schets the Dungeon (0, 0, D) a +6 ring of evasion (0, 1, D) a +6 ring of intelligence (0, 2, D) +5 acid dragon scales (unseen) (0, 3, D) +5 acid dragon scales (unseen) (0, 4, D) a +6 demon whip (0, 5, D) a +6 demon blade (0, 43, D) a river rat skeleton (1, 0, D) a ring of wizardry (1, 1, D) a +6 ring of dexterity (1, 2, D) a +7 chain mail (unseen) (1, 3, D) a +4 chain mail of archery (unseen) (1, 4, D) a +6 demon whip (1, 5, D) a +6 giant spiked club (1, 42, D) a +0 short sword (1, 43, D) a +0 orcbow a centaur skeleton (2, 0, D) a +6 ring of evasion (2, 1, D) a +6 ring of intelligence (2, 2, D) a +1 robe of willpower (unseen) (2, 3, D) a +2 cloak (unseen) (2, 4, D) a +6 battleaxe (2, 29, D) 10 stones (2, 42, D) a +0 dagger of protection a +0 robe (3, 2, D) +8 golden dragon scales (unseen) (3, 3, D) a +3 great sword of venom (3, 4, D) the +0 executioner's axe of the Crawling Thing {heavy, Fly Will+ Dex+5 SInv} Fly: It grants you flight. Will+: It increases your willpower. Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. It can be maximally enchanted to +9. (3, 16, D) a +0 long sword a +0 flail a +0 mace a +0 robe (3, 17, D) a +0 robe a ghoul corpse (skeletalised by now) (3, 18, D) a +0 short sword a +0 halberd of pain a ghoul corpse (skeletalised by now) (3, 19, D) a +0 hand axe a +0 scimitar a +0 trident (3, 20, D) a +0 glaive a +0 robe a +1 robe of positive energy a +0 halberd a +0 war axe a +0 glaive a ghoul corpse (skeletalised by now) (3, 21, D) a +0 war axe (3, 35, D) a +5 flail of concussion a +0 ring mail (3, 42, D) a +0 dagger a +2 robe of fire resistance a +0 whip a +0 leather armour (3, 43, D) a +0 dagger (still there?) 3 poisoned darts (still there?) a +0 hand axe (still there?) a kobold skeleton (still there?) an orc skeleton (still there?) (4, 15, D) a +0 pair of boots (4, 16, D) a +0 robe (4, 17, D) a +0 robe a +1 trident of flaming (4, 18, D) a +0 robe a +0 morningstar a +0 chain mail (4, 19, D) a +0 war axe a +0 short sword (4, 22, D) a +0 leather armour (4, 34, D) a +0 club a +0 dagger a jackal skeleton (5, 0, D) a parchment of Passwall (5, 1, D) the +0 chain mail of Wu Jian's Vengeance {Command, -Tele rPois Str+5 Dex+4} -Tele: It prevents most forms of teleportation. rPois: It protects you from poison. Str+5: It affects your strength (+5). Dex+4: It affects your dexterity (+4). It can be maximally enchanted to +8. (5, 2, D) a +2 shortbow of flaming (unseen) (5, 11, D) a +0 helmet (5, 12, D) a staff of fire (unseen) (5, 17, D) the +7 long sword of Wu Jian's Hatred {protect, rPois Str+4 Int-4} rPois: It protects you from poison. Str+4: It affects your strength (+4). Int-4: It affects your intelligence (-4). It can be maximally enchanted to +9. (5, 18, D) a +0 dagger a +0 robe a +0 mace a parchment of Starburst a human corpse (skeletalised by now) (5, 20, D) a +0 glaive (5, 21, D) 4 poisoned darts (5, 22, D) a ring of flight (5, 29, D) a +2 falchion a +2 dagger (6, 0, D) a +0 ring mail (6, 1, D) 3 flux baubles (6, 15, D) a +0 war axe (6, 19, D) a +0 robe a +0 robe (6, 21, D) a +2 scale mail of fire resistance (unseen) (6, 22, D) a +2 trident of venom (unseen) (6, 29, D) a +2 quarterstaff a +2 trident (6, 32, D) a ball python skeleton (7, 0, D) a staff of earth (7, 17, D) a +0 cloak (7, 18, D) a +2 hat (7, 19, D) a +0 hand axe (7, 21, D) a +0 pair of gloves (7, 22, D) a +0 mace (7, 29, D) a +0 mace a +2 hand axe (8, 17, D) the +5 glaive of the Guard {elec, spectral} It cannot be enchanted further. (8, 18, D) a staff of earth (8, 19, D) a potion of moonshine (8, 21, D) a +0 dagger a +0 robe a parchment of Rending