Dungeon Crawl Stone Soup version 0.33-a0-106-g97551ef1b1 (webtiles) character file. Game seed: 11338617464774365338 125 seeu12 the Conjurer (level 4, -14/33 HPs) Began as an Armataur Conjurer on Sept 19, 2024. Killed by divine providence ... invoked by an orc priest (15 damage) ... on level 3 of the Dungeon. The game lasted 00:02:16 (2361 turns). seeu12 the Conjurer (Armataur Conjurer) Turns: 2361, Time: 00:02:16 Health: -14/33 AC: 4 Str: 19 XL: 4 Next: 82% Magic: 0/8 EV: 8 Int: 20 God: Gold: 159 SH: 0 Dex: 8 Spells: 5/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ d - +6 ring of strength HPRegen 0.25/turn (no ring) MPRegen 0.44/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail, rollpage 1 a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 159 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - a +6 ring of strength (left hand) Wands l - a wand of paralysis (12) Scrolls c - 2 scrolls of revelation e - a scroll of amnesia {unknown} f - a scroll of teleportation g - a scroll of fear i - 2 scrolls of silence {unknown} m - a scroll of poison {unknown} n - a scroll of enchant weapon {unknown} Potions b - a potion of magic h - a potion of resistance j - a potion of attraction {unknown} k - a potion of haste {unknown} o - a potion of berserk rage {unknown} Skills: - Level 1.3 Dodging - Level 2.1 Stealth + Level 2.8 Spellcasting + Level 4.4 Conjurations + Level 2.3 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Frozen Ramparts Ice 4% 1d1 41% 3 Ozocubu's Armour Ice 2% N/A 41% 3 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Hoarfrost Cannonade Ice/Alch 1% 3d6/3d12 99% 5 Metabolic Englaciation Hex/Ice 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History Robin of the Strong Arm comes into view. They are wielding a +7 club. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! The orc hits you but does no damage. The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) Things that are here: a +0 club; a +0 club; a +0 leather armour Robin roars a battlecry! The goblin goes into a battle-frenzy! A hobgoblin comes into view. You hear a shout! Items here: )) [ †. You see here a hobgoblin corpse. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 whip and wearing a +0 leather armour (78% to hit) The searing ray hits the orc! You kill the orc! The searing ray hits the goblin! You kill the goblin! The searing ray hits Robin! Robin is heavily wounded. (Press . to maintain the ray.) The searing ray hits Robin. Robin is severely wounded. The searing ray misses the orc priest. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The searing ray hits Robin! You kill Robin! The searing ray misses the hobgoblin. The searing ray misses the orc priest. The searing ray hits the hobgoblin. The hobgoblin is almost dead. You finish channelling your searing ray. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... #(......# #.... ########.......# #...# ....og........ #...# gg.........# ####...## .g.J.......+ ......... ####.#)o..#######...### #g#............... #)#.#####......### #@#.# #......# #.#.# #......# ###.# #......# #.# #.....## #.# #......... #####.#### #.# #.#### .#... You could see an orc priest and a hobgoblin (strong). Vanquished Creatures Jessica (D:2) Robin (D:3) 3 adders A ribbon worm (D:3) 3 orcs (D:3) 5 ball pythons 3 bats 6 endoplasms A giant cockroach (D:2) 5 hobgoblins 9 jackals A quokka (D:3) A frilled lizard (D:1) 5 goblins 3 kobolds 3 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | seeu12 the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 214 | D:1 | Reached XP level 2. HP: 17/20 MP: 3/5 386 | D:1 | Learned a level 2 spell: Searing Ray 464 | D:1 | Reached skill level 1 in Translocations 1137 | D:2 | Noticed Jessica 1137 | D:2 | Found Lapsy's Antique Weapon Boutique. 1149 | D:2 | Killed Jessica 1150 | D:2 | Reached skill level 4 in Conjurations 1150 | D:2 | Reached XP level 3. HP: 10/26 MP: 1/6 1770 | D:2 | Reached XP level 4. HP: 32/33 MP: 5/7 2355 | D:3 | Noticed Robin 2359 | D:3 | HP: 1/33 [orc priest/divine providence (15)] 2360 | D:3 | Killed Robin 2361 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_basic D:2: layout_basic, serial_shops, shop, uniq_jessica D:3: layout_basic, mainiacjoe_sewer_entry_somewhere_in_here_2, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 2 | 2.8 Translocations | 1 2 | 2.3 Conjurations | 4 | 4.4 Dodging | | 1.3 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 18 | 6 || 24 Tailslap | 2 | 1 || 3 Cast: Magic Dart | 62 | 10 || 72 Searing Ray | | 10 || 10 Use: Scroll | | 4 || 4 Stab: Sleeping | 1 | 1 || 2 Armour: Robe | 43 | 24 || 67 Dodge: Dodged | 23 | 10 || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2360 | 2315 | 45 | 25 | 1990 | 3 | 786.7 | Dungeon | 2360 | 2315 | 45 | 25 | 1990 | 3 | 786.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1137 daAuts D:2: 949 daAuts D:3: 273 daAuts