Dungeon Crawl Stone Soup version 0.34-a0-79-g955a7a1ee1 (webtiles) character file. Game seed: 8307331852335728698 23 seirenwing the Changeling (level 2, -4/15 HPs) Began as a Demonspawn Shapeshifter on May 24, 2025. Slain by Terence ... wielding a +0 mace (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:22 (1062 turns). seirenwing the Changeling (Demonspawn Shapeshifter) Turns: 1062, Time: 00:01:22 Health: -4/15 AC: 0 Str: 14 XL: 2 Next: 72% Magic: 2/2 EV: 15 Int: 10 God: Gold: 74 SH: 0 Dex: 12 Spells: 0/1 levels left rFire . . . - Nothing wielded rCold . . . (offhand unavailable) rNeg + . . a - melded +0 animal skin rPois . (no helmet) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (no boots) Will ..... (no amulet) Stlth + f - ring of positive energy HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: flux-form, glowing A: contaminating, glow, reduced hp, weak attacks, demonic magic 1 a: End Transformation You were on level 2 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 74 gold pieces. Inventory: Armour a - a +0 animal skin (melded) i - a +0 pair of boots Jewellery f - a ring of positive energy (worn) Scrolls k - a scroll of immolation {unknown} Potions c - a potion of lignification g - 2 potions of moonshine {unknown} h - 2 potions of curing {unknown} l - a potion of might {unknown} Baubles b - 2 flux baubles Talismans d - a quill talisman e - a protean talisman j - an inkwell talisman (active) m - a rimehorn talisman n - a fortress talisman Skills: - Level 2.0 Fighting - Level 1.7 Dodging - Level 2.6 Unarmed Combat + Level 3.5 Shapeshifting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 0% N/A 36% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 36% 1 Grave Claw Necr 0% 2d7 50% 2 Vampiric Draining Necr 0% 2d6 75% 3 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your maximum health is decreased, since you lack skill for your form. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon, offhand, body armour and gloves are melded. Spells you cast may paralyse adjacent enemies. Message History Terence resists with some effort. Malevolent energies surge around you. Terence screams, "I hate trespassers!" Terence attacks as he pursues you! Terence hits you with a +0 mace! Casting: Soul Splinter (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (chance to affect: 50%) Terence resists with some effort. Malevolent energies surge around you. Terence suddenly stops moving! Casting: Soul Splinter (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (paralysed, chance to affect: 50%) Okay, then. You crush the flux bauble in your parchment and feel its energy flooding your body. Your transformation has ended. Your +0 animal skin unmelds from your body. Your body destabilises. Your +0 animal skin melds into your body. The helpless Terence fails to defend himself. You hit Terence. Terence begins to glow. Terence is lightly wounded. The helpless Terence fails to defend himself. You hit Terence. Terence glows dangerously bright. Terence is lightly wounded. The helpless Terence fails to defend himself. You hit Terence. Terence shudders as magic cascades through him! Terence twists and deforms. Terence is almost dead. Terence is no longer paralysed. Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * You closely miss Terence. Terence is almost dead. Terence hits you with a +0 mace! Ouch! That really hurt! You die... Terence says, "Finally, peace and quiet." ...)....# #######.....# ........# #.....#.....# ........# #.....'.....# #.......# #.....#...$.. #.......# #...).# ..... ........########.# .... ............# #.# ... ........###.# #@# .# ........# #.####p# # ...#....###..##..# ...+....+.[....>## .. #....######### #....# #....# You could see Terence (misshapen). Vanquished Creatures A dart slug (D:1) 4 endoplasms A giant cockroach (D:1) 4 hobgoblins (D:1) 4 bats (D:1) 2 goblins (D:1) 16 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) A frilled lizard (D:1) 2 goblins 4 creatures vanquished. Grand Total: 20 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | seirenwing the Demonspawn Shapeshifter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 117 | D:1 | Reached skill level 3 in Shapeshifting 234 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 234 | D:1 | Reached XP level 2. HP: 19/22 MP: 2/2 360 | D:1 | Learned a level 1 spell: Soul Splinter 1047 | D:2 | Noticed Terence 1062 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_arboretum_small, layout_rooms, corexii_leaking_fountain, nicolae_figureground_pulse D:2: layout_basic, uniq_terence Skill XL: | 1 | ---------------+----+----- Shapeshifting | 3 | 3.5 Fighting | | 2.0 Dodging | | 1.7 Unarmed Combat | | 2.6 Action || total ---------------------------++------- Melee: Unarmed || 57 Cast: Soul Splinter || 16 Stab: Paralysed || 7 Armour: Animal skin || 18 Skin || 11 Dodge: Dodged || 24 Form: Scroll || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1059 | 1035 | 24 | 0 | 855 | 2 | 529.5 | Dungeon | 1059 | 1035 | 24 | 0 | 855 | 2 | 529.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 755 daAuts D:2: 304 daAuts