hound corpse (skeletalised by now) (32, 23, D:5) an iguana corpse (skeletalised by now) (37, 18, D:5) a +0 leather armour (39, 3, D:5) a jackal skeleton (40, 2, D:5) a jackal skeleton a jackal skeleton (40, 34, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 whip (8, -10, D:6) a bullfrog corpse (skeletalised by now) (9, -11, D:6) a +0 long sword (11, -16, D:6) a bullfrog skeleton (12, 5, D:6) a +0 leather armour (14, -16, D:6) a +0 ring mail (21, 18, D:6) a +0 short sword a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton an orc skeleton (23, 20, D:6) 2 poisoned darts (26, 1, D:6) a +0 leather armour (28, 23, D:6) a +0 leather armour (29, -15, D:6) a +0 cloak (32, 27, D:6) a +0 dagger a +0 robe (33, 29, D:6) an adder skeleton (47, -18, D:6) 6 stones (47, 3, D:6) a +0 sling (51, -9, D:6) 4 stones (53, -25, D:6) a +0 war axe (59, -7, D:6) an iguana skeleton Level 7 of the Dungeon (0, 0, D:7) 5 stones (3, -1, D:7) a +0 club (6, -6, D:7) a +0 dagger a +0 robe (11, 5, D:7) 6 stones (16, 30, D:7) 4 poisoned darts (20, -12, D:7) a +0 giant spiked club (34, 32, D:7) a +0 robe (35, -3, D:7) a +0 mace a +0 scale mail (36, -3, D:7) a +0 dagger a +0 leather armour (36, -2, D:7) a +0 dagger a +0 robe of positive energy (37, -2, D:7) a +0 whip a +0 ring mail (40, 8, D:7) a +0 club (43, 11, D:7) a +0 leather armour a +0 dagger (44, 14, D:7) a +0 short sword (45, 27, D:7) a +0 whip a stone (46, 15, D:7) 2 stones a +0 whip (46, 16, D:7) 5 poisoned darts a +0 short sword a +0 short sword (46, 17, D:7) a curare-tipped dart a +0 dagger (46, 24, D:7) a +0 rapier 3 stones (46, 30, D:7) a +0 dagger (47, 16, D:7) a +0 robe a +0 dagger (47, 24, D:7) a +0 flail a +0 ring mail (49, 11, D:7) a +0 club (53, 4, D:7) a +0 dagger a +0 robe a +1 flail of protection (53, 5, D:7) a +1 dagger of holy wrath a +0 robe a +0 hand axe a +0 leather armour (54, 6, D:7) a +0 flail a +0 ring mail (55, 3, D:7) a +0 dagger a stone Level 8 of the Dungeon [Shop] Itona's Weapon Shoppe a +0 great sword (160 gold) a +0 rapier (88 gold) a +0 trident (56 gold) 2 poisoned darts (19 gold) a +0 trident (56 gold) a +0 dagger (32 gold) a +0 scimitar (96 gold) a +0 dagger (32 gold) the +9 broad axe "Huclam" {freeze, Fly rF++ MP+9 Str-3} (1603 gold) Fly: It grants you flight. rF++: It greatly protects you from fire. MP+9: It affects your magic capacity (+9). Str-3: It affects your strength (-3). a +1 antimagic dagger (208 gold) [Shop] Ger Kokh's Magic Scroll Shop a scroll of revelation (175 gold) a scroll of enchant weapon (175 gold) a scroll of identify (46 gold) a scroll of vulnerability (unknown) (93 gold) a scroll of revelation (175 gold) a scroll of blinking (221 gold) a scroll of amnesia (93 gold) a scroll of torment (unknown) (221 gold) (0, 0, D:8) a +0 leather armour a +0 flail (0, 1, D:8) a +0 leather armour a +0 club (1, 1, D:8) a +0 flail a +0 robe a +0 dagger (3, -2, D:8) a +0 ring mail a +0 club (3, 4, D:8) a +0 robe (4, 18, D:8) a +0 robe (6, -5, D:8) a +0 spear (9, 19, D:8) 5 stones (11, 31, D:8) a +0 morningstar (15, -7, D:8) 6 stones (15, 24, D:8) a +0 short sword a +0 whip a +0 leather armour (15, 28, D:8) a +0 leather armour (25, 20, D:8) a +0 leather armour a +0 flail (26, 4, D:8) a +0 robe a +2 great sword of freezing (27, 4, D:8) a +0 chain mail a +0 dagger (28, 4, D:8) a +0 club a +0 robe a +2 war axe of flaming (29, 0, D:8) a +0 spear a +0 robe (32, 28, D:8) a +0 war axe (34, 0, D:8) a +0 short sword of speed a +0 leather armour (34, 35, D:8) a +0 trident (38, 18, D:8) a +0 club (40, 19, D:8) a +0 hand axe (41, 18, D:8) a +0 hand axe (41, 20, D:8) a +0 hand axe (42, 19, D:8) a +0 hand axe Level 9 of the Dungeon (23, 33, D:9) a +0 flail (24, 34, D:9) a +0 dagger (25, 34, D:9) a +0 glaive a +0 plate armour (37, 43, D:9) a +0 flail a +0 chain mail (37, 44, D:9) a +0 dagger a +0 robe (38, 45, D:9) a +0 dagger (39, 48, D:9) a +0 hand axe a +0 plate armour (40, 22, D:9) a +0 dagger (40, 47, D:9) a +0 dagger a +0 robe (40, 48, D:9) a +0 short sword a +0 ring mail (41, -2, D:9) a +0 giant club a +0 giant club (41, 46, D:9) a +0 mace a +0 chain mail (41, 49, D:9) a +0 glaive a +0 plate armour (44, 35, D:9) a +0 club a +0 leather armour a +0 whip a +0 chain mail (44, 36, D:9) a +0 mace a +2 leather armour of willpower (45, 36, D:9) a +0 glaive a +0 plate armour (47, 49, D:9) a +0 short sword of venom (48, 50, D:9) a +0 hand axe (50, 49, D:9) a +0 hand axe (50, 50, D:9) a +0 hand axe (50, 51, D:9) a +0 dagger a +0 robe (52, 28, D:9) a +0 dagger a +0 robe of cold resistance (53, 30, D:9) a +0 trident a +0 plate armour (54, 28, D:9) a +0 short sword (55, 28, D:9) a +1 mace of draining (57, 22, D:9) a +0 short sword (57, 23, D:9) a +2 short sword of freezing (57, 24, D:9) a +0 short sword a +0 flail (57, 25, D:9) a +0 spear (58, 23, D:9) a +0 short sword a +0 whip a curare-tipped dart a +0 club (58, 24, D:9) a +0 whip 2 stones a +0 club a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts a Gauntlet (0, 0, Gauntlet) a +3 heavy dire flail (unseen) (0, 3, Gauntlet) a +0 morningstar (0, 4, Gauntlet) the ring of the Priest {rF+ rC- Str+2 Int+3 Fire} [ring of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). Fire: It increases the power of your Fire spells. (unseen) (0, 26, Gauntlet) a scroll of fog (0, 27, Gauntlet) a +0 pair of boots (0, 29, Gauntlet) the ring of the Moon {rElec rF+ rC- Dex+4 Fire} [ring of fire] rElec: It insulates you from electricity. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Dex+4: It affects your dexterity (+4). Fire: It increases the power of your Fire spells. (unseen) (1, 14, Gauntlet) 34 gold pieces (1, 16, Gauntlet) a +4 ring of slaying (1, 17, Gauntlet) 18 gold pieces (13, 14, Gauntlet) a book of Movement (13, 16, Gauntlet) 36 gold pieces (13, 19, Gauntlet) the ring of Xom's Absentmindedness {rPois Slay+4} [ring of slaying] rPois: It protects you from poison. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (unseen) (14, 0, Gauntlet) a potion of haste (14, 3, Gauntlet) the +1 pair of boots of Stoicism {rN+ Int+2 Dex+2} rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). (14, 4, Gauntlet) a +0 kite shield (14, 29, Gauntlet) a potion of haste (14, 31, Gauntlet) the amulet of the Nine Teeth {Reflect -Tele rPois Str+7 SH+5 Stlth+} [amulet of reflection] Reflect: It reflects blocked missile attacks. -Tele: It prevents most forms of teleportation. rPois: It protects you from poison. Str+7: It affects your strength (+7). SH+5: It affects your SH (+5). Stlth+: It makes you more stealthy. (unseen) (15, 25, Gauntlet) 57 gold pieces (15, 26, Gauntlet) 19 gold pieces (15, 30, Gauntlet) the Directory of Corresponding Earth Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Stone Arrow Conjuration/Earth 3 c - Petrify Alchemy/Earth 4 d - Summon Seismosaurus Egg Summoning/Earth 4 e - Permafrost Eruption Ice/Earth 6