Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.32-a0-2125-g9333e8e020 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 16946717482657328280, deterministic pregen: 1 Command line: /usr/games/crawl-git-9333e8e020 -name sdynet -rc /dgldir/rcfiles/crawl-git/sdynet.rc -macro /dgldir/rcfiles/crawl-git/sdynet.macro -morgue /dgldir/morgue/sdynet/ -webtiles-socket /crawl-master/webserver/sockets/sdynet:2024-08-17.04:44:29.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 13 stack frames. /usr/games/crawl-git-9333e8e020(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5e9c0abc437e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-9333e8e020(_Z13do_crash_dumpv+0x43a) [0x5e9c0abd24ca]: do_crash_dump() /usr/games/crawl-git-9333e8e020(_Z20crash_signal_handleri+0x1fa) [0x5e9c0abc485a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45320) [0x749197c13320]: /lib/x86_64-linux-gnu/libc.so.6(isspace+0x12) [0x749197c09692]: /usr/games/crawl-git-9333e8e020(_Z18prompt_invent_itemPKc9menu_typei15operation_types13enum_bitfieldI14invprompt_flagLin1EEcS0_Pi+0x1e5) [0x5e9c0adced95]: prompt_invent_item(char const*, menu_type, int, operation_types, enum_bitfield, char, char const*, int*) /usr/games/crawl-git-9333e8e020(_Z19fire_item_no_quiverP4dist+0x237) [0x5e9c0b2324f7]: fire_item_no_quiver(dist*) /usr/games/crawl-git-9333e8e020(+0xc01dca) [0x5e9c0b32ddca]: /usr/games/crawl-git-9333e8e020(+0xc028d5) [0x5e9c0b32e8d5]: /usr/games/crawl-git-9333e8e020(main+0x1f7) [0x5e9c0aafe4c7]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x749197bf81ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x749197bf828b]: /usr/games/crawl-git-9333e8e020(_start+0x25) [0x5e9c0aafeee5]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x0000749197cde7a7 in __GI___wait4 (pid=2304192, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x0000749197cde7a7 in __GI___wait4 (pid=2304192, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00005e9c0abc4a2c in call_gdb (file=0x749197dd24e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 2297825\000\000\000\000\000" #2 0x00005e9c0abd24e8 in do_crash_dump () at dbg-asrt.cc:692 t = 1723870214 dir = "/dgldir/morgue/sdynet/" name = "/dgldir/morgue/sdynet/crash-sdynet-20240817-045014.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x749197dd24e0 <_IO_2_1_stderr_> #3 0x00005e9c0abc485a in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x0000749197c09692 in isspace (c=-1006) at ./ctype/ctype.c:34 Compilation info: <<<<<<<<<<< Compiled with GCC 13.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-9333e8e020/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-9333e8e020/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-9333e8e020/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 2 Level id: D:2 Level build method = , level layout type = corridors, absdepth0 = 1 Level vaults: layout_loops_ring serial_shops shop nrook_mini_vaults nicolae_figureground_pulse uniq_robin Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, sdynet the Formicid Hexslinger. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You don't know any spells. Okay, then. Okay, then. Okay, then. Okay, then. You don't know any spells. Okay, then. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Found a pair of gloves. You see here a +0 pair of gloves. d - a +0 pair of gloves You start putting on your armour. You continue putting on your +0 pair of gloves. x4 You finish putting on your +0 pair of gloves. A frilled lizard comes into view. You shoot a sling bullet. The sling bullet hits the frilled lizard! You kill the frilled lizard! e - a clear potion Found a great mace. You see here a +0 great mace. You sense a monster nearby. A goblin comes into view. It is wielding a +0 club. The goblin shouts! You shoot a sling bullet. The sling bullet barely misses the goblin. You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! Training target 1.0 for Stealth reached! Your Stealth skill increases to level 1! You need to enable at least one skill for training. Found a stone staircase leading down. You see here a +0 club. f - a scroll labelled FEAMOYH HANYPO There is a stone staircase leading down here. g - a pink potion You sense a monster nearby. You now have 6 gold pieces. A rat comes into view. You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! A jackal comes into view. You see here a book of Touch. You pick up a book of Touch and begin reading... You add the spells Kiss of Death, Confusing Touch and Dispel Undead to your library. You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! A ball python