search Level 1 of the Dungeon (9, 35, D:1) a +0 whip (11, 12, D:1) a +0 dagger a kobold skeleton (16, 36, D:1) a +0 spear (22, -4, D:1) a bat skeleton (33, 32, D:1) a rat skeleton (41, 11, D:1) a +0 sling (44, 10, D:1) a hobgoblin corpse (skeletalised by now) (48, 30, D:1) a +0 robe (53, 6, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 4, D:2) a +0 dagger (7, 0, D:2) a +0 dagger a kobold corpse (9, -4, D:2) 4 poisoned darts (15, -35, D:2) the +5 quarterstaff of the Doomed God {freeze, rF++ rCorr Dex+3} rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (17, -22, D:2) a +0 dagger a goblin corpse (17, -20, D:2) a jackal corpse (18, -26, D:2) a jackal corpse (32, -28, D:2) a +0 robe