Dungeon Crawl Stone Soup version 0.34-a0-859-gd88e050752 (webtiles) character file. Game seed: 6749140954170331290 1976 seam1212 the Spear-Bearer (level 9, -1/108 HPs) Began as a Merfolk Monk on Sept 28, 2025. Was a Follower of Ashenzari. Succumbed to a hornet's poison ... on level 6 of the Dungeon. The game lasted 00:06:10 (5026 turns). seam1212 the Spear-Bearer (Merfolk Monk) Turns: 5026, Time: 00:06:11 Health: -1/108 AC: 24 Str: 12 XL: 9 Next: 20% Magic: 9/9 EV: 2 Int: 9 God: Ashenzari [*.....] Gold: 249 SH: 10 Dex: 20 Spells: 8/8 levels left rFire . . . (100%) h - +1 trident rCold . . . (100%) j - +0 kite shield rNeg . . . (100%) i - melded +3 leather armour "Shattered With Me" {Melee, Self} (curse) rPois + (33%) f - melded +0 helmet {Light} rElec . (100%) d - melded scarf {rC+ rF+} rCorr + (50%) g - melded +0 pair of gloves "Gnostic Frustration" {Melee, Fort} (curse) SInv . (boots unavailable) Will ..... e - amulet of the acrobat Stlth ++ l - ring of resist corrosion HPRegen 0.38/turn (no ring) MPRegen 0.11/turn %: acrobat @: lethally poisoned (-1 -> -11), tree-form (expiring), slowed, very slow A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, (nimble swimmer 2), (mertail) a: Renounce Religion, Shatter the Chains You were on level 6 of the Dungeon. You worshipped Ashenzari. Ashenzari was aware of your devotion. You were a tree. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 249 gold pieces. Inventory: Hand Weapons a - a +0 spear h - a +1 trident (weapon) n - a +5 halberd Armour b - a +0 robe c - an orb of light d - a scarf of resistance (melded) f - a +0 helmet of light (melded) g - the cursed +0 pair of gloves "Gnostic Frustration" (melded) {Melee, Fort} (You found it on level 3 of the Dungeon) It has a curse which improves the following skills: Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. Fortitude: Armour and Shields. i - the cursed +3 leather armour "Shattered With Me" (melded) {Melee, Self} (You took it off an orc on level 3 of the Dungeon) It has a curse which improves the following skills: Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. Introspection: Fighting and Spellcasting. j - a +0 kite shield (worn) Jewellery e - an amulet of the acrobat (worn) k - an amulet of dissipation l - a ring of resist corrosion (worn) m - a ring of protection from cold o - an amulet of alchemy Wands a - a wand of flame (5) e - a wand of charming (11) b - a wand of acid (8) Scrolls t - a scroll of teleportation i - 4 scrolls of identify f - a scroll of fear w - 3 scrolls of enchant weapon V - a scroll of vulnerability g - a scroll of fog I - a scroll of immolation Potions m - a potion of might e - a potion of enlightenment r - a potion of resistance h - a potion of haste Skills: + Level 7.5 Fighting + Level 9.8 Polearms + Level 9.0 Dodging + Level 4.7 Shields You had 8 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 80% 1 Sandblast Erth 0% 2d4 80% 1 Shock Conj/Air 0% 1d3 80% 1 Slow Hex 0% N/A 80% 1 Call Imp Summ 0% N/A 91% 2 Ensorcelled Hibernation Hex/Ice 0% N/A 91% 2 Jinxbite Hex 0% 2d2 91% 2 Frozen Ramparts Ice 0% 1d1 99% 3 Ozocubu's Armour Ice 0% N/A 99% 3 Passwall Erth 0% N/A 99% 3 Leda's Liquefaction Alch/Erth 0% N/A 100% 4 Vhi's Electric Charge Tloc/Air 0% N/A 100% 4 Alistair's Intoxication Alch 0% N/A 100% 5 Starburst Conj/Fire 0% 6d3 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:6 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Qazlal Ru Trog Vehumet Wu Jian Xom Zin The Shining One Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) (Your lower body shifts to a powerful aquatic tail in water.) Message History The hornet stings you but does no damage. The hornet stings you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) Confused reach: h) +1 trident Press: ? - help, Dir - move target Aim: a hornet (moderately wounded, 44% to hit) You puncture the hornet! The hornet is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The hornet stings you. * * * LOW HITPOINT WARNING * * * The hornet stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. Confused reach: h) +1 trident Press: ? - help, Dir - move target Aim: a hornet (heavily wounded, 44% to hit) You miss the hornet. The hornet is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The hornet stings you but does no damage. The hornet completely misses you. You attack the rock wall. You feel less invigorated. You feel less confused. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The hornet stings you but does no damage. You block the hornet's attack. x2 Unknown command. Reach: h) +1 trident Press: ? - help, Dir - move target Aim: a hornet (heavily wounded, 58% to hit) You hit the hornet. The hornet is severely wounded. Your transformation is almost over. You die... #....#.....# #.##...###.# ... #.###.####.# ..# ###.........### #y.## #.+............ ....# #+#.####)###..### ....# #.....##.# #..# ... ##.....'..# #..####.# .#.....##.# #...♣yo.# .#+#.#########.###..# ...#.'...+.....# #..# .#####...#####.# #..# .'.#.......#.'.# #..# ##.#'#...#+#.### #..####### .....#...#.....###......... .....##+##.....'..))....... .....# #.....###[#####... You could see a hornet and an orc. Vanquished Creatures Sigmund (D:2) A steam dragon (D:5) A kobold geomancer (D:6) 2 centaurs (D:5) A phantom (D:5) A gnoll sergeant (D:6) 4 scorpions 2 rock fish (D:6) 5 wights (D:6) A bombardier beetle (D:5) A jelly (D:5) An orc priest (D:6) A hound (D:6) A gnoll bouda (D:3) A drude (D:5) 2 sleepcaps (D:4) A clockroach (D:5) 3 iguanas 5 orc wizards 10 gnolls 7 adders 2 white imps 4 dart slugs 18 orcs A ribbon worm (D:5) 4 endoplasms 7 hobgoblins 3 quokkas 5 ball pythons 6 bats A frilled lizard (D:1) 5 goblins 7 kobolds 9 rats 124 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | seam1212 the Merfolk Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 453 | D:1 | Reached XP level 2. HP: 17/24 MP: 2/2 856 | D:2 | Reached skill level 5 in Polearms 856 | D:2 | Reached XP level 3. HP: 23/30 MP: 3/3 1078 | D:2 | Noticed Sigmund 1128 | D:2 | Killed Sigmund 1129 | D:2 | Reached skill level 5 in Dodging 1129 | D:2 | Reached XP level 4. HP: 17/38 MP: 4/4 1129 | D:2 | Reached XP level 5. HP: 20/43 MP: 5/5 1479 | D:3 | Found a faded altar of an unknown god. 1614 | D:3 | Reached XP level 6. HP: 50/50 MP: 6/6 1845 | D:3 | Reached skill level 5 in Fighting 2164 | D:4 | Found an ornate altar of the Wu Jian Council. 2266 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 2465 | D:4 | Reached skill level 1 in Shields 2465 | D:4 | Reached XP level 7. HP: 44/56 MP: 7/7 3073 | D:5 | Entered Level 5 of the Dungeon 3406 | D:5 | Noticed a steam dragon 3426 | D:5 | Killed a steam dragon 3433 | D:5 | Reached XP level 8. HP: 42/64 MP: 8/8 4615 | D:6 | Found a staircase to the Ecumenical Temple. 4616 | D:6 | Found a statue of an orb of fire. 4616 | D:6 | Found a statue of an orb of fire. 4628 | Temple | Entered the Ecumenical Temple 4654 | Temple | Became a worshipper of Ashenzari the Shackled 4713 | D:6 | Found a glowing silver altar of Zin. 4724 | D:6 | Reached * piety under Ashenzari 4870 | D:6 | Reached XP level 9. HP: 73/74 MP: 9/9 5016 | D:6 | Paralysed by a hornet for 2 turns 5024 | D:6 | HP: 4/108 [poisoned by a hornet] 5026 | D:6 | Succumbed to a hornet's poison Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_basic D:2: layout_rooms, moated_statue, serial_bayou_crossing, uniq_sigmund D:3: layout_basic, ebering_ecumenical_altar_abandoned, kennysheep_generic_room_2 D:4: layout_cave_pods, mainiacjoe_overflow_catwalk, mainiacjoe_overflow_24_doors, moated_statue D:5: layout_basic, minmay_between D:6: nicolae_cairo_tiling_large, layout_loops_ring, mainiacjoe_overflow_small_starburst, minmay_temple_entry_statues_fountains, index_necropolis_entry_arbor_path, minmay_misc_feat_pillars Temple: chequers_temple_sunken Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Polearms | 5 6 7 8 9 | 9.8 Fighting | 4 5 6 7 | 7.5 Dodging | 5 6 7 8 9 | 9.0 Shields | 1 2 4 | 4.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 79 | 169 | 290 || 538 Melee: Spear | 79 | 57 | || 136 Trident | | 112 | 290 || 402 Invoke: Curse Item | | | 2 || 2 Evoke: Wand of acid | | | 1 || 1 Drink: Curing | | | 2 || 2 Heal wounds | | | 1 || 1 Ambrosia | | | 1 || 1 Lignification | | | 1 || 1 Read: Enchant weapon | | | 1 || 1 Fog | | | 1 || 1 Stab: Sleeping | 1 | 1 | || 2 Armour: Robe | 30 | 6 | || 36 Leather armour | | 30 | 110 || 140 None | | | 9 || 9 Dodge: Dodged | 35 | 91 | 122 || 248 Block: Kite shield | | 13 | 125 || 138 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4992 | 4831 | 161 | 80 | 3731 | 7 | 713.1 | Dungeon | 4952 | 4827 | 125 | 80 | 3731 | 6 | 825.3 | Temple | 39 | 3 | 36 | 0 | 0 | 1 | 39.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1003 daAuts D:5: 963 daAuts D:6: 872 daAuts D:3: 734 daAuts D:1: 706 daAuts D:2: 671 daAuts Temple: 39 daAuts