sdynet Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (5, -6, D:1) a hobgoblin corpse (skeletalised by now) (11, 10, D:1) a +0 club a goblin skeleton (13, -19, D:1) a quokka corpse (skeletalised by now) (13, 9, D:1) a jackal skeleton (15, 15, D:1) 5 stones (17, 22, D:1) a +0 leather armour (22, 7, D:1) a bat skeleton (23, 10, D:1) a ball python skeleton (25, 22, D:1) a +0 club (29, 12, D:1) a +0 club (30, 23, D:1) a +0 robe (47, 3, D:1) a rat corpse (skeletalised by now) (47, 6, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Tiaxakk's Jewellery Shoppe a ring of poison resistance (280 gold) an amulet of the acrobat (420 gold) the amulet "Dough" {rElec Will+ RegenMP+ Int+3 SInv} (841 gold) [amulet of magic regeneration] rElec: It insulates you from electricity. Will+: It increases your willpower. RegenMP+: It increases your rate of magic regeneration. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. an amulet of regeneration (420 gold) the ring "Ygimuy" {rElec rF+++ Str+6 Int-2 Dex-3} (1043 gold) [ring of strength] rElec: It insulates you from electricity. rF+++: It renders you almost immune to fire. Str+6: It affects your strength (+6). Int-2: It affects your intelligence (-2). Dex-3: It affects your dexterity (-3). the ring of Cethruuchu {rF- rN+ AC+4 Dex+4} (680 gold) [ring of protection] rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. AC+4: It affects your AC (+4). Dex+4: It affects your dexterity (+4). an amulet of the acrobat (420 gold) an amulet of the acrobat (420 gold) a +4 ring of protection (504 gold) a +6 ring of strength (504 gold) (0, 0, D:2) 6 stones (1, 9, D:2) 7 stones (2, 0, D:2) 4 stones (5, -3, D:2) a +0 club a goblin skeleton (5, 1, D:2) a +0 whip a rat skeleton (5, 5, D:2) 7 stones (6, -3, D:2) a +0 dagger 4 stones a kobold skeleton (10, 9, D:2) a frilled lizard corpse (skeletalised by now) (14, -7, D:2) 6 stones (15, 7, D:2) a hobgoblin skeleton (16, 6, D:2) a +0 quarterstaff (20, -36, D:2) 9 stones (23, 9, D:2) a bat skeleton (31, 15, D:2) a +0 club (33, -27, D:2) an adder skeleton (34, -9, D:2) a +0 scale mail (37, -6, D:2) an adder skeleton (39, 0, D:2) a bat skeleton (42, 0, D:2) a frilled lizard skeleton Level 3 of the Dungeon (0, 0, D:3) a bat skeleton (13, 7, D:3) a jackal skeleton (17, -5, D:3) a hobgoblin skeleton (22, 13, D:3) a hobgoblin skeleton (25, -11, D:3) a +0 mace an orc skeleton (25, -10, D:3) a +0 leather armour a +0 whip a +0 hand axe a +0 flail an orc skeleton (25, -9, D:3) a +0 leather armour a boomerang a +0 dagger an orc skeleton (44, 16, D:3) an adder skeleton a rat skeleton (44, 17, D:3) a river rat skeleton (45, -22, D:3) a +0 dagger (45, 17, D:3) a rat skeleton (48, 22, D:3) an adder corpse (skeletalised by now) (50, 22, D:3) an adder skeleton (51, 22, D:3) a rat skeleton Level 4 of the Dungeon (0, 0, D:4) 7 gold pieces (1, 1, D:4) a wand of charming (8) (3, 0, D:4) a +0 giant spiked club (4, -2, D:4) a book of Conjurations (4, 0, D:4) a +0 club (5, -2, D:4) a poisoned dart