Dungeon Crawl Stone Soup version 0.34-a0-726-g138740454e (webtiles) character file. Game seed: 9980899430136102142 274 scn09050 the Covered (level 6, -1/48 HPs) Began as a Barachi Fighter on Sept 3, 2025. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:04:42 (2001 turns). scn09050 the Covered (Barachi Fighter) Turns: 2001, Time: 00:04:42 Health: -1/48 AC: 7 Str: 17 XL: 6 Next: 24% Magic: 6/6 EV: 8 Int: 11 God: Gold: 96 SH: 4 Dex: 11 Spells: 5/5 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... e - amulet of the acrobat Stlth (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.10/turn %: acrobat @: mighty, lethally poisoned (-1 -> -19), unable to hop, slow A: amphibious, frog-like legs 1, +LOS a: Hop You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 9 poisoned darts Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery e - an amulet of the acrobat (worn) Scrolls c - a scroll of amnesia {unknown} d - a scroll of identify {unknown} e - 2 scrolls of revelation {unknown} h - 3 scrolls of teleportation {unknown} j - a scroll of acquirement {unknown} k - a scroll of immolation {unknown} m - a scroll of blinking {unknown} Potions m - a potion of might f - a potion of heal wounds {unknown} l - a potion of cancellation {unknown} n - 2 potions of haste {unknown} o - a potion of ambrosia {unknown} Skills: + Level 3.6 Fighting + Level 4.5 Long Blades - Level 3.0 Throwing + Level 4.9 Armour + Level 4.4 Shields You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 0% 1d3 82% 1 Blink Tloc 0% N/A 91% 2 Construct Spike Launche Frge 0% 2d3 91% 2 Ozocubu's Armour Ice 0% N/A 99% 3 Sigil of Binding Hex 0% N/A 99% 3 Animate Dead Necr 0% N/A 100% 4 Leda's Liquefaction Alch/Erth 0% N/A 100% 4 Diamond Sawblades Frge 0% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 = Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You slash Grinder! You kill Grinder! Training target 3.0 for Throwing reached! Your Long Blades skill increases to level 4! Your Throwing skill increases to level 3! Your Shields skill increases to level 4! You have reached level 5! You have reached level 6! You start resting. You hear the slow rusting of a very distant drain. You start resting. You feel a little less mighty now. A water moccasin comes into view. Okay, then. Hop to where? Press: ? - help, Dir - move target Boing! You hear the slow rusting of a very distant drain. Okay, then. Okay, then. You hit the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you but does no damage. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You slash the water moccasin! The water moccasin is heavily wounded. You feel very sick. You block the water moccasin's attack. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You feel very mighty all of a sudden. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! You miss the water moccasin. The water moccasin is moderately wounded. You die... ....................# #..%....#.....####### ###.....##....# ####.S #.†..# ... ##...### ##.. #......# ### ##.....# ##.S.## ##@## ### You could see a water moccasin. Vanquished Creatures Grinder (D:5) A hound (D:5) An adder (D:2) A ribbon worm (D:3) 2 endoplasms 5 hobgoblins 4 jackals 8 ball pythons 4 bats 3 frilled lizards 2 giant cockroaches (D:3) 8 goblins 6 kobolds 7 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | scn09050 the Barachi Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 253 | D:1 | Reached XP level 2. HP: 23/25 MP: 2/2 696 | D:1 | Reached skill level 1 in Throwing 742 | D:2 | Found Hueps's One-of-a-Kind Rings. 951 | D:2 | Reached XP level 3. HP: 30/30 MP: 3/3 1430 | D:2 | Noticed Crazy Yiuf 1900 | D:3 | You fall into a shaft and drop 2 floors! 1900 | D:5 | Entered Level 5 of the Dungeon 1901 | D:5 | Noticed Grinder 1917 | D:5 | Reached XP level 4. HP: 26/37 MP: 4/4 1925 | D:5 | Paralysed by Grinder for 3 turns 1926 | D:5 | HP: 1/37 [Grinder (3)] 1930 | D:5 | Killed Grinder 1931 | D:5 | Reached XP level 5. HP: 2/42 MP: 5/5 1931 | D:5 | Reached XP level 6. HP: 3/48 MP: 6/6 1990 | D:5 | Noticed a water moccasin 2001 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_rooms, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_a, hangedman_decor_clover_reticule, feat_on_display, minmay_hedge_maze D:2: layout_rooms, kennysheep_small_spiral, nicolae_shop_unique_rings, uniq_crazy_yiuf_cottage D:3: layout_loops_corners D:5: layout_cave_pools, mainiacjoe_overflow_divided_tiny, gup_sewer_entry_pipe, hangedman_decor_points, st_stairs_2, uniq_ijyb, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Throwing | 1 2 3 | 3.0 Armour | 4 | 4.9 Long Blades | 3 4 | 4.5 Shields | 4 | 4.4 Fighting | | 3.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 159 | 13 || 172 Melee: Long sword | 159 | 13 || 172 Ability: Hop | 2 | 1 || 3 Drink: Might | | 2 || 2 Armour: Scale mail | 131 | 10 || 141 Dodge: Dodged | 80 | 4 || 84 Block: Buckler | 24 | 2 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2348 | 2239 | 109 | 202 | 1475 | 4 | 587.0 | Dungeon | 2348 | 2239 | 109 | 202 | 1475 | 4 | 587.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1004 daAuts D:1: 815 daAuts D:3: 418 daAuts D:5: 109 daAuts