schets the Dungeon [Shop] Bathrares's Book Emporium a parchment of Passwall (105 gold) a parchment of Volatile Blastmotes (105 gold) a parchment of Sandblast (48 gold) a parchment of Mercury Arrow (69 gold) a parchment of Searing Ray (69 gold) a parchment of Momentum Strike (69 gold) a parchment of Gloom (105 gold) a parchment of Slow (48 gold) a parchment of Freeze (48 gold) a parchment of Static Discharge (69 gold) [Shop] Viryirr's Antique Weapon Shoppe a +2 dire flail of holy wrath (588 gold) a +1 short sword of venom (296 gold) a +0 spear of freezing (207 gold) a +0 short sword (84 gold) a +0 quarterstaff (140 gold) a +0 sling (42 gold) a +0 sling (42 gold) a +0 club (14 gold) [Shop] Woucvik's Weapon Shoppe 5 silver javelins (450 gold) a +0 dagger (20 gold) a +0 hand axe (30 gold) a +0 falchion of flaming (74 gold) 3 poisoned darts (18 gold) the +9 staff of Olgreb {rPois∞} (1000 gold) Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. It cannot be enchanted further. a +0 club (5 gold) a +0 sling (15 gold) [Shop] Miewnudd's Antique Weapon Shoppe a +0 club (12 gold) a +2 shortbow of flaming (435 gold) a +0 war axe (87 gold) a +0 spear (75 gold) a +0 club (12 gold) a +0 sling (37 gold) a +0 dagger (50 gold) a +0 long sword (87 gold) a +0 club (12 gold) a +0 short sword (75 gold) a +3 heavy spear (560 gold) [Shop] Fuassy's Distillery a potion of heal wounds (104 gold) a potion of lignification (39 gold) a potion of attraction (39 gold) a potion of heal wounds (104 gold) a potion of heal wounds (104 gold) [Shop] Piefah's Jewellery Emporium a +6 ring of dexterity (504 gold) an amulet of the acrobat (unknown) (420 gold) a quill talisman (105 gold) an amulet of faith (unknown) (560 gold) an amulet of regeneration (unknown) (420 gold) a ring of resist corrosion (unknown) (280 gold) the ring of Quh Nym {*Slow rCorr Str+6 Int+4 SInv} (778 gold) [ring of strength] *Slow: It may slow you when you take damage. rCorr: It protects you from acid and corrosion. Str+6: It affects your strength (+6). Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. the death talisman of Ru {*Silence rElec rCorr Str+2} (2205 gold) [talisman of death] *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). a +6 ring of strength (504 gold) [Shop] Ciacseuss's Distillery a potion of curing (33 gold) a potion of might (44 gold) a potion of attraction (33 gold) a potion of might (44 gold) a potion of brilliance (44 gold) a potion of curing (33 gold) [Shop] Jeupob's Antique Weapon Shoppe a +0 vampiric trident (275 gold) a +0 dagger (44 gold) a +0 war axe (77 gold) a +0 flail (77 gold) a +0 hand axe (66 gold) a +0 orcbow of flaming (202 gold) a +0 dagger (44 gold) [Shop] Lemiyxuh's Book Shop a parchment of Confusing Touch (114 gold) a parchment of Arcjolt (239 gold) a parchment of Tukima's Dance (114 gold) a parchment of Dispel Undead (169 gold) a parchment of Sigil of Binding (114 gold) a parchment of Slow (52 gold) a parchment of Shock (52 gold) a parchment of Static Discharge (75 gold) a parchment of Alistair's Intoxication (239 gold) a parchment of Lee's Rapid Deconstruction (239 gold) a parchment of Summon Seismosaurus Egg (169 gold) a parchment of Flame Wave (169 gold) a parchment of Hellfire Mortar (426 gold) a parchment of Call Canine Familiar (114 gold) [Shop] Koemanef's Antique Armour Emporium the +0 pair of boots of the Guild-Master {Int+2} (486 gold) Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +1 pair of boots (356 gold) a +0 leather armour (62 gold) a +0 robe (27 gold) a +0 ring mail (124 gold) a +0 leather armour (62 gold) a +0 