Dungeon Crawl Stone Soup version 0.35-a0-864-g23377c5232 (webtiles) character file. Game seed: 15776024074231982886 102 search the Vexing (level 4, -2/32 HPs) Began as a Barachi Hexslinger on Aug 22, 2026. Slain by a water moccasin (5 damage) ... on level 3 of the Dungeon. The game lasted 00:02:57 (2519 turns). search the Vexing (Barachi Hexslinger) Turns: 2519, Time: 00:02:58 Health: -2/32 AC: 2 Str: 9 XL: 4 Next: 78% Magic: 7/7 EV: 11 Int: 13 God: Gold: 166 SH: 0 Dex: 17 Spells: 5/8 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) d - orb {Guile} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-2 -> -18), unable to hop, enlightened, flying, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 206 gold pieces. You spent 40 gold pieces at shops. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles c - 2 atropa-tipped darts e - 2 throwing nets f - 2 darts of disjunction Armour b - a +0 robe (worn) d - an orb of guile (worn) Scrolls p - 2 scrolls of poison c - 3 scrolls of identify {unknown} e - 2 scrolls of noise {unknown} h - a scroll of acquirement {unknown} k - 2 scrolls of fear {unknown} Potions d - a potion of attraction {unknown} f - a potion of lignification {unknown} e - a potion of enlightenment l - a potion of heal wounds {unknown} Skills: - Level 1.2 Fighting + Level 3.2 Ranged Weapons - Level 2.1 Dodging + Level 2.6 Spellcasting + Level 4.2 Hexes - Level 1.1 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level c - Slow Hex 48% N/A 4% 1 t - Jinxbite Hex 24% 2d2 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 12% N/A 12% 3 Freeze Ice 4% 1d3 24% 1 Soul Splinter Necr 4% N/A 24% 1 Inner Flame Hex/Fire 8% N/A 24% 3 Grave Claw Necr 2% 2d7 36% 2 Sublimation of Blood Necr 1% N/A 36% 2 Cause Fear Hex 6% N/A 38% 4 Launch Clockwork Bee Frge 1% N/A 58% 3 Vampiric Draining Necr 1% 2d6 58% 3 Dimensional Bullseye Hex/Tloc 3% N/A 69% 4 Flame Wave Conj/Fire 3% 2d5 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Nemelex Xobeh Shops: D:1 :::: D:2 [ Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is heavily wounded. The water moccasin barely misses you. You shoot a sling bullet. The sling bullet closely misses the water moccasin. The water moccasin barely misses you. You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is heavily wounded. The water moccasin is no longer moving slowly. The water moccasin closely misses you. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You shoot a sling bullet. The sling bullet misses the water moccasin. You feel very sick. The water moccasin bites you. You shoot a sling bullet. The sling bullet closely misses the water moccasin. You feel very sick. The water moccasin bites you! You are lethally poisoned! The water moccasin poisons you! The water moccasin closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Hop to where? Press: ? - help, Dir - move target Boing! * * * LOW HITPOINT WARNING * * * You feel very sick. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. j -> e - a potion of enlightenment * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. You die... #### ###########... #.....#...#.#. #.....#.#)#.#. #........)..#. #......#.####. #......#...... ####################.........###. ................@Sζ'.....###.#### #################.##.....#.)....# ..................##....##....#.# ##.####†####.####.####........#.# .'.'..#.#).'.'..#.# #.#......#.. .#.#..#.#..#.#..#.#####.......... '#.##'#.##+#.##+#.#.......#...### ..............S...#..####.......† '#.##+#.##+#.##'#.#..# #.#####.. You could see a water moccasin. Vanquished Creatures 4 adders 3 ribbon worms 14 endoplasms 6 hobgoblins 5 jackals A quokka (D:1) 9 ball pythons 8 bats 3 frilled lizards 2 goblins 7 kobolds 8 rats 70 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | search the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 92 | D:1 | Reached XP level 2. HP: 21/21 MP: 4/4 181 | D:1 | Found Yzabros's Book Emporium. 263 | D:1 | Found Keskoiso's Book Shop. 637 | D:1 | Found Ylag's Book Shop. 643 | D:1 | Learned a level 2 spell: Jinxbite 752 | D:1 | Reached XP level 3. HP: 26/26 MP: 5/5 930 | D:1 | Found Bezxaplu's Book Shoppe. 969 | D:1 | Bought a parchment of Slow for 40 gold pieces 971 | D:1 | Learned a level 1 spell: Slow 1161 | D:2 | Found a sparkling altar of Nemelex Xobeh. 1296 | D:2 | Reached skill level 4 in Hexes 1417 | D:2 | Reached XP level 4. HP: 32/32 MP: 7/7 1430 | D:2 | Identified the scarab talisman of Uskayaw's Supremacy {rN++ | Str+3 Int+3 Dex+3} 1663 | D:2 | Found Qareing's Armour Emporium. 2104 | D:3 | Encountered a water moccasin 2519 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_los_fun, layout_basic, serial_shops, shop, nicolae_shop_tiny_glass, nicolae_shop_just_a_little_nook, shop, chequers_serial_rivers_small_b D:2: layout_loops_ring, basic_altar, serial_shops, nicolae_shop_tiny_real_fake_doors D:3: minmay_door_path, layout_basic, minmay_misc_feat_secret_circle, minmay_ogre_servants Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 | 2.6 Hexes | 4 | 4.2 Ranged Weapons | 3 | 3.2 Fighting | | 1.2 Dodging | | 2.1 Fire Magic | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 109 | 93 || 202 Cast: Slow | 3 | 5 || 8 Ability: Hop | | 2 || 2 Drink: Enlightenment | | 1 || 1 Armour: Robe | 30 | 20 || 50 Dodge: Dodged | 19 | 23 || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2959 | 2824 | 135 | 0 | 2358 | 3 | 986.3 | Dungeon | 2959 | 2824 | 135 | 0 | 2358 | 3 | 986.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1345 daAuts D:2: 940 daAuts D:3: 673 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+