Dungeon Sprint DCSS version 0.34-a0-720-g7fb7e31020 (webtiles) character file. Game seed: 2476366920454124166 5464 scn09050 the Blocker (level 10, -3/88 HPs) Began as a Gnoll Fighter on Aug 29, 2025. Was the Champion of Vehumet. Slain by a small abomination (17 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:42 (362 turns). scn09050 the Blocker (Gnoll Fighter) Turns: 362, Time: 00:02:43 Health: -3/88 AC: 24 Str: 27 XL: 10 Next: 68% Magic: 23/23 EV: 2 Int: 11 God: Vehumet [******] Gold: 0 SH: 29 Dex: 13 Spells: 19/27 levels left rFire + . . (50%) J - +11 Screaming Sword {sonic wave} rCold + . . (50%) z - +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} rNeg + . . (50%) b - +5 golden dragon scales rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) q - +0 pair of gloves {Stlth+} SInv . (no boots) Will +.... (no amulet) Stlth l - +6 ring of strength HPRegen 0.34/turn m - +6 ring of strength MPRegen 0.18/turn %: no teleportation @: mighty A: fangs 1, treasure sense, distributed training a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was exalted by your worship. You visited 1 branch Inventory: Hand Weapons v - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). w - the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. x - the +10 dark maul {heavy} (You found it in the Dungeon) A - the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. B - the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (You found it in the Dungeon) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. C - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) D - the +11 plutonium sword {mutate, ^Contam Stlth-} (You found it in the Dungeon) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. E - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). G - the +13 scythe of Curses {drain, curses, ^Drain} (You found it in the Dungeon) ^Drain: It drains your maximum health when unequipped. H - the +9 sword of Power {lifebolt} (You found it in the Dungeon) I - the +7 mace of Variability {chaos, chaos arc} (You found it in the Dungeon) J - the +11 Screaming Sword (weapon) {sonic wave} (You found it in the Dungeon) K - the +8 storm bow {elec, penet} (You found it in the Dungeon) Armour a - a +5 crystal plate armour b - +5 golden dragon scales (worn) c - +5 shadow dragon scales d - +5 storm dragon scales e - +5 ice dragon scales f - +5 fire dragon scales q - a +0 pair of gloves of stealth (worn) y - the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} (You found it in the Dungeon) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. z - the +18 shield of the Gong (worn) {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). F - the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Jewellery g - a ring of flight h - a +6 ring of dexterity i - a +6 ring of dexterity j - a +6 ring of intelligence k - a +6 ring of intelligence l - a +6 ring of strength (worn) m - a +6 ring of strength (worn) L - the amulet "Qayn" {Spirit rF+ Str+2 Int-4} (You took it off a vault guard in the Dungeon) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rF+: It protects you from fire. Str+2: It affects your strength (+2). Int-4: It affects your intelligence (-4). M - a ring of protection from fire N - an amulet of wildshape Talismans n - a fortress talisman o - a wellspring talisman p - a spider talisman r - a blade talisman s - a lupine talisman t - an inkwell talisman u - a quill talisman Wands f - a wand of mindburst (7) b - a wand of acid (7) Scrolls b - 4 scrolls of blinking x - 4 scrolls of amnesia g - 7 scrolls of fog i - 5 scrolls of identify f - 2 scrolls of fear W - a scroll of brand weapon Potions m - 6 potions of might b - 10 potions of