scn09050 the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 4 scrolls of amnesia (7, 7, D) 5 potions of magic (10, 4, D) the quill talisman of Sin {Fly rPois Stlth-} [quill talisman] Fly: It grants you flight. rPois: It protects you from poison. Stlth-: It makes you less stealthy. an inkwell talisman a lupine talisman a blade talisman a serpent talisman a spider talisman a wellspring talisman a fortress talisman (10, 5, D) a ring of flight (11, 0, D) the +7 mace of Variability {chaos, chaos arc} the +9 sword of Power {lifebolt} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +6 shillelagh "Devastator" {shatter} the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. the +10 dark maul {heavy} the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. (67, 0, D) the +6 mace of Garae {flame, ^Fragile rN+ Int+6} ^Fragile: It will be destroyed if unequipped. rN+: It protects you from negative energy. Int+6: It affects your intelligence (+6). (unseen) (68, 0, D) a ring of resist corrosion (69, 0, D) the +4 scale mail "Luczuc" {Will++} Will++: It greatly increases your willpower. (unseen) (73, 1, D) a +1 short sword of electrocution (75, 1, D) a +4 falchion of flaming