schets the Dungeon (0, 18, D) an adder corpse (2, 4, D) 10 stones (3, 4, D) 2 potions of magic 2 potions of berserk rage 2 potions of invisibility (4, 9, D) a ball python skeleton (4, 11, D) a ball python corpse (skeletalised by now) (4, 15, D) a +3 ring mail (5, -10, D) a +1 scimitar of protection (unseen) (5, -9, D) 6 gold pieces (5, -8, D) 3 scrolls of brand weapon (5, -7, D) 4 stones (5, -5, D) 6 gold pieces (5, -4, D) 7 gold pieces (5, 4, D) a +2 mace a +2 hand axe (5, 14, D) a +1 long sword of flaming (6, -10, D) 5 stones (6, -9, D) the staff "Feluiss" {rF- Dex+2 Stlth+ Necro Earth} [staff of earth] rF-: It makes you vulnerable to fire. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. Necro: It increases the power of your Necromancy spells. Earth: It increases the power of your Earth spells. (unseen) (6, -8, D) 10 gold pieces (6, -7, D) a silver rune of Zot a scroll of acquirement (6, -6, D) 6 gold pieces (6, -5, D) a +0 dagger (6, -4, D) a Grand Grimoire (6, 4, D) a +2 quarterstaff a +2 trident (6, 8, D) an adder skeleton (6, 14, D) a +2 dagger of venom (6, 15, D) a +0 hand axe of freezing (7, -10, D) a ring of poison resistance (7, -9, D) a +0 robe (7, -8, D) a staff of cold (unseen) (7, -7, D) a +0 leather armour (7, -6, D) the +4 ring mail "Agenistril" {Harm rF+ rN+} Harm: It increases damage dealt and taken. rF+: It protects you from fire. rN+: It protects you from negative energy. (unseen) (7, -5, D) 4 gold pieces (7, -4, D) a +0 leather armour (7, 4, D) a +2 falchion a +2 dagger (7, 14, D) a +0 quarterstaff of protection (7, 15, D) a +0 heavy trident (8, -10, D) 10 gold pieces (8, -9, D) a book of Debilitation (8, -8, D) a +0 ring mail (8, -7, D) 3 gold pieces (8, -6, D) 13 gold pieces (8, 14, D) 5 potions of curing (8, 15, D) 5 potions of heal wounds (9, -10, D) a +0 leather armour (9, -9, D) the +7 great mace "Undeadhunter" {deathbane, rN+} rN+: It protects you from negative energy. (unseen) (9, -8, D) a ring of ice (9, -7, D) a scroll of immolation