comes into view. You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! You hear a shout! A bat comes into view. The bat hits you but does no damage. You hear a shout! x2 You shoot a sling bullet. The sling bullet hits the bat. The bat is moderately wounded. The bat hits you but does no damage. You shoot a sling bullet. The sling bullet hits the bat! You kill the bat! A goblin comes into view. It is wielding a +0 club. You have reached level 2! You shoot a sling bullet. The sling bullet hits the goblin! You kill the goblin! A hobgoblin comes into view. You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! A hobgoblin comes into view. You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! No target in view! A hobgoblin comes into view. Found 11 gold pieces. Found a stone staircase leading down. The hobgoblin shouts! A bat comes into view. Things that are here: a +0 club; a goblin corpse You shoot a sling bullet. The sling bullet closely misses the hobgoblin. A goblin comes into view. It is wielding a +0 club. You shoot a sling bullet. The goblin shouts! The sling bullet hits the bat but does no damage. The bat barely misses you. The bat barely misses you. The bat misses you. The bat hits you but does no damage. The bat hits you. The bat barely misses you. The bat attacks as it pursues you! The bat hits you but does no damage. x2 You shoot a sling bullet. The sling bullet misses the bat. The sling bullet hits the hobgoblin. You kill the hobgoblin! The bat hits you but does no damage. The bat barely misses you. You shoot a sling bullet. The sling bullet closely misses the bat. The sling bullet barely misses the goblin. The bat hits you but does no damage. You shoot a sling bullet. The sling bullet hits the bat. The bat is severely wounded. The bat closely misses you. You shoot a sling bullet. The sling bullet closely misses the bat. The sling bullet hits the goblin. You kill the goblin! The bat closely misses you. You shoot a sling bullet. The sling bullet hits the bat but does no damage. The bat is severely wounded. The bat closely misses you. The bat hits you but does no damage. You shoot a sling bullet. The sling bullet misses the bat. The bat barely misses you. The bat hits you but does no damage. x2 You shoot a sling bullet. The sling bullet barely misses the bat. The bat hits you. The bat closely misses you. You shoot a sling bullet. The sling bullet closely misses the bat. The bat closely misses you. You shoot a sling bullet. The sling bullet hits the bat! You kill the bat! You see here a bat corpse. Things that are here: a +0 club; a goblin corpse You see here a hobgoblin corpse. Things that are here: a +0 club; a goblin corpse You now have 17 gold pieces (gained 11). An endoplasm comes into view. You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is moderately wounded. An endoplasm is nearby! You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! An endoplasm comes into view. You shoot a sling bullet. The sling bullet hits the endoplasm! You kill the endoplasm! Found a stone staircase leading down. You sense a monster nearby. A hobgoblin comes into view. You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin shouts! The hobgoblin is moderately wounded. You hear a loud squeak. You shoot a sling bullet. The sling bullet hits the hobgoblin but does no damage. The hobgoblin is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the hobgoblin. You shoot a sling bullet. The sling bullet completely misses the hobgoblin. You shoot a sling bullet. The sling bullet closely misses the hobgoblin. You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you but does no damage. You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin completely misses you. The hobgoblin hits you but does no damage. You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! You see here a hobgoblin corpse. A giant cockroach comes into view. You shoot a sling bullet. The sling bullet hits the giant cockroach but does no damage. You shoot a sling bullet. The sling bullet barely misses the giant cockroach. You shoot a sling bullet. The sling bullet hits the giant cockroach! You kill the giant cockroach! You enter the shallow water. Moving in this stuff is going to be slow. You now have 29 gold pieces (gained 12). You now have 38 gold pieces (gained 9). You sense a monster nearby. A rat comes into view. You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! You hear a loud squeak. A rat comes into view. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You don't know any spells. Okay, then. You shoot a sling bullet. The sling bullet hits the rat! You kill the rat! Okay, then. Okay, then. Unknown command. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'J'. You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'a'. An endoplasm comes into view. You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm quivers. The endoplasm is moderately wounded. You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is heavily wounded. You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! A hobgoblin comes into view. You shoot a sling bullet. The sling bullet barely misses the hobgoblin. The hobgoblin shouts! You hear an angry hiss. The hobgoblin throws a stone. The stone closely misses you. You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin throws a stone. The stone hits you. You shoot a sling bullet. The sling bullet closely misses the hobgoblin. The hobgoblin throws a stone. The stone closely misses you. You shoot a sling bullet. The sling bullet closely misses the hobgoblin. A frilled lizard comes into view. You shoot a sling bullet. The sling bullet closely misses the hobgoblin. The hobgoblin throws a stone. The stone hits you but does no damage. Cast which spell? (? or * to list) You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The hobgoblin throws a stone. The stone hits you but does no damage. You shoot a sling bullet. The sling bullet closely misses the hobgoblin. A giggling sprite leaps out and smacks the hobgoblin with its own hand. You kill the hobgoblin! You shoot a sling bullet. The sling bullet misses the frilled lizard. You shoot a sling bullet. The sling bullet hits the frilled lizard! You kill the frilled lizard! Your Stealth skill increases to level 2! The sprites lose interest in your situation. Magic restored. You feel your willpower return. You see here a frilled lizard corpse. You see here a rat corpse. Things that are here: 5 stones; a hobgoblin corpse You sense a monster nearby. A dart slug comes into view. You shoot a sling bullet. The sling bullet hits the dart slug. The dart slug is severely wounded. You shoot a sling bullet. The sling bullet hits the dart slug. The dart slug is almost dead. A dart slug is nearby! You shoot a sling bullet. The sling bullet hits the dart slug. You kill the dart slug! Your Fighting skill increases to level 2! A quokka comes into view. You shoot a sling bullet. The sling bullet hits the quokka. The quokka is moderately wounded. You shoot a sling bullet. The sling bullet hits the quokka! You kill the quokka! You see here a quokka corpse. A dart slug comes into view. You shoot a sling bullet. The sling bullet hits the dart slug. The dart slug is lightly wounded. You shoot a sling bullet. The sling bullet hits the dart slug. The dart slug is heavily wounded. You shoot a sling bullet. The sling bullet hits the dart slug. You kill the dart slug! A rat comes into view. The rat squeaks loudly. You shoot a sling bullet. The sling bullet hits the rat. The rat is severely wounded. The rat bites you. You shoot a sling bullet. The sling bullet closely misses the rat. The rat bites you. You shoot a sling bullet. The sling bullet completely misses the rat. The rat bites you but does no damage. You shoot a sling bullet. The sling bullet hits the rat but does no damage. The rat is moderately wounded. The rat bites you. The rat bites you but does no damage. You shoot a sling bullet. The sling bullet hits the rat but does no damage. The rat is moderately wounded. A quokka comes into view. The rat closely misses you. You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! You shoot a sling bullet. The sling bullet barely misses the quokka. The quokka barely misses you. The quokka closely misses you. Casting: Jinxbite (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The quokka bites you but does no damage. You shoot a sling bullet. The sling bullet hits the quokka. The quokka is moderately wounded. The quokka closely misses you. x2 You shoot a sling bullet. The sling bullet hits the quokka. The quokka is severely wounded. The quokka bites you. You shoot a sling bullet. The sling bullet hits the quokka. You kill the quokka! The sprites lose interest in your situation. HP restored. f - 2 scrolls labelled FEAMOYH HANYPO (gained 1) You feel your willpower return. You sense a monster nearby. A frilled lizard comes into view. You shoot a sling bullet. The frilled lizard hisses angrily. The sling bullet hits the frilled lizard. You kill the frilled lizard! h - a scroll labelled XIET TIALIAGOKH Found a club. A frilled lizard comes into view. You shoot a sling bullet. The sling