pair of boots (139 gold) a +0 scale mail of cold resistance (341 gold) a +0 chain mail (186 gold) [Shop] Gatwenk's General Store a +1 ring mail of fire resistance (176 gold) a parchment of Polar Vortex (572 gold) a +1 scimitar of holy wrath (195 gold) a book of Blood (392 gold) a condenser vane (440 gold) a parchment of Ozocubu's Armour (96 gold) [Shop] Vywyrch's Distillery a potion of invisibility (104 gold) 2 potions of magic (208 gold) a potion of heal wounds (104 gold) a potion of might (52 gold) a potion of lignification (39 gold) a potion of attraction (39 gold) a potion of curing (39 gold) [Shop] Vaef's Distillery a potion of curing (33 gold) a potion of lignification (33 gold) a potion of berserk rage (55 gold) a potion of lignification (33 gold) a potion of attraction (33 gold) a potion of mutation (88 gold) a potion of brilliance (44 gold) a potion of curing (33 gold) [Shop] Badef's Jewellery Boutique the ring of Meameac {rCorr Wiz Slay+5} (890 gold) [ring of wizardry] rCorr: It protects you from acid and corrosion. Wiz: It increases the success rate of your magical spells. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). a +6 ring of dexterity (504 gold) a scarab talisman (175 gold) a ring of protection from fire (350 gold) a sanguine talisman (420 gold) a ring of protection from cold (350 gold) an amulet of regeneration (unknown) (420 gold) a ring of flight (245 gold) a ring of flight (245 gold) [Shop] Idghawyxur's Magic Scroll Shoppe a parchment of Passwall (114 gold) a scroll of enchant armour (97 gold) a scroll of enchant armour (97 gold) [Shop] Ihedghi's Jewellery Shop the ring "Rarine" {rN++ Will- Dex+8 Slay+3} (727 gold) [ring of dexterity] rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. Dex+8: It affects your dexterity (+8). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a ring of positive energy (220 gold) a ring of poison resistance (unknown) (220 gold) a +4 ring of protection (unknown) (396 gold) an amulet of chemistry (330 gold) a +4 ring of protection (unknown) (396 gold) a ring of protection from fire (275 gold) a maw talisman (165 gold) a +4 ring of protection (unknown) (396 gold) [Shop] Xoiriy's Jewellery Emporium a quill talisman (97 gold) a ring of resist corrosion (unknown) (260 gold) the ring "Fum Doj" {^Contam Fly rF+++ rC- SInv} (664 gold) [ring of flight] ^Contam: It causes magical contamination when unequipped. Fly: It grants you flight. rF+++: It renders you almost immune to fire. rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. a spore talisman (162 gold) a +6 ring of dexterity (468 gold) a ring of protection from fire (325 gold) a ring of resist corrosion (unknown) (260 gold) a +5 ring of evasion (unknown) (468 gold) a ring of protection from cold (325 gold) an amulet of chemistry (390 gold) a ring of see invisible (195 gold) [Shop] Urchoomm's Distillery a potion of moonshine (12 gold) [Shop] Qedoupp's Distillery a potion of enlightenment (70 gold) 2 potions of moonshine (28 gold) a potion of moonshine (14 gold) a potion of curing (42 gold) [Shop] Gyxolem's Armour Shop a +2 cloak of poison resistance (259 gold) a +0 leather armour (28 gold) a +0 chain mail (84 gold) a +0 chain mail (84 gold) the +0 robe "Ephearib" {*Silence Str+5} (179 gold) *Silence: It may silence you when you take damage. Str+5: It affects your strength (+5). It cannot be enchanted further. a +2 scale mail of resonance (273 gold) the +4 robe of the Hart {Will+ Dex+4} (586 gold) Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 ring mail (56 gold) a +0 ring mail (56 gold) a +0 pair of