Dungeon Sprint DCSS version 0.35-a0-142-gf4adea49af (webtiles) character file. Game seed: 15656430604179010136 35 schets the Magician (level 3, 0/26 HPs) Began as a Djinni Conjurer on Mar 2, 2026. Killed from afar by a dart slug (5 damage) ... with a slug dart ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:30 (69 turns). schets the Magician (Djinni Conjurer) Turns: 69, Time: 00:00:30 Health: 0/26 AC: 2 Str: 6 XL: 3 Next: 52% Gold: 0 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: no teleportation, infuse magic (-1 HP) @: on berserk cooldown, flying, slowed, very slow A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Potions a - a potion of curing w - a potion of heal wounds h - a potion of haste Skills: + Level 0.8 Fighting - Level 2.1 Dodging + Level 1.9 Stealth * Level 5.6 Spellcasting * Level 5.6 Conjurations * Level 5.6 Hexes * Level 5.6 Summonings * Level 5.6 Necromancy * Level 5.6 Translocations * Level 5.6 Forgecraft * Level 5.6 Fire Magic * Level 5.6 Ice Magic * Level 5.6 Air Magic * Level 5.6 Earth Magic * Level 5.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Fulminant Prism Conj/Alch 14% 3d8 10% 4 d - Iskenderun's Mystic Conj/Tloc 29% 2d7 (+2d3 10% 4 e - Apportation Tloc 58% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Apportation wells up from within. Spell assigned to 'e'. Unknown command. You punch the water moccasin! The water moccasin is moderately wounded. The water moccasin misses you. You barely miss the water moccasin. The water moccasin is moderately wounded. The water moccasin barely misses you. You closely miss the water moccasin. The water moccasin is moderately wounded. The water moccasin closely misses you. You miss the water moccasin. The water moccasin is moderately wounded. The water moccasin closely misses you. You punch the water moccasin! The water moccasin is severely wounded. You are no longer berserk. You are exhausted. You feel yourself slow down. The water moccasin bites you. You hit the water moccasin but do no damage. The water moccasin is severely wounded. The water moccasin bites you! The water moccasin closely misses you. You hit the water moccasin. The water moccasin is severely wounded. The water moccasin bites you. x2 * * * LOW HITPOINT WARNING * * * Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. You reach down and close the door. The dart slug launches a dart at you. The slug dart misses you. The dart slug launches a dart at you. The slug dart hits you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<..§††5.Sr+@w...+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a dart slug. Vanquished Creatures A jelly (D) A hobgoblin (D) A jackal (D) A quokka (D) A ball python (D) A rat (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | schets the Djinni Conjurer began the quest for the Orb. 0 | D | schets set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 48 | D | Encountered a jelly 48 | D | Encountered a water moccasin 59 | D | Killed a jelly 60 | D | Reached skill level 5 in Spellcasting 60 | D | Reached skill level 5 in Conjurations 60 | D | Reached skill level 5 in Hexes 60 | D | Reached skill level 5 in Summonings 60 | D | Reached skill level 5 in Necromancy 60 | D | Reached skill level 5 in Translocations 60 | D | Reached skill level 5 in Forgecraft 60 | D | Reached skill level 5 in Fire Magic 60 | D | Reached skill level 5 in Ice Magic 60 | D | Reached skill level 5 in Air Magic 60 | D | Reached skill level 5 in Earth Magic 60 | D | Reached skill level 5 in Alchemy 60 | D | Reached XP level 2. HP: 22/22 MP: 0/0 60 | D | Reached XP level 3. HP: 26/26 MP: 0/0 60 | D | Learned a level 1 spell: Apportation 69 | D | Killed from afar by a dart slug Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Spellcasting | 5 | 5.6 Conjurations | 5 | 5.6 Hexes | 5 | 5.6 Summonings | 5 | 5.6 Necromancy | 5 | 5.6 Translocations | 5 | 5.6 Forgecraft | 5 | 5.6 Fire Magic | 5 | 5.6 Ice Magic | 5 | 5.6 Air Magic | 5 | 5.6 Earth Magic | 5 | 5.6 Alchemy | 5 | 5.6 Fighting | | 0.8 Dodging | | 2.1 Stealth | | 1.9 Action || total ---------------------------++------- Attack: Normal || 10 Melee: Unarmed || 10 Cast: Magic Dart || 8 Drink: Berserk rage || 1 Read: Blinking || 1 Armour: Robe || 6 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 68 | 68 | 0 | 24 | 0 | 1 | 68.0 | Dungeon | 68 | 68 | 0 | 24 | 0 | 1 | 68.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 68 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+