curing w - 8 potions of heal wounds h - 6 potions of haste g - 7 potions of magic B - 3 potions of berserk rage d - 2 potions of brilliance i - 2 potions of invisibility r - 4 potions of resistance Miscellaneous g - a +0 sack of spiders Skills: + Level 11.4 Fighting + Level 9.4 Short Blades + Level 10.5 Long Blades + Level 9.4 Axes + Level 9.4 Maces & Flails + Level 9.4 Polearms + Level 9.4 Staves + Level 9.4 Ranged Weapons + Level 9.4 Throwing + Level 11.4 Armour + Level 9.4 Dodging + Level 9.4 Stealth + Level 11.4 Shields + Level 9.4 Unarmed Combat + Level 9.4 Spellcasting + Level 7.9 Conjurations + Level 7.9 Hexes + Level 7.9 Summonings + Level 7.9 Necromancy + Level 7.9 Translocations + Level 7.9 Forgecraft + Level 7.9 Fire Magic + Level 7.9 Ice Magic + Level 7.9 Air Magic + Level 7.9 Earth Magic + Level 7.9 Alchemy + Level 10.3 Invocations + Level 9.4 Evocations + Level 8.6 Shapeshifting You had 19 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ignition Fire 11% 3d5 100% 8 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 44% 3-5/arc 11% 2 Death Channel Necr 11% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History a +0 dire flail; a +0 robe; an adder corpse N - an amulet of wildshape Items here: )) [[ †††. g - a +0 sack of spiders W - a scroll of brand weapon You pick up a parchment of Ignition and begin reading... You add the spell Ignition to your library. This spell is impossible to cast! You start memorising the spell. You continue memorising. x8 You finish memorising. Spell assigned to 'a'. There is a transporter here. Welcome to arena 8. You enter the transporter and appear at another place. 3 small abominations, 3 large abominations and a drude come into view. The drude hits you but does no damage. You block the drude's attack. GONNNNG! You barely miss the large abomination. You block the drude's attack. PANG! You block the drude's attack. GONNNNG! You block the large abomination's attack. GONNNNG! The drude hits you but does no damage. x2 The large abomination barely misses you. You slice the large abomination!! The large abomination is heavily damaged. The small abomination hits you! The large abomination hits you! You block the large abomination's attack. SHROANNG! The drude hits you but does no damage. x2; The small abomination hits you! * * * LOW HITPOINT WARNING * * * The large abomination attacks as it pursues you! You block the large abomination's attack. PANG! The small abomination hits you. * * * LOW HITPOINT WARNING * * * The large abomination hits you. * * * LOW HITPOINT WARNING * * * The small abomination hits you! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓...ß©ß...▓..ß©ß..▓ ▓..)))!...▓..=[...▓ ▓...)"=...▓..[....▓ ▓.........▓.......▓ ▓.........▓.......▓ ▓....Xx...▓......)▓ ▓....5xXX.▓.......▓ ▓.▓...x@▓.▓.▓...▓)▓ ▓....©....▓...©)..▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓..ß©ß..▓ ∆∆∆∆∆ ▓...|...▓ ∆∆∆ ▓...."..▓ ▓.......▓ ▓.......▓ ▓..))†..▓ You could see 3 large abominations, 3 small abominations and a drude. Vanquished Creatures A dire elephant (D) A yaktaur captain (D) 2 vault guards (D) A peacekeeper (D) 2 deep elf pyromancers (D) A vault sentinel (D) A naga mage (D) A water elemental (D) 2 nagas (D) A water moccasin (D) 3 scorpions (D) A bes kemwar (D) A crimson imp (D) An orc priest (D) An iron imp (D) 2 orc wizards (D) A scorpion simulacrum (D) 2 adders (D) A white imp (D) An orc (D) A ball python zombie (D) 2 jackal draugrs (D) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | scn09050 the Gnoll Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 23/23 MP: 1/1 25 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 25 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 