Dungeon Sprint DCSS version 0.35-a0-105-g08978299a1 (webtiles) character file. Game seed: 13798045709780126344 135 schets the Magician (level 5, -9/37 HPs) Began as a Djinni Conjurer on Mar 1, 2026. Was a Priest of Uskayaw. Mangled by a shadowghast (20 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:50 (225 turns). schets the Magician (Djinni Conjurer) Turns: 225, Time: 00:01:51 Health: -9/37 AC: 3 Str: 11 XL: 5 Next: 42% Gold: 0 EV: 13 Int: 19 God: Uskayaw [***...] SH: 0 Dex: 12 rFire + + . (33%) b - +2 morningstar (protect) rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) c - +0 pair of gloves SInv . (no amulet) Will ..... e - +2 ring of evasion Stlth ++ f - +3 ring of strength HPRegen 0.26/turn %: no teleportation, infuse magic (-10 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion (0%), Stomp (0%), Line Pass (0%) You were in the Dungeon. You worshipped Uskayaw. Uskayaw was noncommittal. You visited 1 branch Inventory: Hand Weapons b - a +2 morningstar of protection (weapon) Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) d - a +1 chain mail Jewellery e - a +2 ring of evasion (worn) f - a +3 ring of strength (worn) Wands c - a wand of roots (10) Scrolls b - 2 scrolls of blinking Potions a - 5 potions of curing i - a potion of invisibility h - a potion of haste w - 2 potions of heal wounds Skills: + Level 1.4 Fighting + Level 0.5 Armour + Level 2.9 Dodging + Level 2.2 Stealth * Level 7.7 Spellcasting * Level 7.7 Conjurations * Level 7.7 Hexes * Level 7.7 Summonings * Level 7.7 Necromancy * Level 7.7 Translocations * Level 7.7 Forgecraft * Level 7.7 Fire Magic * Level 7.7 Ice Magic * Level 7.7 Air Magic * Level 7.7 Earth Magic * Level 7.7 Alchemy + Level 0.5 Invocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Fulminant Prism Conj/Alch 18% 3d10 3% 4 d - Iskenderun's Mystic Conj/Tloc 36% 2d9 (+2d4 3% 4 e - Freeze Ice 100% 1d10 1% 1 f - Mercury Arrow Conj/Alch 72% 2d10 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Okay, then. Unknown command. Casting: Fulminant Prism (quite dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, chance to weaken: 100%) The glob of mercury hits the orc wizard. The orc wizard looks weaker. The orc wizard is heavily wounded. You can now pass through a line of other dancers. Casting: Mercury Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits something! The mystic blast hits the orc wizard! You kill the orc wizard! Uskayaw will force your foes to helplessly watch your dance. Uskayaw prepares the audience for your solo! Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 3% risk of failure) Press: ? - help, Dir - move target You see a ghostly outline there, and the spell fizzles. The acid dragon is no longer paralysed. The kobold brigand is no longer paralysed. Casting: Fulminant Prism (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 3% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * Something hits your fulminant prism! The acid dragon spits acid at you. The splash of acid hits your fulminant prism! The acid corrodes your fulminant prism! Your fulminant prism detonates feebly. The shadowghast strikes at you from the darkness! Ouch! That really hurt! You die... Your body falls in perfect tune with the rhythm. ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ _______'!?).[...@))..DK. ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see an acid dragon (catching breath) and a kobold brigand. Vanquished Creatures A gnoll bouda (D) An iguana (D) 3 orc wizards (D) 2 orcs (D) An endoplasm (D) A hobgoblin (D) A quokka (D) A goblin (D) A rat (D) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | schets the Djinni Conjurer began the quest for the Orb. 0 | D | schets set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 65 | D | Encountered a gnoll bouda 65 | D | Encountered an orc wizard 65 | D | Encountered an iguana 77 | D | Killed a gnoll bouda 78 | D | Reached skill level 5 in Spellcasting 78 | D | Reached skill level 5 in Conjurations 78 | D | Reached skill level 5 in Hexes 78 | D | Reached skill level 5 in Summonings 78 | D | Reached skill level 5 in Necromancy 78 | D | Reached skill level 5 in Translocations 78 | D | Reached skill level 5 in Forgecraft 78 | D | Reached skill level 5 in Fire Magic 78 | D | Reached skill level 5 in Ice Magic 78 | D | Reached skill level 5 in Air Magic 78 | D | Reached skill level 5 in Earth Magic 78 | D | Reached skill level 5 in Alchemy 78 | D | Reached XP level 2. HP: 11/22 MP: 0/0 78 | D | Reached XP level 3. HP: 13/26 MP: 0/0 78 | D | Learned a level 1 spell: Freeze 84 | D | HP: 1/26 [something/+0 dagger (1)] 87 | D | Reached skill level 1 in Fighting 87 | D | Reached XP level 4. HP: 26/32 MP: 0/0 115 | D | Found a roughly hewn altar of Beogh. 115 | D | Found a snail-covered altar of Cheibriados. 115 | D | Found a shadowy altar of Dithmenos. 115 | D | Found a white marble altar of Elyvilon. 115 | D | Found a blossoming altar of Fedhas. 115 | D | Found an opulent altar of Gozag. 116 | D | Found a hazy altar of Hepliaklqana. 117 | D | Found a viscous altar of Jiyva. 119 | D | Found a corrupted altar of Lugonu. 120 | D | Found a burning altar of Makhleb. 121 | D | Found a sparkling altar of Nemelex Xobeh. 122 | D | Found an iron altar of Okawaru. 123 | D | Found a stormy altar of Qazlal. 124 | D | Found a sacrificial altar of Ru. 126 | D | Found a bloodstained altar of Trog. 127 | D | Found a hide-covered altar of Uskayaw. 129 | D | Found an ornate altar of the Wu Jian Council. 130 | D | Found a shimmering altar of Xom. 131 | D | Found a basalt altar of Yredelemnul. 132 | D | Found a glowing silver altar of Zin. 179 | D | Found a glowing golden altar of the Shining One. 181 | D | Became a worshipper of Uskayaw the Reveller 218 | D | Encountered a shadowghast 218 | D | Encountered an acid dragon 218 | D | Encountered a kobold brigand 219 | D | Reached * piety under Uskayaw 222 | D | Reached XP level 5. HP: 24/37 MP: 0/0 222 | D | Learned a level 2 spell: Mercury Arrow 222 | D | Reached ** piety under Uskayaw 223 | D | Reached *** piety under Uskayaw 225 | D | Mangled by a shadowghast Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 5 6 7 | 7.7 Conjurations | 5 6 7 | 7.7 Hexes | 5 6 7 | 7.7 Summonings | 5 6 7 | 7.7 Necromancy | 5 6 7 | 7.7 Translocations | 5 6 7 | 7.7 Forgecraft | 5 6 7 | 7.7 Fire Magic | 5 6 7 | 7.7 Ice Magic | 5 6 7 | 7.7 Air Magic | 5 6 7 | 7.7 Earth Magic | 5 6 7 | 7.7 Alchemy | 5 6 7 | 7.7 Fighting | 1 | 1.4 Stealth | 2 | 2.2 Armour | | 0.5 Dodging | | 2.9 Invocations | | 0.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 17 | || 17 Melee: Unarmed | 17 | || 17 Cast: Magic Dart | 11 | || 11 Freeze | 1 | || 1 Searing Ray | 1 | || 1 Iskenderun's Myst | | 4 || 4 Fulminant Prism | | 2 || 2 Mercury Arrow | | 1 || 1 Drink: Berserk rage | 1 | || 1 Heal wounds | 1 | || 1 Armour: Robe | 10 | 1 || 11 Dodge: Dodged | 5 | || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 231 | 231 | 0 | 65 | 0 | 1 | 231.0 | Dungeon | 231 | 231 | 0 | 65 | 0 | 1 | 231.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 231 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Uskayaw | 0 | 1904 | 15 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+