Dungeon Sprint DCSS version 0.35-a0-364-g274e6c4f07 (webtiles) character file. Game seed: 4310948475651451141 35 schets the Sneak (level 3, -1/25 HPs) Began as a Djinni Enchanter on May 12, 2026. Slain by a jelly (2 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:28 (64 turns). schets the Sneak (Djinni Enchanter) Turns: 64, Time: 00:00:29 Health: -1/25 AC: 2 Str: 7 XL: 3 Next: 55% Gold: 0 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . (33%) a - +1 dagger rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn %: no teleportation, infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls b - a scroll of blinking Potions i - 2 potions of invisibility b - a potion of curing w - a potion of heal wounds h - a potion of haste B - a potion of berserk rage Skills: + Level 2.5 Short Blades - Level 2.1 Dodging * Level 4.4 Stealth + Level 4.0 Spellcasting - Level 4.0 Conjurations + Level 4.0 Hexes - Level 4.0 Summonings - Level 4.0 Necromancy - Level 4.0 Translocations - Level 4.0 Forgecraft - Level 4.0 Fire Magic - Level 4.0 Ice Magic - Level 4.0 Air Magic - Level 4.0 Earth Magic - Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 36% N/A 4% 2 b - Confusing Touch Hex 18% N/A 9% 3 c - Tukima's Dance Hex 18% N/A 9% 3 d - Gloom Hex/Necr 36% N/A 9% 3 e - Summon Small Mammal Summ 72% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your Hexes skill increases to level 4! Your Summonings skill increases to level 4! Your Necromancy skill increases to level 4! Your Translocations skill increases to level 4! Your Forgecraft skill increases to level 4! Your Fire Magic skill increases to level 4! Your Ice Magic skill increases to level 4! Your Air Magic skill increases to level 4! Your Earth Magic skill increases to level 4! Your Alchemy skill increases to level 4! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Summon Small Mammal wells up from within. Spell assigned to 'e'. Unknown command. You see here a bat corpse. The ogre shouts! The jelly attacks as it pursues you! The jelly hits you. You are splashed with acid! Casting: Ensorcelled Hibernation (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jelly (chance to affect: 60%) The jelly resists with significant effort. * * * LOW HITPOINT WARNING * * * Casting: Ensorcelled Hibernation (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. * * * LOW HITPOINT WARNING * * * The adder hisses angrily. The jelly jiggles. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid. * * * LOW HITPOINT WARNING * * * The jelly attacks as it pursues you! The jelly hits you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +..f.OS†J@r†'...<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see an ogre, a sleepcap, a jelly (ally target), an adder and a friendly quokka (summoned). Vanquished Creatures A hound (D) A dart slug (D) A hobgoblin (D) 2 ball pythons (D) A bat (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | schets the Djinni Enchanter began the quest for the Orb. 0 | D | schets set off with the following spells memorised: | Ensorcelled Hibernation, Confusing Touch, Tukima's Dance, | Gloom. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 7 | D | Reached skill level 1 in Short Blades 29 | D | Reached XP level 2. HP: 15/21 MP: 0/0 55 | D | Encountered an ogre 60 | D | Reached XP level 3. HP: 18/25 MP: 0/0 60 | D | Learned a level 1 spell: Summon Small Mammal 63 | D | HP: 1/25 [acid (5)] 64 | D | Slain by a jelly Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 | ---------------+-------+----- Short Blades | 1 2 | 2.5 Stealth | 3 4 | 4.4 Spellcasting | 3 4 | 4.0 Conjurations | 3 4 | 4.0 Hexes | 3 4 | 4.0 Summonings | 3 4 | 4.0 Necromancy | 3 4 | 4.0 Translocations | 3 4 | 4.0 Forgecraft | 3 4 | 4.0 Fire Magic | 3 4 | 4.0 Ice Magic | 3 4 | 4.0 Air Magic | 3 4 | 4.0 Earth Magic | 3 4 | 4.0 Alchemy | 3 4 | 4.0 Dodging | | 2.1 Action || total ---------------------------++------- Attack: Normal || 22 Melee: Dagger || 22 Cast: Ensorcelled Hiber || 2 Summon Small Mamm || 1 Stab: Sleeping || 2 Armour: Robe || 20 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 62 | 62 | 0 | 25 | 0 | 1 | 62.0 | Dungeon | 62 | 62 | 0 | 25 | 0 | 1 | 62.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 62 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+