Dungeon Crawl Stone Soup version 0.33-a0-195-geaf764a6c2 (webtiles) character file. Game seed: 17948837646640397915 140 seeu12 the Magician (level 5, -7/27 (28) HPs) Began as a Deep Elf Conjurer on Oct 3, 2024. Mangled by a hell rat (15 damage) ... in a sewer. The game lasted 00:01:41 (1968 turns). seeu12 the Magician (Deep Elf Conjurer) Turns: 1968, Time: 00:01:41 HP: -7/27 (28) AC: 2 Str: 4 XL: 5 Next: 2% MP: 8/14 EV: 11 Int: 25 God: Gold: 169 SH: 0 Dex: 13 Spells: 7/14 levels left rFire . . . f - +2 dagger (drain) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: lightly drained, very slow A: magic regeneration a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 169 gold pieces. Inventory: Hand Weapons f - a +2 dagger of draining (weapon) Armour a - a +0 robe (worn) Jewellery j - a ring of protection from cold Scrolls d - a scroll of poison {unknown} e - 2 scrolls of enchant armour {unknown} g - a scroll of summoning {unknown} h - a scroll of vulnerability {unknown} i - 3 scrolls of amnesia {unknown} k - a scroll of revelation {unknown} l - a scroll of immolation {unknown} Potions b - 3 potions of magic c - 2 potions of curing {unknown} m - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 5.4 Spellcasting + Level 5.1 Conjurations + Level 2.3 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 17% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Brom's Barrelling Bould Conj/Erth 19% 2d5 26% 4 Fulminant Prism Conj/Alch 9% 3d7 26% 4 Hoarfrost Cannonade Ice/Alch 3% 3d6/3d12 91% 5 Bombard Conj/Erth 9% 9d2 99% 6 Hellfire Mortar Fire/Erth 3% 3d11 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Qazlal Shops: D:1 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You open the door. A hell rat comes into view. The hell rat roars deafeningly! Found seven items. Found a gate leading back out of this place. A hell rat is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hell rat Aim: a hell rat (81% to hit) The searing ray hits the hell rat. The hell rat is lightly wounded. (Press . to maintain the ray.) The searing ray hits the hell rat. The hell rat is heavily wounded. The searing ray misses the hell rat. The searing ray hits the hell rat but does no damage. The hell rat is heavily wounded. You finish channelling your searing ray. The hell rat barely misses you. The hell rat bites you! Ouch! That really hurt! You feel drained. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hell rat Aim: a hell rat (heavily wounded, 81% to hit) The searing ray hits the hell rat. The hell rat is severely wounded. (Press . to maintain the ray.) The hell rat bites you! Ouch! That really hurt! You die... ###~..### #..~..~~# ##..†.~.~## #.~~###~.~# ##~~## ##~~## #~~~#.. #~.~# #~.##$.~##.~# #~.#!?~~~#..# #∩∩#∩?~~~r@~# #~~#?!~~.#~~# #~~##?~~ #..# #~.~#~. .~.# ##~.## ~~## #~.~ ~~~# ##~~~ .~## .~~†..~ You could see a hell rat. Vanquished Creatures An iguana (D:3) 3 adders 2 river rats (Sewer) 3 ribbon worms (D:3) A dart slug (D:1) 3 bats 5 endoplasms 3 giant cockroaches (D:3) 7 goblins 5 hobgoblins 2 quokkas 6 ball pythons 3 frilled lizards (D:2) 12 kobolds 7 rats 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | seeu12 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 124 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/8 194 | D:1 | Learned a level 2 spell: Searing Ray 251 | D:1 | Reached skill level 1 in Translocations 315 | D:1 | Found Fehugeak's Assorted Antiques. 617 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 1073 | D:2 | Found a stormy altar of Qazlal. 1563 | D:3 | Reached XP level 4. HP: 24/24 MP: 9/12 1669 | D:3 | Reached skill level 5 in Spellcasting 1669 | D:3 | Reached skill level 5 in Conjurations 1758 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1848 | D:3 | Found a glowing drain. 1858 | Sewer | Entered a sewer 1936 | Sewer | Reached XP level 5. HP: 28/28 MP: 10/14 1968 | Sewer | Mangled by a hell rat Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_basic, serial_shops, nicolae_shop_trees, hex_medium, minivault_23, minmay_quantized D:2: layout_loops_ring, basic_altar, nrook_uturn D:3: kennysheep_six_static_rooms, layout_loops_corners, nicolae_uskayaw_suspiria, portal_sewer_entry_e, grunt_decor_arrowhead Sewer: sewer_hellmonk_bad_rat Skill XL: | 1 2 3 4 | ---------------+-------------+----- Translocations | 1 2 | 2.3 Spellcasting | 4 5 | 5.4 Conjurations | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 76 | 29 || 105 Searing Ray | | 7 || 7 Armour: Robe | 5 | 2 || 7 Dodge: Dodged | 4 | 6 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1975 | 1955 | 20 | 59 | 1647 | 4 | 493.8 | Dungeon | 1860 | 1840 | 20 | 0 | 1610 | 3 | 620.0 | Sewer | 115 | 115 | 0 | 59 | 37 | 1 | 115.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 798 daAuts D:1: 675 daAuts D:3: 385 daAuts Sewer: 115 daAuts