25 | D | Found the +10 dark maul {heavy} 25 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 25 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 25 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 25 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 25 | D | Found the +6 shillelagh "Devastator" {shatter} 25 | D | Found the +11 plutonium sword {mutate, ^Contam Stlth-} 25 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 25 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 25 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 25 | D | Found the +9 sword of Power {lifebolt} 25 | D | Found the +7 mace of Variability {chaos, chaos arc} 25 | D | Found the +11 Singing Sword {sonic wave} 25 | D | Found the +8 storm bow {elec, penet} 25 | D | Found a blossoming altar of Fedhas. 28 | D | Found a shimmering blue altar of Sif Muna. 28 | D | Found a sacrificial altar of Ru. 28 | D | Found a bloodstained altar of Trog. 28 | D | Found a stormy altar of Qazlal. 28 | D | Found an iron altar of Okawaru. 28 | D | Found a sparkling altar of Nemelex Xobeh. 30 | D | Found a transporter. 30 | D | Found an ancient bone altar of Kikubaaqudgha. 30 | D | Found a viscous altar of Jiyva. 30 | D | Found a corrupted altar of Lugonu. 30 | D | Found a hazy altar of Hepliaklqana. 30 | D | Found a burning altar of Makhleb. 30 | D | Found an opulent altar of Gozag. 41 | D | Identified the serpent talisman of Nuyng {-Tele Rampage rC+ | Int+2} 47 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 47 | D | Got the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 47 | D | Got the +10 dark maul {heavy} 47 | D | Got the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 47 | D | Got the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} 47 | D | Got the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 49 | D | Got the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 49 | D | Got the +6 shillelagh "Devastator" {shatter} 49 | D | Got the +11 plutonium sword {mutate, ^Contam Stlth-} 49 | D | Got the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} 49 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 49 | D | Got the +13 scythe of Curses {drain, curses, ^Drain} 49 | D | Got the +9 sword of Power {lifebolt} 49 | D | Got the +7 mace of Variability {chaos, chaos arc} 49 | D | Got the +11 Singing Sword {sonic wave} 49 | D | Got the +8 storm bow {elec, penet} 70 | D | Became a worshipper of Vehumet 70 | D | Offered knowledge of Magic Dart by Vehumet. 86 | D | Reached skill level 5 in Long Blades 86 | D | Reached XP level 2. HP: 31/31 MP: 1/5 131 | D | Entered arena 2. 131 | D | Noticed a bes kemwar 131 | D | Found a transporter. 135 | D | Killed a bes kemwar 136 | D | Reached XP level 3. HP: 36/36 MP: 5/7 139 | D | Got the +4 plate armour "Urisim" {*Silence rPois Dex+5} 143 | D | Got the +1 plate armour of the Stopping Gods {Death, +Blink | rC- Int+5} 156 | D | Entered arena 3. 156 | D | Noticed a water elemental 156 | D | Noticed a deep elf pyromancer 156 | D | Noticed a deep elf pyromancer 156 | D | Found a transporter. 162 | D | Killed a water elemental 162 | D | Reached * piety under Vehumet 162 | D | Killed a deep elf pyromancer 162 | D | Killed a deep elf pyromancer 163 | D | Reached skill level 5 in Conjurations 163 | D | Reached skill level 5 in Hexes 163 | D | Reached skill level 5 in Summonings 163 | D | Reached skill level 5 in Necromancy 163 | D | Reached skill level 5 in Translocations 163 | D | Reached skill level 5 in Forgecraft 163 | D | Reached skill level 5 in Fire Magic 163 | D | Reached skill level 5 in Ice Magic 163 | D | Reached skill level 5 in Air Magic 163 | D | Reached skill level 5 in Earth Magic 163 | D | Reached skill level 5 in Alchemy 163 | D | Reached skill level 5 in Shapeshifting 163 | D | Reached XP level 4. HP: 37/46 MP: 7/12 163 | D | Reached XP level 5. HP: 42/52 MP: 8/14 163 | D | Reached XP level 6. HP: 47/58 MP: 8/15 163 | D | Reached XP level 7. HP: 52/64 MP: 8/16 163 | D | Reached XP level 8. HP: 58/71 MP: 8/17 164 | D | Got the amulet "Fomireto" {-Tele Acrobat Str-4 Dex+7 SInv} 223 | D | Entered arena 4. 