sealswoes Level 1 of the Dungeon (0, 0, D:1) a +2 cloak (5, 21, D:1) a ball python corpse (skeletalised by now) (19, -15, D:1) 6 stones (19, 15, D:1) a bat skeleton (25, -1, D:1) a bat corpse (skeletalised by now) (31, 26, D:1) 7 stones (34, -3, D:1) a ball python corpse (skeletalised by now) (35, -1, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Fecudy's Assorted Antiques a +0 pair of gloves (99 gold) a scroll of teleportation (66 gold) the +7 chain mail of the Morning Star {Will++ Regen+ Str-4 Int+2} (1238 gold) Will++: It greatly increases your willpower. Regen+: It increases your rate of health regeneration. Str-4: It affects your strength (-4). Int+2: It affects your intelligence (+2). a scroll of brand weapon (209 gold) the +0 scale mail of Watchfulness {Str+5} (473 gold) Str+5: It affects your strength (+5). a +0 leather armour (44 gold) a potion of resistance (220 gold) a +0 leather armour (44 gold) a scroll of enchant weapon (165 gold) [Shop] Zikkurheipu's Weapon Shop a +0 shortbow (36 gold) a +0 whip (30 gold) a +4 spear of freezing (328 gold) 5 stones (6 gold) a +0 sling (18 gold) a +0 dagger (24 gold) 8 stones (9 gold) a +0 quarterstaff (48 gold) a +0 rapier (48 gold) [Shop] Yngas's Distillery a potion of curing (unknown) (39 gold) a potion of haste (unknown) (130 gold) a potion of cancellation (unknown) (104 gold) a potion of might (52 gold) a potion of attraction (unknown) (39 gold) a potion of invisibility (unknown) (104 gold) a potion of heal wounds (unknown) (65 gold) [Shop] Lejuhir's Jewellery Emporium a +6 ring of dexterity (unknown) (504 gold) a +6 ring of dexterity (unknown) (504 gold) a ring of positive energy (unknown) (280 gold) an amulet of guardian spirit (unknown) (420 gold) a ring of poison resistance (280 gold) a ring of fire (unknown) (350 gold) a ring of ice (unknown) (350 gold) a +6 ring of dexterity (unknown) (504 gold) the ring of Amorality {rF- rC++ Int+3 Slay+2 Ice} (751 gold) [ring of ice] rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Int+3: It affects your intelligence (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Ice: It increases the power of your Ice spells. a ring of protection from fire (unknown) (350 gold) (8, 9, D:2) a rat skeleton (9, 8, D:2) a human skeleton (12, 11, D:2) a +0 spear (21, 1, D:2) a bat skeleton (21, 6, D:2) a +0 club a +0 robe (28, -8, D:2) a +0 dagger (29, 22, D:2) a +0 scale mail (32, 5, D:2) a +0 mace a +0 chain mail the human skeleton of Terence (32, 10, D:2) a +1 hand axe of flaming (33, 5, D:2) a +0 whip (34, 12, D:2) a +0 leather armour (35, 11, D:2) a +0 club a rat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (35, 27, D:2) a rat corpse (skeletalised by now) (36, 10, D:2) a +0 dagger (36, 11, D:2) a +0 dagger a kobold corpse (skeletalised by now) (41, 13, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 leather armour a water moccasin corpse an orc corpse (4, 0, D:3) a potion of might (15, -31, D:3) a +0 dagger 2 stones a kobold corpse (16, -8, D:3) a staff of cold (27, -6, D:3) a +0 whip a kobold skeleton (30, -8, D:3) a +0 dagger (30, -6, D:3) a rat skeleton (31, -21, D:3) a +0 dagger (50, -16, D:3) a +0 short sword (51, -12, D:3) a ball python corpse (skeletalised by now) (60, -25, D:3) a +0 leather armour