Dungeon Sprint DCSS version 0.35-a0-149-gc2f9960323 (webtiles) character file. Game seed: 1430377473735665030 29 schets the Magician (level 3, -7/26 HPs) Began as a Djinni Conjurer on Mar 3, 2026. Mangled by an iguana (11 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:20 (239 turns). schets the Magician (Djinni Conjurer) Turns: 239, Time: 00:00:20 Health: -7/26 AC: 2 Str: 6 XL: 3 Next: 32% Gold: 0 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: no teleportation, infuse magic (-8 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of blinking Potions a - a potion of curing w - a potion of heal wounds h - a potion of haste Skills: + Level 0.8 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 5.6 Spellcasting * Level 5.6 Conjurations * Level 5.6 Hexes * Level 5.6 Summonings * Level 5.6 Necromancy * Level 5.6 Translocations * Level 5.6 Forgecraft * Level 5.6 Fire Magic * Level 5.6 Ice Magic * Level 5.6 Air Magic * Level 5.6 Earth Magic * Level 5.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Fulminant Prism Conj/Alch 14% 3d9 10% 4 d - Iskenderun's Mystic Conj/Tloc 29% 2d7 (+2d3 10% 4 e - Kinetic Grapnel Frge 100% 1d8 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History HP restored. You start waiting. You feel yourself speed up. You start waiting. You recover from your berserk rage. You reach down and open the door. The iguana hisses angrily. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (82% to hit) You focus your ray upon the iguana. The searing ray hits the iguana! The iguana is heavily wounded. The searing ray hits the shadow imp! The shadow imp is severely wounded. The searing ray hits the bombardier beetle! The bombardier beetle is heavily wounded. (Press . to maintain the ray.) The adder hisses angrily. The iguana bites you! The searing ray hits the iguana but does no damage. The iguana is heavily wounded. The searing ray misses the shadow imp. The searing ray hits the bombardier beetle. The bombardier beetle is severely wounded. The searing ray hits the adder! The adder is severely wounded. The iguana bites you! * * * LOW HITPOINT WARNING * * * The searing ray hits the iguana. The iguana is severely wounded. The searing ray misses the shadow imp. The searing ray hits the bombardier beetle. The bombardier beetle is almost dead. The searing ray hits the adder! You kill the adder! * * * LOW HITPOINT WARNING * * * The iguana bites you! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +...B5l@....)...<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a bombardier beetle, an iguana and a shadow imp. Vanquished Creatures An orc wizard (D) An adder (D) An endoplasm (D) A hobgoblin (D) A ball python (D) A kobold (D) A rat (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | schets the Djinni Conjurer began the quest for the Orb. 0 | D | schets set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 175 | D | Encountered a bombardier beetle 175 | D | Encountered an iguana 175 | D | Encountered an orc wizard 186 | D | Killed an orc wizard 187 | D | Reached skill level 5 in Spellcasting 187 | D | Reached skill level 5 in Conjurations 187 | D | Reached skill level 5 in Hexes 187 | D | Reached skill level 5 in Summonings 187 | D | Reached skill level 5 in Necromancy 187 | D | Reached skill level 5 in Translocations 187 | D | Reached skill level 5 in Forgecraft 187 | D | Reached skill level 5 in Fire Magic 187 | D | Reached skill level 5 in Ice Magic 187 | D | Reached skill level 5 in Air Magic 187 | D | Reached skill level 5 in Earth Magic 187 | D | Reached skill level 5 in Alchemy 187 | D | Reached XP level 2. HP: 22/22 MP: 0/0 187 | D | Reached XP level 3. HP: 26/26 MP: 0/0 187 | D | Learned a level 1 spell: Kinetic Grapnel 239 | D | Mangled by an iguana Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Spellcasting | 5 | 5.6 Conjurations | 5 | 5.6 Hexes | 5 | 5.6 Summonings | 5 | 5.6 Necromancy | 5 | 5.6 Translocations | 5 | 5.6 Forgecraft | 5 | 5.6 Fire Magic | 5 | 5.6 Ice Magic | 5 | 5.6 Air Magic | 5 | 5.6 Earth Magic | 5 | 5.6 Alchemy | 5 | 5.6 Fighting | | 0.8 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Attack: Normal || 10 Melee: Unarmed || 10 Cast: Magic Dart || 10 Searing Ray || 1 Drink: Berserk rage || 1 Armour: Robe || 12 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 249 | 249 | 0 | 216 | 0 | 1 | 249.0 | Dungeon | 249 | 249 | 0 | 216 | 0 | 1 | 249.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 249 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+