gloves (63 gold) [Shop] Pebleu's Distillery a potion of lignification (33 gold) [Shop] Diqeisuo's Distillery a potion of lignification (33 gold) a potion of resistance (110 gold) a potion of moonshine (11 gold) a potion of curing (33 gold) a potion of brilliance (44 gold) 2 potions of cancellation (unknown) (176 gold) a potion of brilliance (44 gold) 2 potions of heal wounds (176 gold) a potion of curing (33 gold) a potion of curing (33 gold) a potion of berserk rage (55 gold) (1, 2, D) a human skeleton (2, 16, D) a dire elephant skeleton (3, 42, D) a +0 mace (still there?) a scroll of enchant weapon (still there?) a staff of conjuration (still there?) (4, 42, D) a +0 whip a +0 whip a +6 ring of dexterity (6, 31, D) a +0 scimitar of holy wrath (6, 37, D) a wand of digging (5) (6, 42, D) a +0 triple crossbow a +4 devious rapier (7, 32, D) a +3 scale mail of resonance (7, 42, D) a parchment of Tukima's Dance a staff of necromancy (8, 21, D) a death yak skeleton (8, 22, D) a blink frog skeleton (9, 22, D) a death yak skeleton (11, 42, D) a +2 leather armour of fire resistance a +5 hand cannon of flaming (12, 19, D) a +0 chain mail a +4 great sword of flaming a maw talisman (12, 64, D) a +0 war axe a staff of cold a staff of alchemy (14, 53, D) 5 large rocks (15, 52, D) a +1 bardiche of flaming (still there?) +2 fire dragon scales (still there?) (15, 53, D) a +4 battleaxe a +3 hand cannon a +0 plate armour a demonspawn skeleton (15, 55, D) a +3 hand cannon a +5 battleaxe a +0 plate armour (16, 52, D) a +1 glaive of flaming +0 fire dragon scales an oni skeleton (16, 55, D) 5 large rocks (16, 65, D) a rimehorn talisman (17, 15, D) a blink frog skeleton (17, 24, D) a black mamba skeleton (17, 35, D) a swamp drake corpse (skeletalised by now) (17, 53, D) 4 large rocks (17, 54, D) 3 large rocks a stone giant skeleton (18, 2, D) a +0 long sword of holy wrath an elf skeleton (18, 45, D) a +0 orcbow (19, 10, D) a +0 robe a +0 dagger a human skeleton (20, 10, D) a +0 athame a +0 robe (20, 60, D) a ring of protection from cold (still there?) the +0 robe "Paihon" {Str+3} (still there?) Str+3: It affects your strength (+3). It cannot be enchanted further. (21, 14, D) a rime drake skeleton (21, 49, D) the +3 giant club "Skullcrusher" {speed, Str+7} Str+7: It affects your strength (+7). It cannot be enchanted further. an iron giant skeleton (21, 50, D) a +0 great mace a +0 great mace (24, 1, D) a +0 pair of gloves (24, 2, D) a +0 dagger (24, 46, D) the orb of Dispater {+Damnation *Corrode AC+5} +Damnation: It grants the ability to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. *Corrode: It may corrode you when you take damage. AC+5: It affects your AC (+5). (24, 47, D) a +1 hand axe of sundering a +1 long sword of electrocution a staff of fire (25, 47, D) the cold staff of Eternal War {rElec rC+ rN+ Str-5 Necro Ice} [staff of cold] rElec: It insulates you from electricity. rC+: It protects you from cold. rN+: It protects you from negative energy. Str-5: It affects your strength (-5). Necro: It increases the power of your Necromancy spells. Ice: It increases the power of your Ice spells. a +1 short sword of holy wrath (25, 50, D) a +2 morningstar of pain a +5 spectral lajatang (25, 60, D) a +2 long sword of holy wrath (26, 11, D) a +0 robe a +0 flail an orc skeleton (26, 46, D) a staff of alchemy a +1 troll leather armour (27, 2, D) a +0 robe a +2 scimitar (29, 7, D) a +0 club (29, 8, D) a +0 club an orc skeleton (29, 24, D) a death drake skeleton (29, 42, D) 6 silver javelins (29, 48, D) 5 silver javelins (29, 50, D) a +0 leather