bullet hits the frilled lizard. You kill the frilled lizard! An endoplasm comes into view. You shoot a sling bullet. The endoplasm quivers. The sling bullet hits the endoplasm! You kill the endoplasm! You see here a frilled lizard corpse. You open the door. There is an open door here. Found 8 stones. A ball python comes into view. The ball python hisses angrily. You shoot a sling bullet. The sling bullet hits the ball python. The ball python is severely wounded. No target in view! You shoot a sling bullet. The sling bullet hits the ball python! You kill the ball python! Found a hand axe. A quokka comes into view. You shoot a sling bullet. The sling bullet hits the quokka! You kill the quokka! You see here a +0 hand axe. You see here a +0 club. You enter the shallow water. Moving in this stuff is going to be slow. A dart slug comes into view. There is a staircase leading out of the dungeon here. You shoot a sling bullet. The sling bullet hits the dart slug. The dart slug is lightly wounded. You shoot a sling bullet. The sling bullet hits the dart slug. The dart slug is heavily wounded. You shoot a sling bullet. The sling bullet hits the dart slug. You kill the dart slug! You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase leading out of the dungeon here. You enter the shallow water. Moving in this stuff is going to be slow. You see here a frilled lizard skeleton. You enter the shallow water. Moving in this stuff is going to be slow. A kobold comes into view. It is wielding a +0 short sword. You shoot a sling bullet. The sling bullet hits the kobold. The kobold shouts! The kobold is severely wounded. You shoot a sling bullet. The sling bullet hits the kobold but does no damage. The kobold is severely wounded. You shoot a sling bullet. The sling bullet closely misses the kobold. Casting: Jinxbite (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. A gnoll comes into view. It is wielding a +0 whip. You shoot a sling bullet. The sling bullet closely misses the kobold. The gnoll shouts! The sling bullet hits the gnoll but does no damage. You shoot a sling bullet. The sling bullet hits the kobold! You kill the kobold! You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. A giggling sprite leaps out and makes the gnoll trip over its own feet. The gnoll is lightly wounded. You shoot a sling bullet. The sling bullet closely misses the gnoll. A giggling sprite leaps out and bonks the gnoll with its +0 whip. The gnoll is heavily wounded. The jinxing sprites lose interest in you. Casting: Jinxbite (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. A giggling sprite leaps out and doodles on the gnoll's face. The gnoll is almost dead. The gnoll closely misses you. You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! You have reached level 4! You feel stronger. Things that are here: a +0 whip; a gnoll corpse The sprites lose interest in your situation. You feel your willpower return. You see here a +0 short sword. Done exploring. You see here a rat skeleton. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A frilled lizard comes into view. You shoot a sling bullet. The sling bullet hits the frilled lizard! You kill the frilled lizard! Okay, then. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You see here a jackal skeleton. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Things that are here: a +0 club; a goblin skeleton There is a stone staircase leading down here. You climb downwards. The kobold shouts! The kobold throws a stone. The stone hits you. Found 8 gold pieces. Found Sonwun's Magic Scroll Emporium. There is a stone staircase leading up here. As you read the scroll labelled FEAMOYH HANYPO, it crumbles to dust. Your stasis prevents you from teleporting. It was a scroll of blinking. Okay, then. Casting: Jinxbite (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The kobold hits you with a +0 dagger. You shoot a sling bullet. The sling bullet barely misses the kobold. The kobold closely misses you. You shoot a sling bullet. The sling bullet hits the kobold! You kill the kobold! You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! You start resting. The sprites lose interest in your situation. You start resting. HP restored. You start resting. A rat comes into view. You shoot a sling bullet. The rat squeaks loudly. The sling bullet hits the rat. The rat is heavily wounded. You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! No target in view! Things that are here: a +0 dagger; 5 stones; a ball python corpse There is a stone staircase leading up here. Found an escape hatch