schets the Dungeon (0, 0, D) a +0 arbalest a +0 arbalest a +0 dire flail a +0 robe a yaktaur skeleton a naga skeleton (0, 20, D) a +0 spear (0, 22, D) a +0 whip (0, 23, D) a +0 club a ball python skeleton (0, 24, D) a +0 vampiric whip a +0 robe a gnoll skeleton (0, 29, D) a +0 club a gnoll skeleton (1, 1, D) a +0 cloak a +0 spear a +0 buckler a +3 lajatang of distortion a +0 robe a guardian sphinx skeleton the spriggan skeleton of Agnes (1, 29, D) a +0 whip a gnoll skeleton a black bear skeleton (2, 16, D) 10 stones (3, -3, D) a +0 robe (3, -1, D) a +4 heavy double sword a +0 plate armour a +1 kite shield of fire resistance a +0 glaive a +0 chain mail (3, 7, D) a +2 shortbow of draining (3, 8, D) a potion of moonshine (3, 9, D) a +0 spear a +0 robe a +0 troll leather armour a potion of heal wounds a deep troll skeleton (3, 16, D) 2 potions of magic 2 potions of berserk rage 2 potions of invisibility (4, 3, D) 3 stones (4, 5, D) a +1 dagger of pain (4, 6, D) a potion of lignification (4, 7, D) a +0 robe (4, 8, D) a +0 giant spiked club 4 poisoned darts (4, 9, D) a +0 giant spiked club a +0 giant club a +0 giant club a scroll of identify a two-headed ogre skeleton an ogre skeleton (4, 10, D) a +0 spear a +0 robe a +0 giant club a +0 giant club 6 large rocks a stone giant skeleton a deep troll skeleton a two-headed ogre skeleton a stone giant skeleton (4, 22, D) a rat skeleton (4, 24, D) a ball python skeleton (5, -2, D) a +0 partisan a +3 ring mail of fire resistance a +0 buckler (5, -1, D) a black mamba skeleton (5, 2, D) a +1 rapier of flaming (5, 5, D) a +0 chain mail (5, 6, D) a +0 dagger (5, 7, D) a +0 whip of venom (5, 9, D) a +0 giant club 5 poisoned darts a deep troll skeleton (5, 10, D) a +0 dire flail a +0 dire flail a +0 dire flail a +0 great mace a +0 dire flail a +0 dire flail a +0 troll leather armour a +0 troll leather armour 5 large rocks a +0 troll leather armour a +0 giant club a +0 giant club a +0 troll leather armour a +2 dire flail of protection a +0 great mace a +0 dire flail a +0 giant spiked club an ettin skeleton a two-headed ogre skeleton a deep troll skeleton a deep troll skeleton an iron troll skeleton a deep troll skeleton a two-headed ogre skeleton (5, 16, D) a +2 mace a +2 hand axe (5, 35, D) an acid dragon skeleton (6, -3, D) a raiju skeleton (6, 2, D) a +0 sling (6, 3, D) a potion of heal wounds (6, 7, D) a +0 giant spiked club an ogre skeleton (6, 8, D) a +0 giant club (still there?) a +0 giant spiked club (still there?) a scarf of invisibility (still there?) (6, 9, D) a +0 halberd a +0 robe 5 large rocks a +0 troll leather armour a book of Air an ogre skeleton a cyclops skeleton a deep troll skeleton (6, 10, D) a +0 dire flail a +0 dire flail a +0 troll leather armour a +0 giant club a +0 giant spiked club a troll skeleton a two-headed ogre skeleton a deep troll skeleton (6, 16, D) a +2 falchion a +2 dagger (7, -3, D) a +0 glaive a +0 robe (7, -1, D) the staff of Pullam {rF+ rN+ Forge Fire} [staff of fire] rF+: It protects you from fire. rN+: It protects you from negative energy. Forge: It increases the power of your Forgecraft spells. Fire: It increases the power of your Fire spells. (7, 2, D) a potion of enlightenment (7, 3, D) a +0 whip (7, 6, D) a +6 ring of strength a ring of magical power a ring of protection from fire a ring of magical power (7, 8, D) a +0 dire flail a +0 dire flail an