seam1212 Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (4, 17, D:1) a +0 leather armour (5, 34, D:1) a rat corpse (skeletalised by now) (10, 25, D:1) a bat skeleton (10, 27, D:1) a +0 short sword (11, 18, D:1) a +0 ring mail (15, 35, D:1) a +0 dagger (16, 20, D:1) a human skeleton (16, 35, D:1) a bat skeleton (17, 15, D:1) a human skeleton (17, 31, D:1) a +0 dagger (18, 3, D:1) a +0 scale mail (18, 14, D:1) a human skeleton (18, 21, D:1) a frilled lizard corpse (skeletalised by now) (19, 22, D:1) a human corpse (skeletalised by now) (19, 37, D:1) a +0 whip (20, -5, D:1) a ball python corpse (skeletalised by now) (20, 18, D:1) a human skeleton (21, -5, D:1) a +0 club a goblin corpse (skeletalised by now) (21, 16, D:1) a human skeleton (21, 19, D:1) a human corpse (skeletalised by now) (31, -1, D:1) a +0 ring mail (32, 38, D:1) a hobgoblin corpse (skeletalised by now) (34, 12, D:1) a +0 robe (41, 19, D:1) a +0 scale mail (43, 34, D:1) a +0 ring mail (43, 36, D:1) a +0 ring mail (45, 1, D:1) a ball python corpse (45, 9, D:1) a +0 club (47, 37, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 8 gold pieces (0, 1, D:2) 4 gold pieces (3, -5, D:2) 8 gold pieces (3, -2, D:2) a +0 dagger (5, -4, D:2) 4 poisoned darts (5, -1, D:2) a parchment of Awaken Armour (7, 1, D:2) a potion of curing