Dungeon Crawl Stone Soup version 0.35-a0-291-g0a58930ff6 (webtiles) character file. Game seed: 11762593296570110246 1311 schets the Magician (level 8, -7/52 HPs) Began as a Djinni Conjurer on Apr 21, 2026. Was a Follower of Makhleb. Mangled by a gnoll sergeant ... wielding a +0 trident (17 damage) ... on level 6 of the Dungeon. The game lasted 00:05:11 (5737 turns). schets the Magician (Djinni Conjurer) Turns: 5737, Time: 00:05:11 Health: -7/52 AC: 3 Str: 6 XL: 8 Next: 89% Gold: 309 EV: 11 Int: 23 God: Makhleb [*.....] SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) b - +0 pair of gloves SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.28/turn %: infuse magic (-8 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion (0%) You were on level 6 of the Dungeon. You worshipped Makhleb. Makhleb was aware of your devotion. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 320 gold pieces. You spent 11 gold pieces at shops. Inventory: Armour a - a +0 robe (worn) b - a +0 pair of gloves (worn) d - the +0 kite shield of Honesty {rF+ Str+3 Int+4} (You found it on level 4 of the Dungeon) rF+: It protects you from fire. Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). It cannot be enchanted further. Jewellery c - a ring of wizardry Scrolls c - a scroll of enchant armour {unknown} d - 2 scrolls of revelation {unknown} e - a scroll of teleportation {unknown} h - a scroll of enchant weapon {unknown} k - 2 scrolls of noise {unknown} l - a scroll of immolation {unknown} m - 2 scrolls of identify {unknown} q - a scroll of poison {unknown} u - a scroll of fog {unknown} Potions f - 4 potions of moonshine j - 5 potions of heal wounds {unknown} n - a potion of brilliance {unknown} o - a potion of curing {unknown} p - 2 potions of lignification {unknown} s - a potion of invisibility {unknown} t - a potion of mutation {unknown} v - a potion of attraction {unknown} Skills: + Level 1.5 Fighting + Level 3.0 Dodging + Level 2.3 Stealth + Level 0.8 Shields * Level 7.9 Spellcasting * Level 7.9 Conjurations * Level 7.9 Hexes * Level 7.9 Summonings * Level 7.9 Necromancy * Level 7.9 Translocations * Level 7.9 Forgecraft * Level 7.9 Fire Magic * Level 7.9 Ice Magic * Level 7.9 Air Magic * Level 7.9 Earth Magic * Level 7.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 90% 2d7 1% 2 c - Fulminant Prism Conj/Alch 22% 3d12 2% 4 d - Iskenderun's Mystic Conj/Tloc 45% 2d10 (+2d52% 4 e - Slow Hex 100% N/A 1% 1 f - Ensorcelled Hibernat Hex/Ice 90% N/A 1% 2 g - Tukima's Dance Hex 45% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Gozag Hepliaklqana Makhleb Okawaru Qazlal Xom Yredelemnul Zin The Shining One Shops: D:1 ( D:3 ( D:4 ! Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The gnoll is almost dead. The searing ray hits the gnoll. The gnoll is almost dead. The gnoll sergeant hits you from afar with a +0 trident! The searing ray hits the gnoll sergeant! The gnoll sergeant is heavily wounded. The searing ray hits the gnoll. You kill the gnoll! Makhleb accepts your kill. You can now gain health from killing. The searing ray misses the gnoll. The gnoll sergeant hits you from afar with a +0 trident! The searing ray hits the gnoll sergeant. The gnoll sergeant is heavily wounded. The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll. You kill the gnoll! Makhleb accepts your kill. You finish channelling your searing ray. You encounter a shadow imp. The gnoll sergeant hits you from afar with a +0 trident! The gnoll sergeant hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +0 trident and wearing a +0 scale mail (heavily wounded, 87% to hit) You focus your ray upon the gnoll sergeant. The searing ray hits the gnoll sergeant! The gnoll sergeant is almost dead. The searing ray hits the gnoll! You kill the gnoll! Makhleb accepts your kill. The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The gnoll sergeant hits you from afar with a +0 trident! You die... ######## #......# . #......# ....####......########## ...j)j.@......†......... #..5####......########## . ######## ######## ........ ........ You could see a gnoll sergeant, a gnoll and a shadow imp. Vanquished Creatures Blorkula the orcula (D:6) Sigmund (D:2) A sky beast (D:5) A phantom (D:4) A kobold brigand (D:5) A gnoll sergeant (D:5) 5 vampire bats (D:6) A howler monkey (D:4) 4 bombardier beetles 2 hounds An orc priest (D:3) A jelly (D:6) A clockroach (D:4) 2 iguanas Natasha (D:2) A centaur zombie (D:4) A bullfrog zombie (D:4) 13 gnolls 7 adders A shadow imp (D:5) A hound zombie (D:4) 2 ufetubi (D:5) 4 ribbon worms An adder zombie (D:4) 2 dart slugs 8 orcs 7 endoplasms 3 hobgoblins 13 jackals 2 quokkas 5 ball pythons 7 bats 2 frilled lizards 4 goblins 3 kobolds 10 rats 121 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | schets the Djinni Conjurer began the quest for the Orb. 0 | D:1 | schets set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 35 | D:1 | Found Iziloos's Antique Weapon Shoppe. 