seeu12 Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (9, 5, D:1) a +0 whip (10, -4, D:1) a +0 dagger (11, 16, D:1) a +0 robe (12, -4, D:1) a +0 dagger (14, -20, D:1) a +0 dagger a kobold skeleton (14, -16, D:1) a +0 ring mail (15, -13, D:1) a bat skeleton (15, -6, D:1) a +0 leather armour (15, 7, D:1) a frilled lizard skeleton (16, 4, D:1) a +0 leather armour (19, -29, D:1) a +0 mace (24, -19, D:1) a +0 short sword 2 stones (31, -7, D:1) 5 stones (31, -3, D:1) a +0 dagger (33, 15, D:1) a +0 short sword a kobold corpse (skeletalised by now) (39, -31, D:1) a +0 short sword (39, -8, D:1) a +0 mace (41, 0, D:1) a +0 robe (42, -29, D:1) 3 stones (43, -18, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 2, D:2) a frilled lizard corpse (skeletalised by now) (12, -2, D:2) a +0 robe (17, 9, D:2) 8 stones (24, 8, D:2) a ball python corpse (skeletalised by now) (26, 4, D:2) a ball python corpse (skeletalised by now) (33, -1, D:2) a frilled lizard skeleton (36, -7, D:2) a bat skeleton (36, 15, D:2) 2 stones (36, 20, D:2) a +0 club 2 stones a kobold corpse (skeletalised by now) (37, -6, D:2) the +0 ring mail "Axtu" {Harm Regen+ Dex+2} Dex+2: It affects your dexterity (+2). Regen+: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 1, D:3) 7 stones (0, 7, D:3) a +0 short sword 2 stones (10, -2, D:3) a giant cockroach corpse (11, 11, D:3) 17 gold pieces (15, 8, D:3) 6 stones