amulet of regeneration an ettin skeleton (7, 9, D) 3 large rocks a +0 troll leather armour a +0 giant spiked club a +0 giant spiked club a +0 troll leather armour a troll skeleton a two-headed ogre skeleton an iron troll skeleton (7, 10, D) 4 large rocks (7, 16, D) a +2 heavy quarterstaff a +2 trident (7, 18, D) a +0 short sword (8, -2, D) a +0 short sword (8, -1, D) a +0 scimitar a +0 leather armour a +0 scimitar an ugly thing corpse (skeletalised by now) (8, 3, D) a +0 ring mail (8, 9, D) a +0 flail a +0 robe a +0 halberd a +0 robe 3 large rocks an ogre skeleton (8, 20, D) 5 potions of heal wounds (8, 21, D) a +4 hand axe of freezing (unseen) (8, 22, D) a +1 quarterstaff of protection (8, 23, D) a +0 dagger of electrocution (9, 2, D) a staff of cold (unseen) (9, 3, D) a +0 robe (9, 4, D) a potion of curing (9, 5, D) a +0 whip (9, 6, D) a +0 ring mail (9, 8, D) a +0 dagger (9, 9, D) a +2 robe (9, 20, D) 5 potions of curing (9, 21, D) a +0 heavy mace (unseen) (9, 22, D) a +2 heavy trident (unseen) (9, 23, D) a +1 long sword of holy wrath (unseen) (9, 24, D) a +2 plate armour (9, 33, D) a +0 spear a +0 robe (10, -1, D) a +0 long sword of electrocution (10, 18, D) a +0 dagger a kobold skeleton (10, 32, D) a +4 trident (still there?) a +0 robe (still there?) (10, 33, D) a +1 spear of freezing a +0 robe (11, -1, D) a +3 heavy dire flail (12, -1, D) a +0 ring mail a human corpse (skeletalised by now) (14, -1, D) 18 gold pieces (15, 6, D) a +0 long sword a +0 robe a +0 trident an elf skeleton a basilisk skeleton a yak skeleton (15, 31, D) a potion of might (15, 32, D) 2 potions of heal wounds (15, 34, D) 2 potions of heal wounds (15, 35, D) a potion of berserk rage (16, 31, D) a potion of might (16, 32, D) 2 potions of heal wounds (16, 34, D) a potion of curing (16, 35, D) a potion of curing (17, 8, D) the serpent talisman of Vermicelli {Str+2} [serpent talisman] Str+2: It affects your strength (+2). a yak skeleton (17, 31, D) a blade talisman (17, 32, D) a +4 chain mail a serpent talisman (17, 33, D) a +0 lajatang (17, 34, D) a +2 heavy dire flail (17, 35, D) a +2 halberd of venom (18, 31, D) a +0 robe a maw talisman (18, 32, D) a +0 helmet a blade talisman (18, 33, D) a +2 scimitar of freezing (18, 34, D) a +2 rapier of electrocution (18, 35, D) a +2 war axe of freezing (19, 6, D) a +0 long sword of protection a +0 war axe a +0 chain mail a +1 great sword a +0 chain mail a +4 sling of freezing a +0 arbalest a +0 rapier a +0 robe a river rat skeleton a yaktaur skeleton (19, 8, D) a +1 heavy broad axe a manticore skeleton (21, 6, D) a +0 short sword (21, 8, D) an inkwell talisman (21, 29, D) a basilisk skeleton (22, 9, D) a +0 club (22, 23, D) a +0 club a +0 leather armour (22, 25, D) a lindwurm skeleton (22, 27, D) a +2 dagger of speed a +0 robe an elf skeleton (22, 28, D) an adder skeleton (22, 30, D) a komodo dragon skeleton (23, 23, D) a +0 giant club a +0 dire flail a two-headed ogre skeleton a hippogriff skeleton (24, 24, D) a +3 spear a gnoll skeleton (25, 25, D) an acid dragon skeleton (27, 23, D) a +0 giant spiked club a +0 giant spiked club a two-headed ogre skeleton (27, 24, D) a +0 long sword a +0 ring mail (28, 7, D) a potion of mutation (28, 23, D) a +1 whip of venom (still there?) a +0 flail (still there?) a gnoll skeleton (still there?) (36, 8, D) a +0 mace a +0 arbalest a +0 cloak a naga skeleton a green draconian