seirenwing Level 1 of the Dungeon (8, -17, D:1) a +0 spear (11, -13, D:1) a bat corpse (skeletalised by now) (15, -14, D:1) a quokka corpse (skeletalised by now) (21, -5, D:1) a +0 leather armour (21, 15, D:1) a hobgoblin corpse (skeletalised by now) (22, 16, D:1) a +0 spear (26, -9, D:1) a frilled lizard corpse (skeletalised by now) (37, 24, D:1) a +0 club (39, 6, D:1) a +0 dagger (42, -12, D:1) a bat corpse (skeletalised by now) (42, 20, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Vemmuiwu's Antique Weapon Emporium a +0 war axe of distortion (171 gold) a +0 flail (56 gold) a +0 falchion (48 gold) a +0 hand axe (48 gold) a +2 broad axe of electrocution (552 gold) a +0 dagger (32 gold) the +10 morningstar "Eos" {elec, Halo rElec} (1264 gold) Halo: It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. a +0 short sword (48 gold) (0, 0, D:2) a +0 plate armour (10, -4, D:2) a +0 trident a +0 scale mail the human skeleton of Terence (23, 34, D:2) a frilled lizard corpse (skeletalised by now) (26, 10, D:2) 4 stones (32, 16, D:2) 8 stones (36, 16, D:2) a +0 whip 3 stones (40, 17, D:2) 3 large rocks (49, 3, D:2) 2 stones (49, 20, D:2) a +0 morningstar a +0 leather armour (54, 30, D:2) a +0 robe (67, 26, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (7, 6, D:3) an adder corpse (7, 33, D:3) a +0 dagger (9, 22, D:3) a ball python corpse (11, 21, D:3) a +0 short sword (22, -7, D:3) a +0 club a +0 mace a +0 scale mail an orc corpse (25, -10, D:3) a +0 pair of gloves