Dungeon Crawl Stone Soup version 0.35-a0-1336-ga85626a295 (webtiles) character file. Game seed: 15439199151655624847 78 search the Slasher (level 4, 0/33 (35) HPs) Began as a Merfolk Monk on Oct 25, 2026. Slain by Crazy Yiuf ... wielding a +2 quarterstaff of chaos (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:26 (1147 turns). search the Slasher (Merfolk Monk) Turns: 1147, Time: 00:02:26 HP: 0/33 (35) AC: 2 Str: 11 XL: 4 Next: 34% MP: 4/4 EV: 13 Int: 9 God: Gold: 64 SH: 0 Dex: 18 Spells: 3/3 levels left rFire . . . (100%) a - +0 falchion rCold + . . (50%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + d - ring of protection from cold HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: confused, ambrosia-drunk, glowing, lightly drained A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Jewellery d - a ring of protection from cold (worn) Scrolls c - a scroll of enchant armour {unknown} e - 2 scrolls of fear {unknown} h - a scroll of amnesia {unknown} j - a scroll of revelation {unknown} l - 2 scrolls of identify {unknown} Potions e - 3 potions of enlightenment w - 3 potions of heal wounds f - a potion of attraction {unknown} k - a potion of curing {unknown} n - a potion of magic {unknown} p - a potion of haste {unknown} Skills: - Level 3.2 Fighting + Level 5.6 Long Blades - Level 4.0 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 38% 1 Summon Small Mammal Summ 0% N/A 38% 1 Call Imp Summ 0% N/A 52% 2 Call Canine Familiar Summ 0% N/A 77% 3 Summon Ice Beast Ice/Summ 0% N/A 77% 3 Eringya's Surprising Cr Summ 0% N/A 99% 4 Enfeeble Hex 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin misses you. You hit the hobgoblin. You kill the hobgoblin! No target in view! Things that are here: a hobgoblin corpse; a jackal corpse Things that are here: a hobgoblin corpse; a jackal corpse Found a hammer. Found a runed translucent door. You encounter Crazy Yiuf the Enlightened. He is wielding a +2 quarterstaff of chaos and wearing a +0 cloak. Crazy Yiuf shouts! Crazy Yiuf laughs, "Ice return to song Xom!" You open the door. You hit Crazy Yiuf. Crazy Yiuf is lightly wounded. Crazy Yiuf screams, "Two!" Crazy Yiuf hits you with a +2 quarterstaff of chaos! Crazy Yiuf freezes you. You slash Crazy Yiuf! Crazy Yiuf is heavily wounded. Crazy Yiuf hits you with a +2 quarterstaff of chaos! You are confused. You bump into the tree. Crazy Yiuf barely misses you. It was a potion of heal wounds. You feel much better. d -> w - 3 potions of heal wounds Crazy Yiuf barely misses you. Okay, then. You bump into the tree. Crazy Yiuf hits you with a +2 quarterstaff of chaos! You convulse! * * * LOW HITPOINT WARNING * * * You are more confused. You feel invigorated. Crazy Yiuf closely misses you. You bump into the tree. Crazy Yiuf hits you with a +2 quarterstaff of chaos! * * * LOW HITPOINT WARNING * * * You feel drained. You die... #.## #.# #....> #.# #.# #..... #.# #..... ##.# ##### #..# #.###♣♣ ### #.....♣♣ ♣♣#..)# #......♣♣♣♣ğ'...# ##......♣.@♣#...# ##....♣.♣♣♣ ### ###♣♣♣♣♣ You could see Crazy Yiuf (ğ). Vanquished Creatures Jessica (D:2) An adder (D:2) 2 ribbon worms (D:2) 2 endoplasms 4 hobgoblins 8 jackals 4 quokkas (D:1) 2 ball pythons 2 bats (D:1) A frilled lizard (D:2) 3 goblins 7 kobolds 5 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | search the Merfolk Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 112 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 126 | D:1 | Reached skill level 4 in Long Blades 289 | D:1 | Found Jadgherip's Assorted Antiques. 425 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 670 | D:2 | Reached skill level 5 in Long Blades 1021 | D:2 | Encountered Jessica 1029 | D:2 | Killed Jessica 1030 | D:2 | Reached XP level 4. HP: 31/35 MP: 4/4 1136 | D:2 | Encountered Crazy Yiuf 1147 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_basic, serial_shops, nicolae_shop_rolling_square D:2: layout_loops_ring, grunt_ministairs_8, minmay_misc_feat_x, uniq_crazy_yiuf_cottage, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 3 | 3.2 Long Blades | 3 4 5 | 5.6 Dodging | 4 | 4.0 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 | XLs as -------------+-------------+--------- None | * * * * | 4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 82 | 18 || 100 Melee: Falchion | 82 | 18 || 100 Drink: Heal wounds | | 1 || 1 Ambrosia | | 1 || 1 Armour: Robe | 30 | 14 || 44 Dodge: Dodged | 47 | 9 || 56 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1155 | 1138 | 17 | 0 | 598 | 2 | 577.5 | Dungeon | 1155 | 1138 | 17 | 0 | 598 | 2 | 577.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 649 daAuts D:1: 505 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+