in the ceiling. Okay, then. You now have 46 gold pieces (gained 8). You feel your willpower return. Found 4 gold pieces and a hand axe. There is an entrance to Sonwun's Magic Scroll Emporium here. i - a scroll of identify; i - 2 scrolls of identify (gained 1) Thank you for shopping at Sonwun's Magic Scroll Emporium! You can access your shopping list by pressing '$'. As you read the scroll of identify, it crumbles to dust. h - a scroll of revelation As you read the scroll of identify, it crumbles to dust. e - a potion of degeneration You drop a potion of degeneration. You now have 6 gold pieces (gained 4). A bat comes into view. You shoot a sling bullet. The sling bullet hits the bat. You kill the bat! e - a scroll labelled XETZOW ZEMU A hobgoblin comes into view. You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is severely wounded. You shoot a sling bullet. The sling bullet barely misses the hobgoblin. You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is almost dead. You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! A quokka comes into view. You see here a hobgoblin corpse. You shoot a sling bullet. The sling bullet hits the quokka but does no damage. Non-targeted abil: Dig Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Okay, then. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (50% to hit) Okay, then. Casting: Jinxbite (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You shoot a sling bullet. The sling bullet hits the quokka. You kill the quokka! The sprites lose interest in your situation. Magic restored. Found a whip. You feel your willpower return. Found a stone staircase leading down. A quokka comes into view. You shoot a sling bullet. The sling bullet closely misses the quokka. Casting: Jinxbite (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You shoot a sling bullet. The sling bullet closely misses the quokka. A giggling sprite leaps out and makes the quokka trip over its own feet. The quokka is severely wounded. You shoot a sling bullet. The sling bullet closely misses the quokka. A giggling sprite leaps out and makes the quokka trip over its own feet. You kill the quokka! The jinxing sprites lose interest in you. The sprites lose interest in your situation. You feel your willpower return. There is a stone staircase leading down here. Found 3 stones. You sense a monster nearby. An endoplasm comes into view. A malevolent force fills the Dungeon... Your tunneler's instincts keep you from falling into a shaft! Unknown command. You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm quivers. The endoplasm is severely wounded. You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! You now have 18 gold pieces (gained 12). A frilled lizard and a kobold come into view. Casting: Jinxbite (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The kobold shouts! The frilled lizard hisses angrily. You shoot a sling bullet. The sling bullet hits the kobold. The kobold is severely wounded. A giggling sprite leaps out and smacks the kobold with its own hand. You kill the kobold! You shoot a sling bullet. The sling bullet barely misses the frilled lizard. A giggling sprite leaps out and smacks the frilled lizard with its own front talon. You kill the frilled lizard! The jinxing sprites lose interest in you. The sprites lose interest in your situation. You feel your willpower return. You pick up a Young Poisoner's Handbook and begin reading... You add the spells Sting, Mercury Vapours and Olgreb's Toxic Radiance to your library. Things that are here: a +0 club; a +0 short sword of holy wrath; a kobold corpse Found a club. Found a stone staircase leading down. Found a book of Misfortune. i - a scroll of identify You pick up a book of Misfortune and begin reading... You add the spells Yara's Violent Unravelling and Enfeeble to your library. You open the door. A goblin comes into view. It is wielding a +0 club. You shoot a sling bullet. The sling bullet hits the goblin! You kill the goblin! There is an open door here. Found an escape hatch in the floor. You see here a +0 club. A dart slug comes into view. You shoot a sling bullet. The sling bullet hits the dart slug. The dart slug is moderately wounded. The dart slug launches a dart at you. The slug dart hits you. Casting: Jinxbite (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You shoot a sling bullet. The sling bullet hits the dart slug. The dart slug is heavily wounded. A giggling sprite leaps out and smacks the dart slug with its own eye-stalk. The dart slug is severely wounded. The dart slug launches a dart at you. The