armour (30, 3, D) a +0 leather armour a +0 hand axe an orc skeleton (30, 4, D) a +0 ring mail a +0 battleaxe an orc skeleton (30, 22, D) a +0 chain mail 7 javelins a +1 double sword the orc skeleton of Urug (31, 3, D) a +0 scale mail a +0 short sword an orc skeleton (31, 18, D) an electric eel skeleton (31, 34, D) a +0 robe a -1 trident of freezing (31, 64, D) a quad damage (32, 2, D) a +0 robe a +0 dire flail (32, 4, D) a +0 robe a +0 dagger a +0 robe a +0 dagger an orc skeleton an orc skeleton (32, 19, D) a hydra skeleton (32, 45, D) a +0 trishula of holy wrath (still there?) a +0 tower shield (still there?) (33, 3, D) a +0 plate armour a +0 war axe (33, 9, D) a +0 giant club (33, 28, D) a dream sheep skeleton (34, 0, D) a +0 dagger (34, 2, D) a +0 robe a +0 dagger an orc skeleton (34, 3, D) a +0 leather armour a +0 short sword a +1 dagger an orc skeleton (34, 4, D) a +0 whip of pain (34, 8, D) a +0 giant club an ogre skeleton (34, 60, D) a +0 chain mail a +0 great sword a +0 plate armour a +1 heavy war axe (35, 3, D) a +0 robe a +0 dagger an orc skeleton (35, 61, D) a +0 robe a +0 scimitar (36, 3, D) a +0 falchion an orc skeleton (36, 8, D) a +0 giant spiked club an ogre skeleton (36, 21, D) a sea snake skeleton (36, 42, D) 3 silver javelins (36, 48, D) 3 silver javelins (38, 8, D) a +0 dire flail a +0 giant club (38, 42, D) a +0 scimitar (40, 10, D) a +0 giant club a +0 giant club a two-headed ogre skeleton (40, 18, D) the +1 ring mail "Piylir" {+Inv Stlth+} +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 pair of boots a +3 spear (40, 19, D) a +7 plate armour of ponderousness a +0 tower shield (40, 42, D) the +2 robe "Ugefoneo" {Str+4} Str+4: It affects your strength (+4). It cannot be enchanted further. (40, 43, D) a +0 halberd (40, 59, D) a +0 robe a +0 scimitar a +0 kite shield a +0 cloak a +3 war axe (40, 65, D) a +3 longbow of flaming a +0 barding of fire resistance the centaur skeleton of Nessos (41, 5, D) a +0 robe a +0 devious dagger a +0 buckler a +0 scale mail a +0 long sword a +0 robe a +0 scimitar an elf skeleton an elf skeleton (41, 11, D) a +0 robe a +0 giant club (41, 18, D) the air staff "Vuanwyos" {rElec rC- Str+6 SInv Air} [staff of air] rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Str+6: It affects your strength (+6). SInv: It lets you see invisible. Air: It increases the power of your Air spells. a +0 whip (41, 19, D) a +3 scimitar of holy wrath a +0 leather armour a +0 ring mail (41, 21, D) 12 large rocks (41, 23, D) a +0 quarterstaff a +0 robe (41, 24, D) a spriggan skeleton (42, 4, D) a +0 robe a +0 short sword an elf skeleton (43, 5, D) a +0 ring mail a +0 dagger (43, 19, D) a +0 scale mail a +0 great mace of holy wrath (43, 21, D) a +0 hand axe (44, 56, D) a +0 longbow of flaming (45, 13, D) a +0 leather armour a +0 club (45, 19, D) a +0 scale mail a +1 great sword of freezing the human skeleton of Donald (45, 21, D) a +0 robe a +0 long sword (45, 28, D) a +0 robe a +2 dagger of flaming (45, 43, D) a +0 plate armour a +2 great sword (45, 56, D) a +1 longbow of flaming (45, 64, D) a +0 arbalest a +0 arbalest a yaktaur skeleton (45, 65, D) a +1 heavy arbalest a yaktaur skeleton (46, 22, D) a +0 whip (46, 23, D) a +0 chain mail a +0 hand axe (46, 45, D) a +4 demon trident of venom (still there?) a +3 leather armour of cold resistance (still there?) a +8 vampiric demon whip (still there?) (48, 1, D) a +2 robe of cold resistance an elf corpse (skeletalised by now) (48, 3, D) a +2 robe of resistance (48, 5, D) a +1 robe of cold resistance (48, 29, D) a +0 dagger (48, 30, D) a +0 