Dungeon Sprint DCSS version 0.35-a0-469-gf07d79d43a (webtiles) character file. Game seed: 10131163465573204233 53 schets the Covert (level 3, 16/16 HPs) Began as a Spriggan Enchanter on June 7, 2026. Quit the game in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:51 (95 turns). schets the Covert (Spriggan Enchanter) Turns: 95, Time: 00:00:51 Health: 16/16 AC: 2 Str: 4 XL: 3 Next: 64% Magic: 8/10 EV: 16 Int: 18 God: Gold: 42 SH: 0 Dex: 15 Spells: 11/11 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv + (no ring) Will ..... (no ring) Stlth ++++ HPRegen 0.22/turn MPRegen 0.12/turn %: no teleportation @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3, poor constitution 1, subdued magic 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 42 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Wands a - a wand of flame (1) Scrolls b - a scroll of blinking c - 2 scrolls of poison {unknown} i - 3 scrolls of identify Potions i - a potion of invisibility b - a potion of curing w - a potion of heal wounds h - a potion of haste g - 2 potions of magic B - a potion of berserk rage d - a potion of lignification {unknown} e - 2 potions of enlightenment Skills: + Level 3.5 Short Blades - Level 2.6 Dodging * Level 8.4 Stealth + Level 4.6 Spellcasting + Level 5.3 Hexes You had 11 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 3% 3 Tukima's Dance Hex 17% N/A 3% 3 Ensorcelled Hibernation Hex/Ice 20% N/A 5% 2 Gloom Hex/Necr 20% N/A 12% 3 Sublimation of Blood Necr 3% N/A 17% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D 1 runed door Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You move with supernatural speed. (Speed+++) Your body sometimes grows weak upon taking damage. Your spells are a little easier to cast, but a little less powerful. Message History You open the door. Found 18 gold pieces and a fizzy inky potion. Found 8 gold pieces and a potion of mutation. There is an open door here. You now have 34 gold pieces (gained 18). M - a potion of mutation; c - a scroll labelled VAOWEMMIULO i - a scroll of identify; M - 2 potions of mutation (gained 1) d - a viscous orange potion M - 3 potions of mutation (gained 1) c - 2 scrolls labelled VAOWEMMIULO (gained 1) i - 3 scrolls of identify (gained 2); M - 5 potions of mutation (gained 2) e - 2 potions of enlightenment You now have 42 gold pieces (gained 8). You flicker for a moment. You feel extremely strange. You feel less energetic. A pair of horns grows on your head! You feel your voice swell to a thunderous volume. You feel extremely strange. You feel more energetic. You voice quiets to a reasonable volume. Vile energies swirl pleasantly through your soul. You feel extremely strange. The horns on your head shrink away. The vile energy swirling through your soul dissipates. You feel your constitution weaken. Your mouth lengthens and hardens into a beak! You feel stupid. You feel extremely strange. Your beak shortens and softens into a mouth. You feel clever. Iridescent scales grow over part of your body. You feel clumsy. Ambient excess energy starts collecting around you. You feel extremely strange. Your iridescent scales disappear. The ambient excess energy around you dissipates. You feel agile. Your connection to magic feels subdued. You flicker back into view. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<.#.@'...♣.♣♣ ▓..#..#....♣.♣ ▓#'####......♣ ▓.....#....~.♣ ▓....†#...~~♣♣♣♣ # ▓.....#..~~~~..♣ .+ ▓####'#..~≈≈~~~♣♣.# ▓..†..#.~~≈~~~....# ▓.....#.~≈~~~.....# There were no monsters in sight! Vanquished Creatures A crimson imp (D) A human (D) 4 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | schets the Spriggan Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 9/9 MP: 5/5 17 | D | Reached skill level 5 in Stealth 61 | D | Reached skill level 6 in Stealth 61 | D | Reached XP level 2. HP: 13/13 MP: 5/7 75 | D | Reached skill level 8 in Stealth 75 | D | Reached skill level 5 in Hexes 75 | D | Reached XP level 3. HP: 16/16 MP: 6/10 90 | D | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 90 | D | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 90 | D | Gained mutation: You read scrolls incredibly loudly when | enemies are in sight. [potion of mutation] 91 | D | Lost mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 91 | D | Lost mutation: You read scrolls incredibly loudly when | enemies are in sight. [potion of mutation] 91 | D | Gained mutation: You can sometimes gain power from killing | poisoned or drained foes. [potion of mutation] 92 | D | Lost mutation: You have a pair of small horns on your head. | [potion of mutation] 92 | D | Lost mutation: You can sometimes gain power from killing | poisoned or drained foes. [potion of mutation] 92 | D | Gained mutation: Your body sometimes grows weak upon taking | damage. [potion of mutation] 92 | D | Gained mutation: You have a beak for a mouth. [potion of | mutation] 92 | D | Gained mutation: You are dopey. (Int -3) [potion of | mutation] 93 | D | Lost mutation: You have a beak for a mouth. [potion of | mutation] 93 | D | Lost mutation: You are dopey. (Int -3) [potion of mutation] 93 | D | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 93 | D | Gained mutation: You are clumsy. (Dex -3) [potion of | mutation] 93 | D | Gained mutation: A shield forms around you when casting | spells or using Invocations. (SH +7) [potion of mutation] 94 | D | Lost mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 94 | D | Lost mutation: A shield forms around you when casting | spells or using Invocations. (SH +7) [potion of mutation] 94 | D | Lost mutation: You are clumsy. (Dex -3) [potion of | mutation] 94 | D | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 95 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_archi, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 | ---------------+-------+----- Stealth | 6 8 | 8.4 Spellcasting | 3 4 | 4.6 Short Blades | 2 3 | 3.5 Hexes | 4 5 | 5.3 Dodging | | 2.6 Action || total ---------------------------++------- Attack: Normal || 24 Melee: Dagger || 24 Drink: Invisibility || 1 Mutation || 5 Stab: Invisible || 2 Sleeping || 2 Armour: Robe || 1 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 71 | 71 | 0 | 0 | 0 | 1 | 71.0 | Dungeon | 71 | 71 | 0 | 0 | 0 | 1 | 71.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 71 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+