scn09050 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (6, 8, D) a +0 buckler a +0 scale mail a +0 long sword (7, 0, D) the serpent talisman of Nuyng {-Tele Rampage rC+ Int+2} [serpent talisman] -Tele: It prevents most forms of teleportation. Rampage: It bestows one free step when moving towards enemies. rC+: It protects you from cold. Int+2: It affects your intelligence (+2). (7, 6, D) a +5 plate armour (61, 0, D) a +0 dagger (61, 8, D) the +5 rapier "Gnoll's Bane" {vamp, Dex+3} Dex+3: It affects your dexterity (+3). (61, 11, D) a scorpion corpse (61, 16, D) a +1 arbalest of flaming (unseen) (62, 0, D) a +0 dagger (62, 1, D) a +0 mace (62, 2, D) a staff of necromancy (still there?) a +0 robe (still there?) an orc corpse (still there?) (62, 3, D) a +4 spectral lajatang (unseen) (62, 8, D) a +3 vampiric lajatang (62, 11, D) a scorpion corpse (62, 16, D) a +4 lajatang of distortion (unseen) (62, 17, D) the +8 mithril axe "Arga" {speed, Will+} Will+: It increases your willpower. (unseen) (63, 0, D) a +3 plate armour of poison resistance (unseen) (63, 1, D) a +1 heavy flail 3 boomerangs an orc corpse (63, 16, D) a +2 flail of protection (unseen) (63, 17, D) an amulet of magic regeneration (64, 2, D) a +0 dagger of holy wrath a +0 robe (64, 8, D) the +0 sling of Linearity {drain, rPois Str+4 Stlth-} rPois: It protects you from poison. Str+4: It affects your strength (+4). Stlth-: It makes you less stealthy. (64, 16, D) 4 potions of heal wounds (64, 17, D) the ring of Understanding {rPois rC++ Int+3} [ring of poison resistance] rPois: It protects you from poison. rC++: It greatly protects you from cold. Int+3: It affects your intelligence (+3). (unseen) (67, 0, D) the amulet "Fomireto" {-Tele Acrobat Str-4 Dex+7 SInv} [amulet of the acrobat] -Tele: It prevents most forms of teleportation. Acrobat: It increases your evasion after moving or waiting. Str-4: It affects your strength (-4). Dex+7: It affects your dexterity (+7). SInv: It lets you see invisible. (69, 2, D) a +0 rapier a +0 robe an elf corpse (70, 2, D) a +0 long sword a +0 robe a ring of wizardry an elf corpse (70, 8, D) a +2 great sword of holy wrath (unseen) (70, 9, D) a staff of earth (unseen) (70, 11, D) a +1 dagger of pain (unseen) (71, 11, D) a +0 short sword (71, 12, D) a +0 mace (71, 16, D) a +6 ring of intelligence (71, 17, D) a +2 plate armour of cold resistance (unseen) (71, 30, D) a +0 dire flail a +0 robe an adder corpse (72, 8, D) a +2 ring mail of cold resistance (unseen) (72, 9, D) a staff of fire (unseen) (72, 16, D) a +0 plate armour (72, 26, D) a staff of necromancy (unseen) (72, 30, D) a +0 whip a +0 robe a +0 long sword a +0 robe a naga corpse a naga corpse a water moccasin corpse (73, 1, D) the +1 plate armour of the Stopping Gods {Death, +Blink rC- Int+5} +Blink: It lets you blink. rC-: It makes you vulnerable to cold. Int+5: It affects your intelligence (+5). (73, 23, D) a +3 shortbow of electrocution (still there?) a +0 arbalest (still there?) a yaktaur corpse (still there?) (73, 27, D) an amulet of wildshape (73, 30, D) an adder corpse (75, 1, D) the +4 plate armour "Urisim" {*Silence rPois Dex+5} *Silence: It may silence you when you take damage. rPois: It protects you from poison. Dex+5: It affects your dexterity (+5). (75, 20, D) a +0 war axe a +0 ring mail a human corpse (75, 22, D) a +2 war axe a +2 chain mail of archery a +1 long sword of freezing a +0 chain mail a human corpse