Dungeon Crawl Stone Soup version 0.33-a0-1374-g31d52f885e (webtiles) character file. Game seed: 11888582626941731046 0 seirenwing the Vexing (level 1, 16/16 HPs) Began as a Revenant Hexslinger on Apr 12, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:04 (0 turns). seirenwing the Vexing (Revenant Hexslinger) Turns: 0, Time: 00:00:05 Health: 16/16 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 11 Spells: 2/2 levels left rFire . . . a - +1 sling rCold + . . (no offhand) rNeg + + + c - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, spellclaws a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison Skills: + Level 1.1 Fighting + Level 1.7 Ranged Weapons + Level 1.7 Dodging + Level 1.0 Spellcasting + Level 2.4 Hexes + Level 0.7 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 12% N/A 17% 2 Sigil of Binding Hex 6% N/A 34% 3 Inner Flame Hex/Fire 4% N/A 43% 3 Cause Fear Hex 3% N/A 75% 4 Dimensional Bullseye Hex/Tloc 1% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You perform a melee attack whenever you cast damage-dealing spells. Message History Welcome, seirenwing the Revenant Hexslinger. The Orb of Zot is coveted for many reasons. Will you seize it for your own? Press ? for a list of commands and other information. Found seven items. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##### #.... ###...### #.......# #.≈...≈.# #.≈...≈.# #.≈...≈.# #.≈.@.≈.# #.≈.?.≈.# #..÷÷÷..# #..÷ß÷..# #⌠.÷!÷.⌠# ####>#### ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | seirenwing the Revenant Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_sigmund_warning, layout_loops_ring, dreamdust_princess_corridor Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+