Blade a human corpse (skeletalised by now) (8, 22, D) a +0 dagger (8, 33, D) a +3 scale mail (8, 34, D) a +2 dagger of venom (8, 36, D) a +1 heavy hand axe (8, 46, D) a warg corpse (skeletalised by now) (9, 15, D) a +0 ring mail (9, 34, D) a +1 heavy trident (unseen) (9, 35, D) a +2 long sword of flaming (9, 36, D) a +1 quarterstaff of protection (16, 20, D) a +0 spear (17, 4, D) a +0 hand axe a +0 leather armour (17, 5, D) a +0 war axe a +0 leather armour (17, 44, D) an eel talisman (17, 45, D) a +4 chain mail a serpent talisman (17, 46, D) a +2 halberd of flaming (17, 47, D) a +2 rapier of venom (17, 48, D) a +2 scimitar of holy wrath (18, 3, D) a +0 spectral quarterstaff (still there?) a +0 robe (still there?) a +0 cloak (still there?) a +0 broad axe (still there?) a +0 robe (still there?) a spriggan skeleton (still there?) (18, 22, D) a +0 giant spiked club a +0 giant club a +0 halberd a two-headed ogre corpse (skeletalised by now) an elephant corpse (skeletalised by now) (18, 44, D) a +4 chain mail a serpent talisman (18, 45, D) a +0 robe the eel talisman of Impermeability {Will- Str+4 Int+5 Stlth-} [eel talisman] Will-: It decreases your willpower. Str+4: It affects your strength (+4). Int+5: It affects your intelligence (+5). Stlth-: It makes you less stealthy. (18, 46, D) a +2 heavy war axe (18, 47, D) a +4 quarterstaff of speed (19, 23, D) a +0 broad axe (20, 4, D) a +2 great mace of holy wrath a +0 chain mail (20, 6, D) a +3 rapier a +0 robe (20, 22, D) a +0 leather armour the +5 trident of Pain and Death {holy, rF- rC- Str+5 Int+3} rF-: It makes you vulnerable to fire. rC-: It makes you vulnerable to cold. Str+5: It affects your strength (+5). Int+3: It affects your intelligence (+3). It can be maximally enchanted to +9. a +0 robe a staff of fire a +0 robe of fire resistance a +3 battleaxe a +0 leather armour a +0 battleaxe of draining a +0 chain mail a human corpse (skeletalised by now) an orc corpse (skeletalised by now) a tengu corpse (skeletalised by now) a catoblepas corpse (skeletalised by now) a human corpse (skeletalised by now) (21, 5, D) a +3 flail of protection (21, 6, D) a harpy skeleton (21, 7, D) a +0 flail a +0 shortbow a +0 robe (21, 8, D) a +0 devious short sword a +0 plate armour (21, 21, D) a +2 scimitar of freezing a +0 scale mail (22, 6, D) a tengu skeleton (22, 7, D) 10 large rocks a shapeshifter skeleton (22, 18, D) a +0 dagger (22, 20, D) a +0 scimitar a +0 robe a +0 buckler (22, 35, D) a polar bear skeleton (23, 5, D) a +0 buckler a tengu skeleton (23, 6, D) a +0 dagger a +0 robe an orc skeleton (23, 7, D) a +0 orcbow a +1 vampiric dagger a +0 robe a centaur skeleton a raven skeleton (23, 19, D) a +0 dagger (23, 21, D) a +0 short sword (24, 5, D) a wind drake skeleton (24, 20, D) a +0 short sword (25, 40, D) a blink frog skeleton (26, 20, D) a +0 battleaxe (27, 5, D) an alligator snapping turtle skeleton (28, 20, D) a staff of cold (28, 30, D) a blink frog corpse (skeletalised by now) (29, 45, D) a +0 dire flail the ogre skeleton of Lodul (30, 30, D) a +0 dire flail a blink frog corpse (skeletalised by now) (31, 9, D) a raven skeleton (31, 41, D) a blink frog skeleton (31, 42, D) a blink frog skeleton (34, 24, D) a +0 morningstar (34, 42, D) a hippogriff skeleton (36, 24, D) a +0 robe (36, 26, D) a +2 war axe of draining (36, 27, D) a +4 dagger of venom (37, 20, D) a +0 robe a +0 dagger an elf skeleton (37, 24, D) a +1 whip a parchment of Passage of Golubria (37, 25, D) the quill talisman "Veanolaath" {rC- Str-3 Int+6 Stlth+} [quill talisman] rC-: It makes you vulnerable to cold. Str-3: It affects