scn09050 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (6, 8, D) a +0 buckler a +0 scale mail a +0 long sword (61, 0, D) a staff of fire (61, 8, D) a +1 leather armour of poison resistance (unseen) (61, 11, D) a bullfrog corpse (62, 0, D) a staff of air (62, 1, D) a +0 dagger (62, 8, D) a +3 heavy mace (unseen) (62, 11, D) a yak corpse (63, 4, D) a +0 dagger a +0 robe an elf corpse (skeletalised by now) (63, 11, D) an iguana corpse (64, 3, D) a staff of necromancy (still there?) a +0 robe (still there?) an elf corpse (skeletalised by now) (still there?) (68, 0, D) a +0 club (68, 4, D) a +0 robe of willpower (69, 2, D) a +0 scythe a +0 robe (69, 5, D) a +0 dire flail a +0 robe (69, 10, D) a +2 vampiric trident (still there?) a merfolk corpse (still there?) (70, -1, D) the +7 war axe of Abludu {drain, rF+ rC- Stlth+} rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Stlth+: It makes you more stealthy. (70, 8, D) a +0 trident (70, 9, D) a +0 trident a +0 trident (70, 10, D) a +0 heavy flail a throwing net (70, 12, D) the +8 scimitar of the Vine {pain, +Blink rPois rF+} +Blink: It lets you blink. rPois: It protects you from poison. rF+: It protects you from fire. 3 boomerangs (71, 8, D) a +0 trident (71, 12, D) the +9 dagger of Pubaus {reap, rElec Will+ rCorr Int-4} rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int-4: It affects your intelligence (-4). (71, 16, D) a staff of cold (unseen) (71, 17, D) a staff of fire (unseen) (71, 26, D) a +4 shortbow of electrocution (unseen) (71, 27, D) a scroll of brand weapon (72, 9, D) a +0 trident (72, 16, D) a parchment of Hoarfrost Cannonade (72, 17, D) a staff of fire (unseen) (72, 26, D) the +5 scale mail "Tenuonwirun" {Str+4} Str+4: It affects your strength (+4). (unseen) (72, 27, D) a +4 rapier of venom (unseen) (73, 16, D) a +1 falchion of draining (unseen) (73, 17, D) a parchment of Polar Vortex (73, 26, D) the +3 great sword of Tuozius {heavy, Str+2 Int-3 Dex+3} Str+2: It affects your strength (+2). Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). (unseen) (73, 27, D) the +1 bardiche "Dragonbane" {venom, Will+ Str+3} Will+: It increases your willpower. Str+3: It affects your strength (+3). (unseen) (76, 3, D) a staff of alchemy