223 | D | Found a transporter. 228 | D | Reached ** piety under Vehumet 257 | D | Entered arena 5. 257 | D | Found a transporter. 261 | D | Offered knowledge of Static Discharge by Vehumet. 261 | D | Reached *** piety under Vehumet 275 | D | Got the +5 rapier "Gnoll's Bane" {vamp, Dex+3} 279 | D | Got the +0 sling of Linearity {drain, rPois Str+4 Stlth-} 284 | D | Entered arena 6. 284 | D | Found a transporter. 286 | D | Reached **** piety under Vehumet 290 | D | Reached ***** piety under Vehumet 296 | D | Entered arena 7. 296 | D | Noticed a dire elephant 296 | D | Noticed a vault guard 296 | D | Noticed a vault guard 296 | D | Noticed a vault sentinel 296 | D | Noticed a peacekeeper 296 | D | Noticed a yaktaur captain 307 | D | Killed a vault sentinel 307 | D | Killed a peacekeeper 308 | D | Reached skill level 10 in Fighting 308 | D | Reached skill level 10 in Armour 308 | D | Reached skill level 10 in Shields 308 | D | Reached XP level 9. HP: 51/78 MP: 18/20 309 | D | Killed a vault guard 309 | D | Killed a yaktaur captain 310 | D | Reached XP level 10. HP: 58/86 MP: 20/22 310 | D | Killed a vault guard 311 | D | Reached skill level 10 in Long Blades 314 | D | Killed a dire elephant 315 | D | Reached skill level 10 in Invocations 315 | D | Found a transporter. 316 | D | Got the amulet "Qayn" {Spirit rF+ Str+2 Int-4} 325 | D | Entered arena 8. 325 | D | Noticed a naga mage 326 | D | Found a transporter. 332 | D | Reached ****** piety under Vehumet 335 | D | Killed a naga mage 356 | D | Learned a level 8 spell: Ignition 357 | D | Entered arena 9. 357 | D | Noticed a large abomination 357 | D | Noticed a large abomination 357 | D | Noticed a large abomination 357 | D | Found the +8 mithril axe "Arga" {speed, Will+} 358 | D | Found a transporter. 362 | D | Slain by a small abomination Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Fighting | 7 9 10 11 | 11.4 Short Blades | 2 3 6 7 8 9 | 9.4 Long Blades | 5 8 9 10 | 10.5 Axes | 2 3 6 7 8 9 | 9.4 Maces & Flails | 2 3 6 7 8 9 | 9.4 Polearms | 2 3 6 7 8 9 | 9.4 Staves | 2 3 6 7 8 9 | 9.4 Ranged Weapons | 2 3 6 7 8 9 | 9.4 Throwing | 2 3 6 7 8 9 | 9.4 Armour | 7 9 10 11 | 11.4 Dodging | 2 3 6 7 8 9 | 9.4 Stealth | 2 3 6 7 8 9 | 9.4 Shields | 7 9 10 11 | 11.4 Unarmed Combat | 2 3 6 7 8 9 | 9.4 Spellcasting | 2 3 6 7 8 9 | 9.4 Conjurations | 2 5 6 7 | 7.9 Hexes | 2 5 6 7 | 7.9 Summonings | 2 5 6 7 | 7.9 Necromancy | 2 5 6 7 | 7.9 Translocations | 2 5 6 7 | 7.9 Forgecraft | 2 5 6 7 | 7.9 Fire Magic | 2 5 6 7 | 7.9 Ice Magic | 2 5 6 7 | 7.9 Air Magic | 2 5 6 7 | 7.9 Earth Magic | 2 5 6 7 | 7.9 Alchemy | 2 5 6 7 | 7.9 Invocations | 2 3 7 8 9 10 | 10.3 Evocations | 2 3 6 7 8 9 | 9.4 Shapeshifting | 2 5 7 8 | 8.6 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | 4 | | 13 | 10 || 27 Melee: Double sword | 7 | | 23 | 15 || 45 Bite | 1 | | 3 | 4 || 8 Drink: Experience | 1 | | | || 1 Heal wounds | | | 2 | || 2 Might | | | 1 | || 1 Armour: Golden dragon sca | 6 | | 28 | 17 || 51 Dodge: Dodged | | | 1 | 2 || 3 Block: Kite shield | 7 | | 46 | 28 || 81 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 362 | 350 | 12 | 125 | 0 | 1 | 362.0 | Dungeon | 362 | 350 | 12 | 125 | 0 | 1 | 362.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 362 daAuts