skeleton (36, 12, D) a +4 halberd of freezing (36, 14, D) a +0 short sword of draining (36, 29, D) a +0 dagger a +0 hand axe a +0 leather armour (37, -10, D) a +0 long sword a +0 cloak (37, -8, D) a +0 cloak a green draconian skeleton (37, 10, D) a black mamba skeleton (38, -9, D) a +0 longbow a +0 leather armour (38, 5, D) a +1 helmet of see invisible a +0 cloak a +0 helmet a +2 plate armour a +0 short sword (38, 28, D) a sea snake skeleton (39, -8, D) a +0 arbalest a +0 battleaxe (39, -4, D) a +1 war axe of flaming (still there?) a +0 chain mail (still there?) a human corpse (still there?) (40, -8, D) a caustic shrike corpse (40, 31, D) a cane toad skeleton (41, 27, D) +0 steam dragon scales a steam dragon skeleton (42, 6, D) a +0 dire flail a +0 animal skin a +0 war axe a +0 robe a +0 kite shield an ogre skeleton (42, 9, D) +0 fire dragon scales a fire dragon skeleton (42, 29, D) an acid dragon skeleton (43, -14, D) a staff of cold (still there?) a +2 robe of cold resistance (still there?) the ring "Biezut" {rF- rC+ rN+ Str+6 Stlth+ Ice} (still there?) [ring of ice] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Str+6: It affects your strength (+6). Stlth+: It makes you more stealthy. Ice: It increases the power of your Ice spells. a talisman of death (still there?) (43, 6, D) a +0 mace (43, 7, D) a bunyip skeleton (43, 8, D) a +0 dire flail a +0 robe a naga skeleton (43, 10, D) a +4 battleaxe a +0 chain mail (43, 20, D) a hell rat skeleton (43, 29, D) a +0 arbalest a yaktaur skeleton (44, -16, D) a +0 longbow a +0 leather armour (44, -13, D) a +2 robe of willpower (unseen) (44, -11, D) a +0 dagger a +0 robe (45, 2, D) a +0 dire flail a red draconian skeleton (45, 12, D) a +3 great sword (unseen) (45, 13, D) a +5 broad axe (unseen) (45, 19, D) a +3 great mace (unseen) (45, 20, D) a +3 battleaxe of flaming (unseen) (46, -16, D) a +3 sling of draining (still there?) a +0 demon blade of flaming (still there?) (46, 3, D) a +0 club a +0 robe a cognitogaunt skeleton a naga skeleton (46, 12, D) a +3 battleaxe (unseen) (46, 13, D) a +5 partisan (unseen) (46, 20, D) a +3 lajatang (unseen) (47, -4, D) a +0 hand axe (47, -3, D) a +0 mace (47, 3, D) a +0 heavy quarterstaff a +0 robe the dwarf skeleton of Jorgrun (47, 9, D) a +9 double sword of freezing a +4 cloak (47, 19, D) a +3 great mace (unseen) (47, 20, D) a +3 arbalest (unseen) (48, 2, D) a +0 cloak (48, 3, D) an apis skeleton (48, 19, D) a +2 morningstar of protection (unseen) (48, 20, D) a +3 demon blade of electrocution (unseen) (50, 19, D) a +0 flail of protection (unseen) (50, 20, D) a +6 giant spiked club (50, 26, D) 2 potions of heal wounds (50, 32, D) a +0 leather armour (51, 10, D) a merfolk skeleton (51, 19, D) a +0 heavy hand axe (unseen) (51, 20, D) a +3 partisan of flaming (unseen) (51, 25, D) 2 potions of heal wounds (51, 27, D) a potion of mutation (51, 32, D) the +5 scimitar "Hiodalawk" {heavy, Str+4 Int+3 Dex-2} Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). (52, 12, D) a +3 demon whip of draining (unseen) (52, 13, D) a +0 heavy spear (unseen) (52, 26, D) 2 potions of heal wounds (52, 32, D) a ring of ice (53, 5, D) a +0 dagger a +0 robe (53, 12, D) a +5 dire flail (unseen) (53, 13, D) a +3 battleaxe (unseen) (53, 25, D) a potion of brilliance (53, 27, D) 2 potions of heal wounds (53, 34, D) a ring of positive energy (54, 0, D) a +11 club (54, 16, D) a +0 war axe a +0 plate armour a human skeleton (54, 24, D) 2 potions of heal wounds (54, 26, D) a potion of curing (54, 31, D) a +0 ring mail (54, 33, D) a +1 robe of willpower (54, 34, D) 5 poisoned darts (55, -4, D) the ring "Ubiasm" {+Blink rPois rF+ rC+} [ring of protection from fire] +Blink: It lets you blink. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. (55, -3, D) the ring of Demons {rF- rC+ Dex+2 Ice} [ring of ice] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). Ice: It increases the power of your Ice spells. (55, 0, D) an alligator snapping turtle skeleton (55, 5, D) a +4 cloak (55, 6, D) a +1 cloak (55, 9, D) a +0 battleaxe a +0 chain mail (56, -4, D) the ring "Vepruere" {+Blink rPois rC++ Will+++ Str-2} [ring of poison resistance] +Blink: It lets you blink. rPois: It protects you from poison. rC++: It greatly protects you from cold. Will+++: It greatly increases your willpower. Str-2: It affects your strength (-2). (56, -3, D) the ring "Awnin" {AC+4 Dex+5} [ring of protection] AC+4: It affects your AC (+4). Dex+5: It affects your dexterity (+5). (56, -1, D) a +1 robe (unseen) (56, 0, D) +0 fire dragon scales a fire dragon skeleton (56, 5, D) +2 golden dragon scales (56, 6, D) a +12 plate armour (56, 15, D) a +0 short sword a +0 shortbow a +0 robe (56, 17, D) a +0 great mace a +0 ring mail (56, 29, D) 5 silver javelins a +0 plate armour a +0 dagger a +0 robe a +2 dire flail of protection a +0 great mace a minotaur skeleton a human skeleton (57, -4, D) the amulet "Vits" {Reflect Dex+5 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. Dex+5: It affects your dexterity (+5). SH+5: It affects your SH (+5). (57, -3, D) the ring of Tonn {rElec rCorr SInv} [ring of see invisible] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. (57, 0, D) a +0 cloak (57, 2, D) a +0 scythe of protection (unseen) (57, 3, D) a +0 quarterstaff a +0 robe (57, 5, D) a +2 pair of gloves of hurling (57, 6, D) +10 fire dragon scales (57, 13, D) a +3 long sword of electrocution (still there?) a +0 arbalest (still there?) a +0 plate armour (still there?) a +0 long sword (still there?) a +0 plate armour (still there?) an orc skeleton (still there?) (57, 15, D) a +0 flail a cognitogaunt skeleton (57, 25, D) the ring of Broken Luck {*Corrode rPois rF+ rC++ Stlth-} [ring of protection from fire] *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. rF+: It protects you from fire. rC++: It greatly protects you from cold. Stlth-: It makes you less stealthy. (57, 26, D) the amulet "Zireoseh" {Reflect Regen+ SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. Regen+: It increases your rate of health regeneration. SH+5: It affects your SH (+5). (57, 28, D) 5 potions of haste (57, 29, D) a +0 dagger a +0 robe a staff of alchemy (57, 30, D) 5 potions of heal wounds (57, 32, D) the ring of Kishre {Fly rC++} [ring of protection from cold] Fly: It grants you flight. rC++: It greatly protects you from cold. (57, 33, D) the ring of Hehyug {EV+6 Int+3 Slay+3} [ring of evasion] EV+6: It affects your evasion (+6). Int+3: It affects your intelligence (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (57, 34, D) the ring "Piwidun" {rF+ Dex+3} [ring of protection from fire] rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). (57, 35, D) the ring "Okoffets" {rC+ rN+ Int+3} [ring of positive energy] rC+: It protects you from cold. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). (58, -4, D) the amulet "Zemorod" {Spirit Rampage Will- MP+6 Str+4} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Rampage: It bestows one free step when moving towards enemies. Will-: It decreases your willpower. MP+6: It affects your magic capacity (+6). Str+4: It affects your strength (+4). (58, -3, D) the ring "Facrughuts" {Fly rC+ Str+4} [ring of flight] Fly: It grants you flight. rC+: It protects you from cold. Str+4: It affects your strength (+4). (58, 2, D) a +1 great mace of holy wrath (still there?) a +0 great sword of flaming (still there?) a fire giant skeleton (still there?) (58, 6, D) a +4 robe of resistance (58, 10, D) a +0 battleaxe a +0 chain mail an orc skeleton (58, 11, D) a +0 war axe a +2 plate armour of fire resistance a +0 tower shield an orc skeleton (58, 12, D) a +0 morningstar a +0 war axe a +0 arbalest a +0 plate armour an orc skeleton (58, 13, D) a +0 trident a +0 chain mail a +0 war axe 3 boomerangs a +0 plate armour an orc skeleton (58, 23, D) the amulet of Ychuopat {Spirit *Slow Regen+ Dex+8 Stlth+} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. *Slow: It may slow you when you take damage. Regen+: It increases your rate of health regeneration. Dex+8: It affects your dexterity (+8). Stlth+: It makes you more stealthy. (58, 24, D) the amulet of Stoicism {Spirit Rampage +Inv SInv} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Rampage: It bestows one free step when moving towards enemies. +Inv: It lets you turn invisible. SInv: It lets you see invisible. (58, 25, D) the amulet "Zubruziz" {Spirit Str+2 Int+3 Dex+3} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). (58, 26, D) the amulet of Joehawis {Spirit Rampage} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Rampage: It bestows one free step when moving towards enemies. (58, 28, D) 5 potions of mutation (58, 29, D) a +1 battleaxe of freezing 5 potions of magic (58, 30, D) 5 potions of mutation (58, 32, D) the ring of Leniur {rF+ rC- rN+++ Will+ Int+2 Dex-2 Fire} [ring of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). Dex-2: It affects your dexterity (-2). Fire: It increases the power of your Fire spells. (58, 33, D) the ring "Xaowk" {rElec Will+ Wiz} [ring of wizardry] rElec: It insulates you from electricity. Will+: It increases your willpower. Wiz: It increases the success rate of your magical spells. (59, 0, D) a +0 shortbow a +0 dagger a +0 leather armour (59, 1, D) a +2 great sword of protection a +0 scale mail a tengu skeleton a tengu skeleton (59, 10, D) a +0 great sword a +2 chain mail of fire resistance (59, 12, D) a +0 battleaxe a +0 arbalest a +0 chain mail (59, 14, D) a +0 great sword a +0 chain mail a human skeleton (59, 23, D) the amulet of Lady Luck {-Tele *Corrode rF+++ Will++ Regen+} [amulet of regeneration] -Tele: It prevents most forms of teleportation. *Corrode: It may corrode you when you take damage. rF+++: It renders you almost immune to fire. Will++: It greatly increases your willpower. Regen+: It increases your rate of health regeneration. (59, 24, D) the amulet "Dex Sim" {Spirit Will+ Dex+3} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). (59, 28, D) a +0 cloak (59, 33, D) the ring of Ireuw {+Blink Will+ Int+3 Dex+6} [ring of dexterity] +Blink: It lets you blink. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). (59, 34, D) the ring "Jowoxooc" {rElec rC+ Dex+3} [ring of protection from cold] rElec: It insulates you from electricity. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). (60, -4, D) 2 potions of might (60, -3, D) 2 potions of heal wounds (60, 5, D) a +9 vampiric demon trident (60, 6, D) the +7 giant spiked club of Gil Tuid {reap, rPois rC+ Will+ Int-3} rPois: It protects you from poison. rC+: It protects you from cold. Will+: It increases your willpower. Int-3: It affects your intelligence (-3). (60, 23, D) the amulet "Siqaelowk" {Faith Str+5} [amulet of faith] Faith: It allows you to gain divine favour quickly. Str+5: It affects your strength (+5). the +2 flail of Disarray {freeze, rCorr Str+3 Int+4} rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). a ring of protection from cold the amulet "Nyer" {Spirit rC+} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rC+: It protects you from cold. a +3 ring of dexterity (60, 29, D) a +0 long sword a +0 robe (61, -4, D) 2 potions of heal wounds (61, -3, D) a potion of brilliance (61, 5, D) the +9 partisan of the Globe {flame, rC+ Will+ Int+3} rC+: It protects you from cold. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). (61, 6, D) a +0 war axe (61, 16, D) a +0 mace a +0 broad axe a +0 plate armour a human skeleton (61, 29, D) a +0 halberd a jorogumo skeleton (61, 32, D) a +3 ring of intelligence (62, -4, D) 2 potions of heal wounds (62, -3, D) a potion of brilliance (62, 5, D) a +9 double sword of holy wrath (62, 6, D) the +7 giant spiked club "Xieptuod" {protect, Int-3 Dex+5} Int-3: It affects your intelligence (-3). Dex+5: It affects your dexterity (+5). (62, 17, D) a +0 great sword a +0 plate armour (63, -4, D) a potion of berserk rage (63, -3, D) 2 potions of berserk rage (63, 5, D) the +7 demon trident of the Spider {pain, ^Drain rPois rF+} ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rF+: It protects you from fire. (63, 6, D) the +5 executioner's axe of the Tooth {heavy, ^Fragile +Blink rPois Int+7} ^Fragile: It will be destroyed if unequipped. +Blink: It lets you blink. rPois: It protects you from poison. Int+7: It affects your intelligence (+7). (63, 16, D) a +0 quarterstaff a +0 robe a +0 long sword a +0 leather armour a +0 buckler a +0 mace an elf skeleton (63, 29, D) a +0 halberd a +0 dagger a +0 robe a +0 cloak a naga skeleton (64, 0, D) a +0 dagger a +0 leather armour (64, 12, D) a +1 pair of gloves (64, 13, D) a +1 pair of boots (64, 29, D) a +0 long sword a +0 leather armour a +0 whip a +0 robe a +0 halberd a +0 spear a +0 robe a +0 dire flail a +0 mace an ogre skeleton a purple draconian skeleton (65, 12, D) +2 golden dragon scales (65, 13, D) a +2 robe of positive energy (65, 29, D) a +0 shortbow a +0 short sword a +0 robe a +0 rapier a +0 robe an elf skeleton (66, 19, D) the +0 robe "Ori Nax" {^Contam rPois Str+6 SInv} ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. Str+6: It affects your strength (+6). SInv: It lets you see invisible. (66, 20, D) a +2 scale mail of willpower (67, 19, D) a +2 cloak of preservation (69, 19, D) a +4 ring mail (69, 20, D) +3 storm dragon scales (70, 19, D) +3 storm dragon scales (71, 12, D) a +6 chain mail (71, 13, D) a +0 leather armour (71, 19, D) a +1 tower shield (71, 20, D) a +1 tower shield (72, 19, D) a +0 leather armour of willpower (unseen) (72, 20, D) +3 storm dragon scales (74, 33, D) a +0 dagger a +0 robe