scn09050 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (6, 9, D) a +0 buckler a +0 scale mail a +0 long sword (61, 0, D) a staff of alchemy (unseen) (61, 2, D) a +0 halberd (61, 8, D) a +1 ring mail of cold resistance (unseen) (61, 11, D) a +0 dire flail (61, 16, D) a +2 scale mail of fire resistance (unseen) (61, 19, D) a water moccasin corpse (61, 26, D) a staff of cold (unseen) (62, 2, D) a +0 halberd (62, 3, D) a +0 flail (62, 16, D) a +1 leather armour of positive energy (unseen) (62, 17, D) the amulet "Ducorhap" {Wildshape rN+} [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5) rN+: It protects you from negative energy. (62, 26, D) an amulet of guardian spirit (63, 0, D) a +6 ring of intelligence (63, 8, D) a staff of earth (unseen) (63, 16, D) a parchment of Enfeeble (63, 17, D) a +2 halberd of flaming (unseen) (63, 26, D) a staff of fire (unseen) (63, 27, D) a +5 ring of evasion (63, 29, D) the +4 plate armour "Pumuf" {rF+ Will+ Regen+ MP+9} rF+: It protects you from fire. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. MP+9: It affects your magic capacity (+9). (unseen) (63, 33, D) a book of Blasting (64, 16, D) a +2 war axe of electrocution (unseen) (64, 17, D) a +2 leather armour of willpower (unseen) (64, 21, D) a black mamba corpse a black mamba corpse (64, 26, D) a lightning rod (4/4) (64, 27, D) a +1 war axe of electrocution (unseen) (68, 3, D) a bullfrog corpse (69, 3, D) a jackal corpse (70, 8, D) a +1 heavy orcbow (unseen) (70, 12, D) an ugly thing corpse (70, 32, D) a swamp drake corpse (71, 8, D) a +3 orcbow of flaming (71, 12, D) a shapeshifter corpse (71, 17, D) a +0 short sword (71, 19, D) a +2 shortbow of flaming (still there?) a +0 plate armour (still there?) an orc corpse (still there?) (71, 20, D) a +0 short sword an orc corpse (71, 21, D) a +0 flail (71, 26, D) a +1 orcbow of draining (unseen) (71, 32, D) an acid dragon corpse (72, 9, D) a +2 war axe of freezing (72, 16, D) a +0 dagger (72, 17, D) a +5 spectral lajatang (unseen) (72, 19, D) a +0 glaive a +0 plate armour an orc corpse (72, 26, D) a +3 plate armour of poison resistance (unseen) (72, 32, D) a wyvern corpse (73, 16, D) a +2 robe of willpower (unseen) (73, 17, D) a staff of fire (unseen) (73, 19, D) the +4 halberd "Eviscerator" {protect, Will+ rCorr Int+3} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). an orc corpse (73, 20, D) a +0 falchion a +0 leather armour an orc corpse (73, 27, D) a staff of cold (unseen) (74, 2, D) a +0 club (75, 2, D) a +0 dagger