slug dart hits you. You shoot a sling bullet. The sling bullet hits the dart slug. You kill the dart slug! The sprites lose interest in your situation. HP restored. A goblin comes into view. It is wielding a +0 club. You shoot a sling bullet. The goblin shouts! The sling bullet hits the goblin. You kill the goblin! You feel your willpower return. A bombardier beetle comes into view. Okay, then. Casting: Jinxbite (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You shoot a sling bullet. The sling bullet hits the bombardier beetle but does no damage. You shoot a sling bullet. The sling bullet hits the bombardier beetle but does no damage. You shoot a sling bullet. The sling bullet hits the bombardier beetle. The bombardier beetle is moderately wounded. A giggling sprite leaps out and makes the bombardier beetle trip over its own legs. The bombardier beetle is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the bombardier beetle. A giggling sprite leaps out and makes the bombardier beetle trip over its own legs. The bombardier beetle is severely wounded. The jinxing sprites lose interest in you. You shoot a sling bullet. The sling bullet hits the bombardier beetle but does no damage. The bombardier beetle is severely wounded. You shoot a sling bullet. The sling bullet hits the bombardier beetle. You kill the bombardier beetle! Your Ranged Weapons skill increases to level 3! Your Stealth skill increases to level 3! You have reached level 5! You feel your willpower return. j - a murky emerald potion Robin and a goblin come into view. Found a pair of gloves. Okay, then. Casting: Jinxbite (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The goblin shouts! A hobgoblin comes into view. You shoot a sling bullet. Robin shouts! The hobgoblin shouts! The sling bullet hits Robin. Robin is moderately wounded. A giggling sprite leaps out and smacks Robin with their own hand. Robin is heavily wounded. You hear a shout! A goblin comes into view. It is wielding a +0 club. Robin throws the goblin at you! Non-targeted abil: Dig Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Okay, then. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - Robin Aim: Robin, wielding a +0 mace, wearing a +0 animal skin and wearing a +1 helmet (heavily wounded, heavily drained, chance to call a sprite on attack: 57%, 68% to hit) You shoot a sling bullet. The sling bullet barely misses Robin. The sling bullet closely misses the hobgoblin. A giggling sprite leaps out and bonks Robin with their +0 mace. Robin is almost dead. You hear a shout! A goblin comes into view. It is wielding a +0 club. The goblin hits you with a +0 club. Robin roars a battlecry! The goblins go into a battle-frenzy! Robin throws the goblin at you! The goblin hits you with a +0 club. x2 You don't have any such object. Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.32-a0-2125-g9333e8e020 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_FIRE_ITEM_NO_QUIVER repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [sdynet] Species: Formicid Job: Hexslinger HP: 30/40; mods: 0/0 MP: 4/6; mod: 0 Stats: 13 (13) 14 (14) 16 (16) Position: (52, 33), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 34 | 2 | 237 | 111/126 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 1 | 33 | 3 | 320 | 20/200 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/42 Dodging | X | 0 | 0 | 1 | 151 | 92/119 Stealth | X | 1 | 33 | 3 | 193 | 15/119 Shields | X | 0 | 0 | 0 | 0 | 0/29 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 1 | 60 | 10/100 Conjurations | X | 0 | 0 | 0 | 0 | 0/59 Hexes | X | 0 | 0 | 3 | 301 | 89/141 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 0 | 0 | 0/35 Fire Magic | X | 0 | 0 | 1 | 51 | 1/100 Ice Magic | X | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 0 | 0 | 0 | 0 | 0/70 Earth Magic | X | 0 | 0 | 0 | 0 | 0/35 Alchemy | X | 0 | 0 | 0 | 0 | 0/29 Invocations | X | 0 | 0 | 0 | 0 | 0/35 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: #54: 214 #165: 4 Attributes: #12: 62 #13: 44 #49: 105 Mutations: antennae: 3 (innate) four strong arms: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +1 sling eq slot #3, inv slot #3: +0 pair of gloves eq slot #6, inv slot #2: +0 robe }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ...##># #.. .#.##.# #.# .#.##.# # #.# ...{..#####.# #.# ...>{{{.....# #.# ##.#####.#### #.# ##.# #.# #.# .# ##.# #.######g###..##g ...# #.......g@.....gg ..## #.#######.######. ..# #.# #.# ..# #†# #.# ..# ... #.# ..# ... #.# ..# #).. #.# ### ##.## #.. clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>