Dungeon Sprint DCSS version 0.35-a0-475-gf2f6b638ed (webtiles) character file. Game seed: 12362425081027766304 81 schets the Covert (level 4, -1/21 HPs) Began as a Spriggan Enchanter on June 8, 2026. Drowned by a water elemental (4 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:57 (131 turns). schets the Covert (Spriggan Enchanter) Turns: 131, Time: 00:00:58 Health: -1/21 AC: 2 Str: 3 XL: 4 Next: 19% Magic: 8/11 EV: 16 Int: 17 God: Gold: 11 SH: 0 Dex: 19 Spells: 0/11 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv + (no ring) Will ..... (no ring) Stlth +++++ HPRegen 0.23/turn MPRegen 0.12/turn %: no teleportation @: flooded lungs, very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3, agile 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 11 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Wands a - a wand of flame (1) Scrolls b - a scroll of blinking c - a scroll of enchant weapon {unknown} e - 2 scrolls of torment {unknown} i - 4 scrolls of identify Potions i - 2 potions of invisibility b - a potion of curing w - 2 potions of heal wounds h - a potion of haste g - 2 potions of magic B - a potion of berserk rage M - a potion of mutation f - a potion of lignification {unknown} e - 3 potions of enlightenment Skills: + Level 4.3 Short Blades - Level 2.6 Dodging * Level 9.7 Stealth + Level 4.0 Spellcasting + Level 5.9 Hexes You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Confusing Touch Hex 23% N/A 4% 3 b - Tukima's Dance Hex 23% N/A 4% 3 c - Ensorcelled Hibernat Hex/Ice 26% N/A 7% 2 d - Gloom Hex/Necr 26% N/A 14% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You move with supernatural speed. (Speed+++) You are agile. (Dex +4, Str/Int -1) Message History You feel extremely strange. You feel weaker. You feel agile. You start resting. Magic restored. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. You open the door. You encounter a water elemental. There is an open door to the Ecumenical Temple here. You hit the water elemental. The water elemental is lightly damaged. Casting: Ensorcelled Hibernation (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Ensorcelled Hibernation (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your hands begin to glow red. You hit the water elemental but do no damage. The water elemental is completely immune to your confusing touch! The water elemental is lightly damaged. Your hands stop glowing. The water elemental closely misses you. You barely miss the water elemental. The water elemental is lightly damaged. The water elemental engulfs you. Water floods into your lungs! You hit the water elemental but do no damage. The water elemental is lightly damaged. Your lungs strain for air. The water elemental engulfs you! You barely miss the water elemental. The water elemental is lightly damaged. Your lungs strain for air. * * * LOW HITPOINT WARNING * * * The water elemental closely misses you. You hit the water elemental. The water elemental is lightly damaged. Your lungs strain for air. You die... ▓#'####.....♣ ♣♣.# ▓.†...#....~♣♣♣♣..###+#+## ▓.....#...~~...♣♣.#....... ▓.....#..~~~~♣....'.⌠..... ▓####'#..~≈≈~~~.♣.#...#### ▓[....#.~~≈~~~....#.⌠.# ▓...).#.~≈~~~.....#...# ▓.....#.~~~.......#+### ▓'#####.....@Σ....# ▓.................# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A crimson imp (D) Jessica (D) A human (D) An endoplasm (D) 2 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | schets the Spriggan Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 9/9 MP: 5/5 7 | D | Reached skill level 5 in Stealth 14 | D | Encountered Jessica 17 | D | Killed Jessica 18 | D | Reached skill level 7 in Stealth 18 | D | Reached skill level 5 in Hexes 18 | D | Reached XP level 2. HP: 13/13 MP: 6/6 21 | D | Reached skill level 8 in Stealth 21 | D | Reached XP level 3. HP: 16/16 MP: 8/8 25 | D | Learned a level 3 spell: Confusing Touch 29 | D | Learned a level 3 spell: Tukima's Dance 56 | D | Learned a level 2 spell: Ensorcelled Hibernation 68 | D | Reached skill level 9 in Stealth 68 | D | Reached XP level 4. HP: 17/21 MP: 7/11 76 | D | Learned a level 3 spell: Gloom 86 | D | Gained mutation: You are strong. (Str +4, Int/Dex -1) | [potion of mutation] 87 | D | Lost mutation: You are strong. (Str +4, Int/Dex -1) [potion | of mutation] 87 | D | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 131 | D | Drowned by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_kraken, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 7 8 9 | 9.7 Short Blades | 3 4 | 4.3 Hexes | 5 | 5.9 Spellcasting | 4 | 4.0 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 12 | 6 || 18 Melee: Dagger | 12 | 6 || 18 Cast: Ensorcelled Hiber | 1 | || 1 Confusing Touch | | 1 || 1 Drink: Mutation | | 2 || 2 Stab: Sleeping | 4 | || 4 Armour: Robe | 3 | 2 || 5 Dodge: Dodged | 8 | 2 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 102 | 95 | 7 | 15 | 0 | 1 | 102.0 | Dungeon | 102 | 95 | 7 | 15 | 0 | 1 | 102.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 102 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+