Dungeon Sprint DCSS version 0.34-a0-720-g7fb7e31020 (webtiles) character file. Game seed: 8834283954427628222 145 scn09050 the Shield-Bearer (level 5, -6/39 HPs) Began as a Gnoll Fighter on Aug 29, 2025. Was a Follower of Vehumet. Killed by psychic fangs ... invoked by a brain worm (7 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:24 (139 turns). scn09050 the Shield-Bearer (Gnoll Fighter) Turns: 139, Time: 00:01:25 Health: -6/39 AC: 29 Str: 27 XL: 5 Next: 27% Magic: 4/10 EV: 2 Int: 9 God: Vehumet [*.....] Gold: 0 SH: 28 Dex: 12 Spells: 11/11 levels left rFire . . . (100%) F - +11 Singing Sword {sonic wave} rCold . . . (100%) v - +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} rNeg + . . (50%) u - +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} rPois . (100%) (no helmet) rElec + (33%) c - +0 cloak {Stlth+} rCorr + (50%) (no gloves) SInv . (no boots) Will ++... (no amulet) Stlth h - +6 ring of strength HPRegen 0.26/turn i - +6 ring of strength MPRegen 0.12/turn %: no teleportation @: no status effects A: fangs 1, treasure sense, distributed training, [frail 2], [subdued magic 2], [contamination susceptible] a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch Inventory: Hand Weapons r - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). s - the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. t - the +10 dark maul {heavy} (You found it in the Dungeon) w - the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. x - the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (You found it in the Dungeon) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. y - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) z - the +11 plutonium sword {mutate, ^Contam Stlth-} (You found it in the Dungeon) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. A - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). C - the +13 scythe of Curses {drain, curses, ^Drain} (You found it in the Dungeon) ^Drain: It drains your maximum health when unequipped. D - the +9 sword of Power {lifebolt} (You found it in the Dungeon) E - the +7 mace of Variability {chaos, chaos arc} (You found it in the Dungeon) F - the +11 Singing Sword (weapon) {sonic wave} (You found it in the Dungeon) G - the +8 storm bow {elec, penet} (You found it in the Dungeon) Armour b - the +6 scale mail of the Usurping Gods {rC+ Dex+2} (You found it in the Dungeon) rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). c - a +0 cloak of stealth (worn) u - the +15 Maxwell's patent armour (worn) {-Tele *Silence rElec Will+ rCorr} (You found it in the Dungeon) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. v - the +18 shield of the Gong (worn) {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). B - the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). H - a +5 crystal plate armour I - +5 golden dragon scales Jewellery a - a ring of flight d - a +6 ring of dexterity e - a +6 ring of dexterity f - a +6 ring of intelligence g - a +6 ring of intelligence h - a +6 ring of strength (worn) i - a +6 ring of strength (worn) Talismans j - a fortress talisman k - a wellspring talisman l - a spider talisman m - a serpent talisman n - a blade talisman o - a lupine talisman p - an inkwell talisman q - a quill talisman Wands f - a wand of mindburst (7) b - a wand of quicksilver (7) Scrolls b - 4 scrolls of blinking x - 4 scrolls of amnesia g - 7 scrolls of fog i - 5 scrolls of identify f - 2 scrolls of fear Potions m - 7 potions of might b - 10 potions of curing w - 10 potions of heal wounds h - 6 potions of haste g - 7 potions of magic B - 3 potions of berserk rage d - 2 potions of brilliance i - 2 potions of invisibility r - 4 potions of resistance Skills: + Level 7.7 Fighting + Level 3.9 Short Blades + Level 3.9 Long Blades + Level 6.1 Axes + Level 3.9 Maces & Flails + Level 3.9 Polearms + Level 3.9 Staves + Level 3.9 Ranged Weapons + Level 3.9 Throwing + Level 7.7 Armour + Level 3.9 Dodging + Level 3.9 Stealth + Level 7.7 Shields + Level 3.9 Unarmed Combat + Level 3.9 Spellcasting + Level 3.2 Conjurations + Level 3.2 Hexes + Level 3.2 Summonings + Level 3.2 Necromancy + Level 3.2 Translocations + Level 3.2 Forgecraft + Level 3.2 Fire Magic + Level 3.2 Ice Magic + Level 3.2 Air Magic + Level 3.2 Earth Magic + Level 3.2 Alchemy + Level 4.3 Invocations + Level 3.9 Evocations + Level 3.5 Shapeshifting You had 11 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. [You are very frail. (-20% HP)] [Your spells are easier to cast, but less powerful.] [You absorb twice as much mutagenic energy from being contaminated.] Message History Your Conjurations skill increases to level 3! Your Hexes skill increases to level 3! Your Summonings skill increases to level 3! Your Necromancy skill increases to level 3! Your Translocations skill increases to level 3! Your Forgecraft skill increases to level 3! Your Fire Magic skill increases to level 3! Your Ice Magic skill increases to level 3! Your Air Magic skill increases to level 3! Your Earth Magic skill increases to level 3! Your Alchemy skill increases to level 3! Your Invocations skill increases to level 4! You have reached level 5! You slash the neqoxec! The neqoxec is heavily wounded. You block the brain worm's attack. PANG! You block the neqoxec's attack. GONNNNG! You block the neqoxec's attack. SHROANNG! The brain worm barely misses you. You barely miss the neqoxec. The neqoxec is heavily wounded. The brain worm bites you but does no damage. You block the neqoxec's attack. GONNNNG! You slice the neqoxec!! The +11 Screaming Sword chants a little melody. You send a blast of sound all around you. The brain worm is severely wounded. You kill the neqoxec! Vehumet accepts your kill. The brain worm's throbbing head pulsates. Something gnaws on your mind! * * * LOW HITPOINT WARNING * * * You feel your power leaking away. The brain worm's throbbing head pulsates. Something gnaws on your mind! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.ß©ß.▓.ß©ß.▓ ∆∆∆ ▓.}|=.▓.....▓ ∆ ▓.....▓.....▓ ▓....w▓.....▓ ▓....@▓...†.▓ ▓.....▓..©..▓ ▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ ∆∆∆ ∆∆∆ ∆ ∆ ∆ You could see a brain worm. Vanquished Creatures A neqoxec (D) A weeping skull (D) A scorpion (D) A scorpion simulacrum (D) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | scn09050 the Gnoll Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 23/23 MP: 1/1 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 4 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 4 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 4 | D | Found the +10 dark maul {heavy} 4 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 4 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 4 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 4 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 4 | D | Found the +6 shillelagh "Devastator" {shatter} 4 | D | Found the +11 plutonium sword {mutate, ^Contam Stlth-} 4 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 4 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 4 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 4 | D | Found the +9 sword of Power {lifebolt} 4 | D | Found the +7 mace of Variability {chaos, chaos arc} 4 | D | Found the +11 Singing Sword {sonic wave} 4 | D | Found the +8 storm bow {elec, penet} 4 | D | Found a sparkling altar of Nemelex Xobeh. 4 | D | Found a blossoming altar of Fedhas. 6 | D | Found a transporter. 6 | D | Found an ancient bone altar of Kikubaaqudgha. 6 | D | Found a viscous altar of Jiyva. 6 | D | Found a corrupted altar of Lugonu. 6 | D | Found a hazy altar of Hepliaklqana. 6 | D | Found a burning altar of Makhleb. 6 | D | Found an opulent altar of Gozag. 8 | D | Reached skill level 5 in Axes 8 | D | Reached XP level 2. HP: 31/31 MP: 1/5 24 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 24 | D | Got the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 24 | D | Got the +10 dark maul {heavy} 24 | D | Got the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 24 | D | Got the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} 24 | D | Got the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 26 | D | Got the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 26 | D | Got the +6 shillelagh "Devastator" {shatter} 26 | D | Got the +11 plutonium sword {mutate, ^Contam Stlth-} 26 | D | Got the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} 26 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 26 | D | Got the +13 scythe of Curses {drain, curses, ^Drain} 26 | D | Got the +9 sword of Power {lifebolt} 26 | D | Got the +7 mace of Variability {chaos, chaos arc} 26 | D | Got the +11 Singing Sword {sonic wave} 26 | D | Got the +8 storm bow {elec, penet} 82 | D | Became a worshipper of Vehumet 82 | D | Offered knowledge of Magic Dart by Vehumet. 95 | D | Entered arena 2. 95 | D | Noticed a scorpion 95 | D | Found a transporter. 99 | D | Killed a scorpion 100 | D | Reached XP level 3. HP: 36/36 MP: 5/7 100 | D | Reached XP level 4. HP: 43/43 MP: 5/8 104 | D | Got the +6 scale mail of the Usurping Gods {rC+ Dex+2} 129 | D | Entered arena 3. 129 | D | Noticed a neqoxec 129 | D | Noticed a brain worm 129 | D | Noticed a weeping skull 129 | D | Found a transporter. 136 | D | Killed a weeping skull 136 | D | Reached * piety under Vehumet 137 | D | Reached XP level 5. HP: 6/39 MP: 5/10 139 | D | Killed a neqoxec 139 | D | HP: 1/39 [brain worm/psychic fangs (6)] 139 | D | Killed from afar by a brain worm Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 7 | 7.7 Short Blades | 2 3 | 3.9 Long Blades | 2 3 | 3.9 Axes | 5 6 | 6.1 Maces & Flails | 2 3 | 3.9 Polearms | 2 3 | 3.9 Staves | 2 3 | 3.9 Ranged Weapons | 2 3 | 3.9 Throwing | 2 3 | 3.9 Armour | 7 | 7.7 Dodging | 2 3 | 3.9 Stealth | 2 3 | 3.9 Shields | 7 | 7.7 Unarmed Combat | 2 3 | 3.9 Spellcasting | 2 3 | 3.9 Conjurations | 2 3 | 3.2 Hexes | 2 3 | 3.2 Summonings | 2 3 | 3.2 Necromancy | 2 3 | 3.2 Translocations | 2 3 | 3.2 Forgecraft | 2 3 | 3.2 Fire Magic | 2 3 | 3.2 Ice Magic | 2 3 | 3.2 Air Magic | 2 3 | 3.2 Earth Magic | 2 3 | 3.2 Alchemy | 2 3 | 3.2 Invocations | 2 3 4 | 4.3 Evocations | 2 3 | 3.9 Shapeshifting | 2 3 | 3.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 2 | 6 || 8 Melee: Double sword | 3 | 9 || 12 Bite | | 1 || 1 Drink: Experience | 1 | || 1 Armour: Plate armour | | 4 || 4 Dodge: Dodged | | 1 || 1 Block: Kite shield | 7 | 13 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 138 | 128 | 10 | 20 | 0 | 1 | 138.0 | Dungeon | 138 | 128 | 10 | 20 | 0 | 1 | 138.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 138 daAuts