your strength (-3). Int+6: It affects your intelligence (+6). Stlth+: It makes you more stealthy. (37, 43, D) a river rat skeleton a wolf skeleton (38, 24, D) a +0 flail (38, 41, D) a hippogriff skeleton (38, 43, D) a +0 long sword a +0 scale mail (39, 5, D) a +0 battleaxe a +0 cloak (39, 19, D) a +0 short sword a +0 short sword a +0 leather armour an elf skeleton (40, 6, D) a hellephant skeleton (40, 18, D) a +2 dagger of venom a +0 leather armour an elf skeleton (40, 19, D) a +0 war axe a +2 scale mail of cold resistance a +0 buckler a tengu skeleton (41, 5, D) a +0 double sword +0 shadow dragon scales a +0 kite shield a +0 hand axe a +0 animal skin (41, 19, D) a +0 double sword +0 shadow dragon scales a +0 kite shield a +0 battleaxe of draining a +0 chain mail a shock serpent skeleton a human skeleton (42, -3, D) a titan skeleton (42, 19, D) a +0 scimitar a +0 robe an elf skeleton (42, 31, D) a +0 mace (43, -8, D) a +1 partisan (still there?) +0 fire dragon scales (still there?) the human skeleton of Margery (still there?) (43, -7, D) a +0 long sword of electrocution (still there?) a +0 cloak (still there?) (43, -2, D) a +5 broad axe (still there?) a +0 plate armour (still there?) (43, 17, D) a +0 falchion a +0 robe an elf skeleton (43, 20, D) a salamander skeleton a chonchon skeleton (43, 41, D) a +0 short sword a +0 leather armour a yak corpse (skeletalised by now) a wyvern corpse (skeletalised by now) (43, 42, D) a +0 short sword a +0 leather armour a +0 halberd a +2 plate armour of fire resistance an orc corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (43, 43, D) a +0 dire flail a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (44, -6, D) a +1 scimitar of freezing (still there?) a +0 robe (still there?) (44, -1, D) a +5 battleaxe of flaming a +0 plate armour (44, 1, D) a +1 demon trident a +0 chain mail (44, 2, D) a +12 club of pain a Killer Klown skeleton (44, 40, D) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (45, -3, D) a +0 athame a +0 robe (45, 17, D) a +0 short sword a +0 trident a black draconian skeleton a dire elephant skeleton (45, 25, D) a +3 great sword (unseen) (45, 26, D) a +3 demon whip of electrocution (unseen) (45, 32, D) a +1 executioner's axe (unseen) (45, 33, D) a +3 longbow (unseen) (46, -12, D) a +0 glaive (46, -10, D) a +0 great mace a +0 chain mail a ghoul corpse (46, 15, D) a +1 demon blade of venom (still there?) a +0 robe (still there?) (46, 16, D) a +2 robe of resistance (still there?) a +0 rapier (still there?) a +0 cloak (still there?) a +2 battleaxe of freezing (still there?) a +0 robe (still there?) an anaconda skeleton (still there?) (46, 22, D) +0 steam dragon scales a steam dragon skeleton (46, 25, D) a +3 double sword (unseen) (46, 26, D) a +5 quick blade (unseen) (46, 32, D) a +3 battleaxe (unseen) (46, 33, D) a +3 giant spiked club (47, -12, D) a staff of conjuration (still there?) a +2 robe of cold resistance (still there?) a ghoul corpse (still there?) (47, 19, D) a +0 hand axe (47, 22, D) 4 large rocks a cyclops skeleton (47, 32, D) a +5 partisan (47, 33, D) a +3 giant spiked club (48, -12, D) a +0 scimitar a +0 short sword (48, -10, D) a +0 great sword (still there?) a +0 chain mail (still there?) the ring "Ickaf" {rF++ Str+6} (still there?) [ring of strength] rF++: It greatly protects you from fire. Str+6: It affects your strength (+6). (48, 15, D) a bunyip skeleton (48, 32, D) a +5 quick blade (unseen) (48, 33, D) a +3 double sword (unseen) (49, -15, D) a +2 robe (unseen) (49, -13, D) a +1 great sword (still there?) a +0 chain mail (still there?) (49, -12, D) 15 