238 | D:1 | You are sucked into a shaft and drop 1 floor! 293 | D:2 | Reached XP level 2. HP: 10/21 MP: 0/0 611 | D:2 | Encountered Natasha 616 | D:2 | Killed Natasha 617 | D:2 | Reached XP level 3. HP: 3/25 MP: 0/0 617 | D:2 | Learned a level 1 spell: Slow 738 | D:2 | Encountered Sigmund 752 | D:2 | Killed Sigmund 753 | D:2 | Reached skill level 5 in Spellcasting 753 | D:2 | Reached skill level 5 in Conjurations 753 | D:2 | Reached skill level 5 in Hexes 753 | D:2 | Reached skill level 5 in Summonings 753 | D:2 | Reached skill level 5 in Necromancy 753 | D:2 | Reached skill level 5 in Translocations 753 | D:2 | Reached skill level 5 in Forgecraft 753 | D:2 | Reached skill level 5 in Fire Magic 753 | D:2 | Reached skill level 5 in Ice Magic 753 | D:2 | Reached skill level 5 in Air Magic 753 | D:2 | Reached skill level 5 in Earth Magic 753 | D:2 | Reached skill level 5 in Alchemy 753 | D:2 | Reached XP level 4. HP: 11/31 MP: 0/0 753 | D:2 | Reached XP level 5. HP: 13/36 MP: 0/0 753 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 753 | D:2 | Reached XP level 6. HP: 15/41 MP: 0/0 1675 | D:1 | Found a faded altar of an unknown god. 2541 | D:3 | Found Ise Wuss's Weapon Boutique. 2868 | D:4 | Reached XP level 7. HP: 11/46 MP: 0/0 2868 | D:4 | Learned a level 3 spell: Tukima's Dance 3313 | D:4 | Reached skill level 1 in Fighting 3578 | D:4 | Found a statue of an orb of winter. 3590 | D:4 | Identified the death talisman of the Unbroken {rF+ rC+ | Str+2} 3796 | D:4 | Found Dylitzid's Distillery. 3802 | D:4 | Bought a potion of moonshine for 11 gold pieces 3840 | D:4 | Found a statue of an orb of winter. 3842 | D:4 | Found a staircase to the Ecumenical Temple. 3850 | D:4 | Identified the +0 kite shield of Honesty {rF+ Str+3 Int+4} 3856 | Temple | Entered the Ecumenical Temple 3865 | Temple | Became a worshipper of Makhleb the Destroyer 3994 | D:5 | Entered Level 5 of the Dungeon 4130 | D:5 | Reached XP level 8. HP: 12/52 MP: 0/0 4576 | D:5 | Found a shimmering altar of Xom. 4600 | D:5 | Found a faded altar of an unknown god. 4600 | D:5 | Found an iron altar of Okawaru. 4608 | D:5 | Found a faded altar of an unknown god. 4614 | D:5 | Found a stormy altar of Qazlal. 5257 | D:6 | Found a snail-covered altar of Cheibriados. 5301 | D:6 | Encountered Blorkula the orcula 5322 | D:6 | Killed Blorkula the orcula 5734 | D:6 | Reached * piety under Makhleb 5737 | D:6 | Mangled by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_loops_ring, serial_shops, nicolae_shop_targeted, shapermc_ecumenical_altar_pompeii, minmay_misc_feat_nine_boxes D:2: layout_basic, uniq_natasha, uniq_sigmund D:3: layout_basic, serial_shops, nicolae_shop's_first_dollar D:4: layout_cave_pools, minmay_temple_entry_ruins, serial_undead, serial_undead_a, serial_undead_b, serial_undead_f, serial_shops, nicolae_square_shop, chequers_serial_rivers_micro_b D:5: minmay_octagon_keep, layout_basic, mainiacjoe_overflow_alcove_4, chequers_temple_overflow_minitemple, minmay_holes, grunt_ministairs_14 D:6: layout_basic, lemuel_coloured_pillars_altar, nicolae_ru_awakened_eye, uniq_blorkula_the_orcula Temple: hellmonk_temple_flake Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 4 5 6 7 | 7.9 Conjurations | 4 5 6 7 | 7.9 Hexes | 4 5 6 7 | 7.9 Summonings | 4 5 6 7 | 7.9 Necromancy | 4 5 6 7 | 7.9 Translocations | 4 5 6 7 | 7.9 Forgecraft | 4 5 6 7 | 7.9 Fire Magic | 4 5 6 7 | 7.9 Ice Magic | 4 5 6 7 | 7.9 Air Magic | 4 5 6 7 | 7.9 Earth Magic | 4 5 6 7 | 7.9 Alchemy | 4 5 6 7 | 7.9 Stealth | 2 | 2.3 Fighting | 1 | 1.5 Dodging | 3 | 3.0 Shields | | 0.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | | 1 || 1 Melee: Unarmed | | | 1 || 1 Cast: Magic Dart | 34 | 80 | 74 || 188 Searing Ray | 6 | 3 | 10 || 19 Iskenderun's Myst | | 3 | 20 || 23 Fulminant Prism | | 1 | 4 || 5 Armour: Robe | 6 | 9 | 34 || 49 Dodge: Dodged | 3 | 2 | 43 || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5746 | 5531 | 215 | 1392 | 3597 | 7 | 820.9 | Dungeon | 5727 | 5520 | 207 | 1392 | 3597 | 6 | 954.5 | Temple | 19 | 11 | 8 | 0 | 0 | 1 | 19.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1312 daAuts D:5: 1229 daAuts D:2: 1196 daAuts D:1: 945 daAuts D:4: 529 daAuts D:6: 514 daAuts Temple: 19 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Makhleb | 0 | 38725 | 15 | 23 | 0 | 0 | 0 | 8 | 8 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Makhleb Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 0 | 17 || 17 Kill Undead | 0 | 0 | 1 || 1 Kill Demon | 0 | 0 | 2 || 2 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 0 | 27 || 27 Kill Undead | 0 | 0 | 1 || 1 Kill Demon | 0 | 0 | 3 || 3 ----------------------+-------+-------+-------++-------