Dungeon Crawl Stone Soup version 0.33-a0-394-g90355d26cc (webtiles) character file. Game seed: 7255755239149613897 2 seeu12 the Tinkerer (level 1, 0/14 HPs) Began as a Mountain Dwarf Forgewright on Nov 20, 2024. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (158 turns). seeu12 the Tinkerer (Mountain Dwarf Forgewright) Turns: 158, Time: 00:00:17 Health: 0/14 AC: 2 Str: 12 XL: 1 Next: 25% Magic: 2/3 EV: 10 Int: 15 God: Gold: 16 SH: 0 Dex: 8 Spells: 2/3 levels left rFire . . . a - +0 hammer rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour c - a +0 robe (worn) Scrolls f - a scroll of identify {unknown} Potions b - a potion of magic d - a potion of curing {unknown} e - a potion of invisibility {unknown} Skills: + Level 0.2 Fighting - Level 1.3 Dodging - Level 1.4 Stealth + Level 1.8 Spellcasting + Level 4.8 Forgecraft You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 32% 2d4 4% 2 Launch Clockwork Bee Frge 16% N/A 9% 3 Forge Blazeheart Golem Fire/Frge 8% N/A 63% 4 Forge Lightning Spire Air/Frge 8% 3d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Magic restored. HP restored. Things that are here: a +0 club; 5 stones; a kobold corpse f - a scroll labelled YDAIBA IVISUNU Things that are here: a +0 club; 5 stones; a kobold corpse A quokka comes into view. Found 5 stones. A quokka is nearby! Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here 10 gold pieces. An endoplasm comes into view. The endoplasm quivers. Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (98% to hit) The kinetic grapnel hits the endoplasm. The endoplasm is moderately wounded. A hobgoblin comes into view. The hobgoblin shouts! The grapnel guides your strike. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you but does no damage. You sock the endoplasm! You kill the endoplasm! The quokka bites you. The hobgoblin hits you. The quokka bites you. The hobgoblin barely misses you. You are too injured to fight recklessly! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The quokka attacks as it pursues you! The quokka bites you. You die... ####### ###.....## #####.....#..# #.....###.##.# #$###.# #.##.# #@# ##.##.##.# ##r##.###)....## #..g.# #.##....#### #...## ##.#........ #...# ###........ (...# ............ ##.... ...###...... #......... #...... #........ ####### You could see a quokka and a hobgoblin. Vanquished Creatures An endoplasm (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | seeu12 the Mountain Dwarf Forgewright began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 158 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_basic, minmay_parallelograms, minmay_heptomino_o4 Action || total ---------------------------++------- Melee: Mace || 3 Cast: Kinetic Grapnel || 2 Armour: Robe || 9 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 159 | 159 | 0 | 0 | 138 | 1 | 159.0 | Dungeon | 159 | 159 | 0 | 0 | 138 | 1 | 159.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 159 daAuts