dagger a spriggan skeleton (49, 1, D) a +1 robe of poison resistance a +1 robe of cold resistance (49, 3, D) a +0 longbow a +2 chain mail of poison resistance an elf corpse (skeletalised by now) (49, 5, D) an elf corpse (skeletalised by now) (49, 20, D) a +0 arbalest (49, 29, D) a +0 dagger (49, 30, D) a +0 dagger (49, 42, D) a +1 battleaxe of pain a +2 plate armour of fire resistance a +2 heavy flail (50, 66, D) a +0 dire flail (51, 5, D) a +1 robe of poison resistance (51, 22, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (52, 43, D) a +0 mace (53, 13, D) a +0 robe (53, 24, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (53, 26, D) a +0 glaive (53, 45, D) a +0 great mace a +0 chain mail (53, 54, D) an electric eel corpse (skeletalised by now) (53, 65, D) a +0 quick blade a +0 quick blade a +0 leather armour a +0 rapier a +0 rapier a +0 leather armour an elf skeleton (54, 13, D) a +0 dagger of electrocution (54, 18, D) a +3 scimitar of flaming (54, 32, D) a potion of moonshine (55, 26, D) a +0 arbalest (55, 64, D) a +0 rapier a +0 rapier a +0 leather armour an elf skeleton (55, 65, D) a +0 rapier a +0 rapier a +0 leather armour (56, 1, D) a +0 spear of venom the earth staff of Codwirud {rPois rF++ rN+ Int-5 Earth} [staff of earth] rPois: It protects you from poison. rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Int-5: It affects your intelligence (-5). Earth: It increases the power of your Earth spells. (56, 5, D) a +3 heavy spear a staff of alchemy (57, 1, D) a +2 spear of freezing (57, 2, D) the +3 leather armour of Free Expression {rN+ Regen+ rCorr Str+4} rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). It cannot be enchanted further. a staff of earth (57, 4, D) the air staff "Ucaxkuani" {rElec rCorr Str+6 Summ Fire Air} [staff of air] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str+6: It affects your strength (+6). Summ: It increases the power of your Summonings spells. Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. (57, 5, D) a +2 leather armour of fire resistance a staff of fire a +4 falchion of valour (58, 63, D) a +10 club of venom (60, 1, D) a staff of earth (60, 4, D) the +9 chain mail "Imohiw" {Death, Dex+2 Stlth+} Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (60, 6, D) the +7 great sword of Nuluc {freeze, Fly rF+ rC- SInv} Fly: It grants you flight. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. It cannot be enchanted further. (60, 20, D) a +2 heavy morningstar a +1 tower shield of reflection (60, 22, D) a +2 flail of protection (unseen) (60, 40, D) a +0 plate armour a +2 long sword (60, 41, D) a +0 chain mail (still there?) a +4 broad axe (still there?) a human skeleton (still there?) (60, 50, D) a +0 cloak (60, 59, D) the +2 robe of Birdsong {^Drain rF+ Slay+4} ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). It cannot be enchanted further. (61, 1, D) a +2 dire flail of draining (61, 3, D) a staff of fire (61, 4, D) a staff of fire (61, 5, D) a +0 dagger (61, 6, D) a ring of see invisible (61, 7, D) the +1 sling of Abomination {flame, rN+ Dex+3} rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (61, 40, D) a +0 plate armour a +1 broad axe of flaming (61, 41, D) a +0 chain mail a +1 halberd a human skeleton (61, 51, D) a guardian sphinx skeleton (62, 2, D) a +2 leather armour of cold resistance (62, 3, D) a +1 sling of flaming (62, 5, D) the +10 hand axe "Cisk" {flame, Bane Str+2 Int+3 Stlth+} Bane: It inflicts you with a random bane when you equip it. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (62, 6, D) a +4 glaive of entangling (62, 12, D) a glowing shapeshifter skeleton (62, 27, D) a +0 shortbow a centaur skeleton (62, 31, D) a +2 halberd of protection (62, 34, D) a +3 short sword of speed (unseen) (63, 30, D) a +1 halberd of venom (63, 63, D) a +1 great sword of flaming (64, 4, D) a +0 orcbow (64, 7, D) a glowing shapeshifter skeleton (64, 32, D) a +1 heavy trident (64, 63, D) a +0 battleaxe of freezing (65, 5, D) a +0 mace (66, 4, D) a +0 war axe of electrocution (unseen) (66, 5, D) 4 large rocks (66, 6, D) a +0 great sword of venom a +2 chain mail of cold resistance (66, 7, D) a +2 battleaxe of freezing (67, 2, D) a +2 battleaxe of freezing (67, 3, D) a +0 heavy spear (still there?) a +2 scale mail of poison resistance (still there?) a +1 tower shield of positive energy (still there?) (67, 5, D) a +1 long sword of flaming (still there?) a +0 plate armour of fire resistance (still there?) a +1 tower shield of reflection (still there?) (67, 6, D) a +2 battleaxe of freezing (67, 59, D) a +0 whip a +0 cloak (68, 1, D) a +0 vampiric dire flail a +0 chain mail of poison resistance (68, 2, D) a +2 heavy spear (still there?) a +2 scale mail of poison resistance (still there?) a +2 kite shield of protection (still there?) (68, 3, D) a +1 great mace of pain a +0 chain mail of poison resistance (68, 4, D) a +2 battleaxe of freezing (68, 5, D) a +2 heavy spear (still there?) a +2 plate armour of fire resistance (still there?) a +2 kite shield of protection (still there?) (68, 27, D) a +0 pair of gloves (68, 35, D) a +0 quarterstaff (68, 59, D) a +0 rapier a +0 cloak (69, 1, D) a +2 great sword of venom a +2 chain mail of poison resistance (69, 2, D) a +2 short sword of electrocution a +1 chain mail of poison resistance a +0 tower shield of positive energy (69, 3, D) a +1 short sword of electrocution (still there?) a +0 scale mail of cold resistance (still there?) a +1 tower shield of positive energy (still there?) (69, 4, D) a +2 vampiric dire flail a +0 scale mail of cold resistance (69, 5, D) a +2 great mace of pain a +2 chain mail of poison resistance (69, 38, D) a +0 robe a +0 athame (69, 43, D) a +0 dagger (70, 1, D) a +2 short sword of electrocution a +2 chain mail of poison resistance a +1 kite shield of protection (70, 2, D) a +3 war axe of freezing (still there?) a +0 chain mail of cold resistance (still there?) a +0 tower shield of reflection (still there?) (70, 4, D) a +1 vampiric dire flail a +2 scale mail of cold resistance (70, 5, D) a +2 war axe of freezing (still there?) a +0 chain mail of cold resistance (still there?) a +0 tower shield of reflection (still there?) (70, 16, D) a +4 great sword of electrocution (71, 38, D) a +0 dire flail (71, 48, D) a staff of conjuration (71, 49, D) a ring of positive energy (71, 61, D) a +0 dagger a +0 cloak (71, 66, D) a +0 whip a +0 cloak (72, 16, D) a staff of earth (72, 49, D) a ring of protection from cold (72, 51, D) a +2 flail of protection (72, 61, D) a +0 whip a +0 cloak a white draconian skeleton (72, 64, D) a +4 demon trident of electrocution a +0 short sword a +0 cloak a yellow draconian corpse (skeletalised by now) (73, 25, D) a +1 arbalest of chaos (unseen) (73, 49, D) the +8 orange crystal plate armour {Archmagi, Int+3 Clar} Int+3: It affects your intelligence (+3). Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (73, 50, D) a staff of air (unseen) (73, 51, D) a +2 antimagic athame (unseen) (74, 16, D) a +0 ring mail (75, 12, D) a shadow dragon skeleton (75, 13, D) a +0 spear a +0 robe (75, 14, D) +0 shadow dragon scales a shadow dragon skeleton (76, 16, D) 4 large rocks of chaos