gold pieces (still there?) the +5 long sword "Munug" {heavy, rN+ Stlth+} (still there?) rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. It can be maximally enchanted to +9. a +1 robe of willpower (still there?) a +0 war axe of venom (still there?) (49, 14, D) a death drake skeleton (50, -14, D) a +3 great mace (still there?) a +0 chain mail (still there?) a +2 antimagic halberd (still there?) a +0 plate armour (still there?) (50, -13, D) a +0 war axe (still there?) a +0 chain mail (still there?) a +3 great sword of draining (still there?) a +0 plate armour (still there?) (50, 32, D) a +1 falchion of holy wrath (unseen) (50, 33, D) a +1 morningstar of protection (51, 33, D) a +3 dagger of holy wrath (unseen) (51, 45, D) a +0 short sword (52, 25, D) a +2 flail of protection (unseen) (52, 26, D) a +3 great mace (unseen) (52, 44, D) a +0 sling (53, 25, D) a +5 dire flail (unseen) (53, 26, D) a +1 bardiche (unseen) (53, 44, D) a staff of earth (55, -17, D) a parchment of Irradiate (55, -16, D) a +1 partisan (still there?) a +0 chain mail (still there?) a potion of curing (still there?) (55, -15, D) 10 gold pieces (55, -14, D) a potion of curing (55, 9, D) the ring "Qotioghe" {rF+ SInv} [ring of see invisible] rF+: It protects you from fire. SInv: It lets you see invisible. (55, 10, D) the ring of Diangyh {rElec Will+ Str+3} [ring of willpower] rElec: It insulates you from electricity. Will+: It increases your willpower. Str+3: It affects your strength (+3). (55, 18, D) a +4 pair of boots (55, 19, D) a +2 cloak of poison resistance (56, -17, D) 9 gold pieces (56, -16, D) a staff of fire (unseen) (56, -15, D) a potion of mutation (56, -14, D) a +0 leather armour (56, 9, D) the ring "Aceukez" {rF+++ AC+4 Str-4 Int-3 Dex+6} [ring of protection] rF+++: It renders you almost immune to fire. AC+4: It affects your AC (+4). Str-4: It affects your strength (-4). Int-3: It affects your intelligence (-3). Dex+6: It affects your dexterity (+6). (56, 10, D) the ring of Deshumo {Dex+9} [ring of dexterity] Dex+9: It affects your dexterity (+9). (56, 18, D) the +8 plate armour of Middor {rF+ Will+} rF+: It protects you from fire. Will+: It increases your willpower. It can be maximally enchanted to +10. (56, 19, D) a +6 barding (57, -17, D) a scroll of fog (57, -16, D) a staff of necromancy (unseen) (57, -15, D) a potion of moonshine (57, -14, D) a parchment of Bombard (57, 9, D) the ring "Yqede" {Fly rElec Str+5 Int-2} [ring of flight] Fly: It grants you flight. rElec: It insulates you from electricity. Str+5: It affects your strength (+5). Int-2: It affects your intelligence (-2). (57, 10, D) the ring of Xoedgh {Int+3 Dex+2 Slay+2 SInv} [ring of see invisible] Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. (57, 19, D) a +4 pair of boots (57, 26, D) a +0 long sword a +0 plate armour an orc skeleton (57, 28, D) a +0 arbalest a +0 arbalest a +0 arbalest a +0 arbalest a +0 arbalest a +0 arbalest a yaktaur skeleton a yaktaur skeleton (57, 29, D) a +0 arbalest (57, 36, D) a +5 ring of slaying (57, 48, D) a parchment of Curse of Agony (58, -17, D) a +1 dagger of venom (unseen) (58, -16, D) a parchment of Searing Ray (58, -15, D) the +3 pair of gauntlets of War {Slay+5} Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. (unseen) (58, -14, D) 2 scrolls of enchant weapon (58, 9, D) the ring "Boing" {Str+3 Dex+6 Slay+3} [ring of dexterity] Str+3: It affects your strength (+3). Dex+6: It affects your dexterity (+6). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the ring "Naetu" {rPois rF+ rC+} [ring of poison resistance] rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. (58, 18, D) a +4 hat (58, 19, D) +10 ice dragon scales (58, 25, D) a +2 bardiche (still there?) a +0 chain mail (still there?) a +3 halberd (still there?) a +0 chain mail (still there?) an orc skeleton (still there?) (58, 26, D) a +0 dire flail (still there?) a +0 chain mail (still there?) a +0 cloak (still there?) a +0 flail (still there?) a +0 leather armour (still there?) a +2 great sword of electrocution (still there?) a +2 chain mail of fire resistance (still there?) an orc skeleton (still there?) (58, 27, D) a +0 arbalest a +0 bardiche a +0 plate armour a +0 arbalest a +0 vampiric halberd a +0 chain mail an orc skeleton (58, 28, D) a +0 arbalest a +0 partisan a +0 chain mail a yaktaur skeleton an orc skeleton (59, -17, D) a +0 long sword (59, -16, D) a +0 sling (59, -15, D) a potion of ambrosia (59, -14, D) a parchment of Infestation (59, 26, D) a +0 mace a +3 mace a +0 chain mail a +0 war axe a +0 plate armour an orc skeleton (59, 27, D) a +0 morningstar a +0 arbalest a +0 scimitar a +0 chain mail a yaktaur skeleton (59, 31, D) a fortress talisman (60, -17, D) a ring of protection from fire (60, -16, D) a parchment of Sphinx Sisters (60, -15, D) 2 potions of heal wounds (60, -14, D) a +0 pair of boots (60, 18, D) a +9 vampiric lajatang (60, 19, D) a +9 partisan of entangling (60, 26, D) a +0 war axe a +0 plate armour an orc skeleton (61, 18, D) the +5 triple sword "Ajinaisch" {venom, rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. It can be maximally enchanted to +9. (61, 19, D) the +7 demon whip "Qouvaloh" {drain, *Rage rPois Int+3 Dex+6} *Rage: It berserks you when you make melee attacks (+20% chance). rPois: It protects you from poison. Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). It can be maximally enchanted to +9. (62, 18, D) a +9 demon whip of electrocution (62, 19, D) the +11 broad axe "Eclicij" {flame, rC+} rC+: It protects you from cold. It cannot be enchanted further. (63, 16, D) a +0 cloak (63, 18, D) a +7 heavy longbow (63, 19, D) a +7 triple crossbow of flaming (64, 12, D) a +1 great sword (still there?) a +0 chain mail (still there?) (64, 25, D) a +1 pair of boots (64, 26, D) +4 ice dragon scales (64, 30, D) a +1 bardiche a +0 plate armour (65, 12, D) a +0 rapier a +0 scale mail an elf corpse (skeletalised by now) (65, 25, D) +2 golden dragon scales (66, 17, D) a +0 dire flail a +0 animal skin an ogre corpse (skeletalised by now) (66, 23, D) a +0 dire flail a +0 dire flail an ettin skeleton (66, 28, D) a +0 hand axe a +0 kite shield a naga corpse (skeletalised by now) (66, 32, D) a +0 helmet an orb of pyromania (66, 33, D) a +2 robe of willpower (67, 30, D) a +0 dire flail a +0 dire flail (67, 32, D) a +1 scale mail of poison resistance (67, 33, D) +5 swamp dragon scales (69, 44, D) a +12 club of flaming (still there?) a Killer Klown skeleton (still there?) (70, 32, D) a +6 chain mail (70, 33, D) a +0 pair of gloves a +1 helmet (71, 25, D) a +1 helmet (71, 26, D) +4 fire dragon scales (71, 32, D) a +6 chain mail (71, 33, D) a +6 chain mail (unseen) (71, 44, D) a ring of see invisible the amulet "Fuawa" {rElec rF+ RegenMP+ Dex+2} [amulet of magic regeneration] rElec: It insulates you from electricity. rF+: It protects you from fire. RegenMP+: It increases your rate of magic regeneration. Dex+2: It affects your dexterity (+2). the ring of Conuoxow {rF- Will- Str+6 Int+6} [ring of strength] rF-: It makes you vulnerable to fire. Will-: It decreases your willpower. Str+6: It affects your strength (+6). Int+6: It affects your intelligence (+6). the ring "Wahuanur" {Will- rCorr Str+9 Dex-3} [ring of strength] Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Str+9: It affects your strength (+9). Dex-3: It affects your dexterity (-3). the ring "Lekhid" {rN+ Str+8} [ring of positive energy] rN+: It protects you from negative energy. Str+8: It affects your strength (+8). the ring "Lagariud" {rElec rPois Int+3} [ring of poison resistance] rElec: It insulates you from electricity. rPois: It protects you from poison. Int+3: It affects your intelligence (+3). the ring "Ivaeq" {Str-5 Int+4 Dex+3 SInv} [ring of see invisible] Str-5: It affects your strength (-5). Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. the amulet of Tuoh {Faith Will+ Str-3 Dex+2} [amulet of faith] Faith: It allows you to gain divine favour quickly. Will+: It increases your willpower. Str-3: It affects your strength (-3). Dex+2: It affects your dexterity (+2). the amulet of Eternal Harmony {Faith Will+ Str+5} [amulet of faith] Faith: It allows you to gain divine favour quickly. Will+: It increases your willpower. Str+5: It affects your strength (+5). the amulet of Isoashem {rC+ Regen+ Dex+5} [amulet of regeneration] rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. Dex+5: It affects your dexterity (+5). the amulet of Egrobaam {Reflect *Corrode rF+ rC- Dex+7 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Dex+7: It affects your dexterity (+7). SH+5: It affects your SH (+5). the ring of Rapem {^Contam rElec Str+9 Slay+5 Stlth+} [ring of slaying] ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. Str+9: It affects your strength (+9). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). Stlth+: It makes you more stealthy. the ring "Niucarch" {rElec rPois Int+3 Stlth+} [ring of poison resistance] rElec: It insulates you from electricity. rPois: It protects you from poison. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. the ring of Undoing {rC- Str+6 Dex+5} [ring of strength] rC-: It makes you vulnerable to cold. Str+6: It affects your strength (+6). Dex+5: It affects your dexterity (+5). the amulet of Gora Cen {Spirit Int+4 Dex+3} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). the ring "Xawud" {Will- AC+4 Str+3 Dex+3} [ring of protection] Will-: It decreases your willpower. AC+4: It affects your AC (+4). Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). an amulet of magic regeneration a ring of flight a +2 heavy morningstar a +3 ring of strength a +3 ring of intelligence a +3 chain mail a +2 mace a +0 heavy mace (72, 25, D) a +5 plate armour (72, 26, D) +2 swamp dragon scales (72, 32, D) a +6 chain mail (unseen) (72, 33, D) a +4 ring mail (unseen) (72, 36, D) a +1 falchion of freezing (still there?) a +0 robe (still there?) an elf skeleton (still there?) (72, 37, D) a +0 battleaxe (still there?) a +0 cloak of corrosion resistance (still there?) a +0 long sword (still there?) a +0 robe (still there?) a red draconian skeleton (still there?) an elf skeleton (still there?) (72, 38, D) a +0 scimitar a +0 robe (73, 37, D) a +0 long sword a +0 robe a +0 short sword a +0 robe a +0 rapier a +0 robe (73, 47, D) a staff of cold (74, 36, D) a +0 cloak a +0 glaive a guardian sphinx skeleton (74, 37, D) a +0 whip (still there?) a +1 rapier of venom (still there?) a +0 robe (still there?) a naga skeleton (still there?) a jorogumo skeleton (still there?) (75, 25, D) a +2 heavy arbalest (still there?) a yaktaur skeleton (still there?) (75, 36, D) a +0 shortbow a +0 short sword a +0 robe a +0 robe a +0 arbalest a +1 great mace of venom a +0 chain mail (75, 37, D) a +0 spear a +0 robe (75, 38, D) a +0 mace