Dungeon Crawl Stone Soup version 0.34-a0-163-g732661e595 (webtiles) character file. Game seed: 10538360398261328317 49 scrapscrap the Conjurer (level 3, -4/19 HPs) Began as a Deep Elf Conjurer on June 21, 2025. Killed from afar by a white imp (13 damage) ... with a puff of frost ... on level 3 of the Dungeon. The game lasted 00:02:20 (1178 turns). scrapscrap the Conjurer (Deep Elf Conjurer) Turns: 1178, Time: 00:02:20 Health: -4/19 AC: 2 Str: 4 XL: 3 Next: 53% Magic: 5/10 EV: 11 Int: 24 God: Gold: 93 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 93 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of teleportation {unknown} e - a scroll of vulnerability {unknown} f - 2 scrolls of identify {unknown} i - a scroll of fear {unknown} j - 3 scrolls of noise {unknown} k - a scroll of poison {unknown} Potions b - a potion of magic c - a potion of curing {unknown} g - a potion of might {unknown} h - 2 potions of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.4 Spellcasting + Level 5.1 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 10% 2d5 10% 1 Stone Arrow Conj/Erth 34% 3d9 10% 3 Passwall Erth 5% N/A 28% 3 Fulminant Prism Conj/Alch 8% 3d6 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Chain Lightning Conj/Air 8% 3d11 100% 9 Fire Storm Conj/Fire 8% 8d2 100% 9 Shatter Erth 2% 3d6* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History An adder is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (almost dead, 66% to hit) You focus your ray upon the adder. The searing ray hits the adder. You kill the adder! (Press . to maintain the ray.) You feel sick. You stop channelling your searing ray. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. A white imp comes into view. A white imp is nearby! A white imp is nearby! Found a stone staircase leading down. Things that are here: a +0 club; an adder corpse; a goblin corpse Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a white imp (wandering, hasn't noticed you, 79% to hit) You focus your ray upon the white imp. The searing ray hits the white imp. The white imp is lightly wounded. The white imp shouts! (Press . to maintain the ray.) The white imp gestures at you. The puff of frost hits you. The searing ray hits the white imp but does no damage. The white imp is lightly wounded. The white imp gestures at you. The puff of frost hits you! Ouch! That really hurt! You die... )###.# .# ..#.##### ##.## ........########...###.# ##..###..........#.....# ....# ##########...##### ###.# #....?...... #.# #.##.####### #.# # #)# #.# #@# #.# #.# ..# #.# ### #5# #.# #.# >.# ### You could see a white imp. Vanquished Creatures 2 adders (D:3) 5 giant cockroaches A hobgoblin (D:1) 4 jackals (D:1) 4 quokkas 2 ball pythons (D:1) 3 bats An endoplasm (D:2) 2 frilled lizards (D:1) 4 goblins 5 kobolds A rat (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | scrapscrap the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 173 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 220 | D:1 | Learned a level 2 spell: Searing Ray 1036 | D:2 | Reached skill level 5 in Conjurations 1036 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1056 | D:2 | Noticed Sigmund 1178 | D:3 | Killed from afar by a white imp Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_basic, nrook_loot_triangle, st_stairs_8 D:2: layout_basic, serial_bayou_pond_e, uniq_sigmund, uniq_terence D:3: layout_loops_ring, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.4 Conjurations | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 56 Searing Ray || 7 Armour: Robe || 6 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1177 | 1167 | 10 | 0 | 1004 | 3 | 392.3 | Dungeon | 1177 | 1167 | 10 | 0 | 1004 | 3 | 392.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 877 daAuts D:2: 189 daAuts D:3: 110 daAuts