schets the Dungeon (0, 16, D) a water moccasin corpse (1, 17, D) a +0 dagger (2, 4, D) 10 stones (3, 4, D) 2 potions of magic 2 potions of berserk rage 2 potions of invisibility (3, 9, D) a +0 dagger a +0 robe a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (4, 9, D) a +0 whip a +0 ring mail a rat corpse (skeletalised by now) (4, 14, D) 5 potions of heal wounds (4, 15, D) 5 potions of curing (5, 4, D) a +2 mace a +2 hand axe (5, 8, D) a rat corpse (skeletalised by now) (5, 14, D) a +2 hand axe of freezing (5, 15, D) a +1 quarterstaff of protection (6, 4, D) a +2 quarterstaff a +2 trident (6, 8, D) a +0 dagger 5 stones (6, 14, D) a +0 dagger of draining (6, 15, D) a +2 long sword of holy wrath (7, 4, D) a +2 falchion of holy wrath a +2 dagger (7, 14, D) a +2 heavy trident (7, 15, D) a +4 heavy mace (8, 15, D) a +3 scale mail