schets the Dungeon (0, 0, D) a +6 ring of strength (0, 1, D) a +3 ring of slaying (0, 2, D) a +6 ring of evasion (0, 3, D) a ring of wizardry (0, 4, D) an amulet of faith (0, 34, D) a +0 short sword an orc skeleton (0, 40, D) a +0 robe a +0 dagger an orc skeleton (1, -1, D) a +4 plate armour of cold resistance (1, 0, D) the +0 helmet of Kiumnuh {Str+2} Str+2: It affects your strength (+2). (1, 1, D) a +3 tower shield (1, 2, D) a +0 cloak of poison resistance (1, 4, D) a +3 spectral giant spiked club (1, 14, D) a +0 war axe (1, 22, D) 5 scrolls of amnesia (1, 40, D) a +0 robe a +0 dagger an orc skeleton (2, 2, D) a +2 pair of boots (2, 3, D) a +0 heavy executioner's axe (2, 4, D) a +5 longbow (2, 5, D) a +6 giant spiked club (2, 22, D) 10 stones (2, 24, D) an adder skeleton (3, 2, D) a +7 chain mail (3, 3, D) a +6 partisan (3, 4, D) a +9 broad axe (3, 5, D) the +0 triple crossbow of the Clean God {elec, rElec rF- Str+8} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Str+8: It affects your strength (+8). (3, 10, D) a +1 falchion of holy wrath (3, 13, D) a +0 robe a +0 dagger a +0 robe a human corpse (skeletalised by now) (3, 14, D) a +0 long sword a +0 robe a +1 lajatang of electrocution a +0 robe a +0 scimitar 8 stones a ghoul corpse (skeletalised by now) (3, 15, D) a +0 hand axe a staff of alchemy a +0 battleaxe a +0 dagger of venom (3, 22, D) 2 potions of magic (3, 24, D) a quokka skeleton (3, 38, D) a +0 club (4, 8, D) an amulet of reflection (4, 10, D) a +0 cloak (4, 11, D) a book of Party Tricks (4, 12, D) Sif Muna's Directory of Hyperborean Pyromancy Spells Type Level a - Dazzling Flash Hexes/Fire 3 b - Inner Flame Hexes/Fire 3 c - Ozocubu's Armour Ice 3 d - Sculpt Simulacrum Ice/Alchemy 6 (4, 14, D) a +0 dagger a +0 robe a +0 war axe a +0 short sword a human corpse (skeletalised by now) (4, 15, D) a +1 scimitar of holy wrath (4, 24, D) an adder skeleton (4, 38, D) a +0 short sword an orc skeleton (5, 8, D) 4 large rocks (5, 11, D) a staff of death (5, 14, D) a +0 halberd (5, 22, D) a +2 quarterstaff a +2 trident (5, 26, D) a +0 spear a gnoll skeleton a frilled lizard skeleton (6, 12, D) a ring of positive energy a +6 ring of strength the amulet of Didipomi {Faith Int+4} [amulet of faith] Faith: It allows you to gain divine favour quickly. Int+4: It affects your intelligence (+4). the ring "Xak Fiut" {rPois Int+3} [ring of poison resistance] rPois: It protects you from poison. Int+3: It affects your intelligence (+3). a ring of see invisible (6, 13, D) a book of the Warp (6, 14, D) a staff of cold a +0 dagger a +0 robe a +0 sling (6, 15, D) a +0 leather armour (6, 22, D) a +2 mace a +2 hand axe (6, 26, D) a +0 spear a gnoll skeleton (7, 10, D) an amulet of reflection (7, 13, D) a book of Weapons (7, 15, D) a +0 sling (7, 22, D) a +2 falchion a +2 dagger (8, 5, D) a +0 leather armour (8, 9, D) a book of Blood (8, 11, D) a staff of death (8, 13, D) a +0 spear (8, 14, D) a book of Touch (8, 15, D) a +2 dagger of electrocution (8, 27, D) a +0 dagger of venom (8, 28, D) a +1 quarterstaff of speed (8, 29, D) a +1 heavy mace (8, 30, D) a +3 ring mail (8, 39, D) a +0 scimitar of flaming (8, 41, D) a river rat skeleton (9, -7, D) a +0 dagger (9, 11, D) the fortress talisman of Hedging {rF- Will+ Int+2} [fortress talisman] rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). (9, 27, D) a +1 heavy hand axe (9, 28, D) a +0 long sword of holy wrath (9, 29, D) a +1 heavy trident (9, 30, D) a +3 chain mail (10, -7, D) the +9 rapier of Rotation {pain, rN+ Str+2} rN+: It protects you from negative energy. Str+2: It affects your strength (+2). (10, 39, D) a wolf corpse (skeletalised by now) (10, 41, D) a wolf corpse (skeletalised by now) (11, -7, D) a staff of earth (11, 5, D) a staff of alchemy (11, 39, D) a bog body corpse (skeletalised by now) (11, 40, D) a wolf corpse (skeletalised by now) (12, -7, D) a +0 broad axe (12, 5, D) a +1 pair of boots of stealth (13, -7, D) a +1 morningstar of pain (13, 5, D) a +0 long sword (14, -7, D) a staff of alchemy (14, 5, D) the +9 mace "Bosuuduv" {elec, rElec Dex+3} rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). (15, -7, D) a +2 buckler of protection (15, 5, D) a +0 club (15, 12, D) a +0 spear a +0 quarterstaff a +0 robe a wyvern skeleton (15, 39, D) the Tome of Magnum Combat Magic Spells Type Level a - Foxfire Conjuration/Fire 1 b - Mercury Arrow Conjuration/Alchemy 2 c - Rending Blade Conjuration/Forgecraft 4 d - Alistair's Intoxication Alchemy 5 (16, -1, D) a +0 war axe a +0 war axe a +0 scale mail a goblin skeleton (16, 11, D) a +0 hand axe a +0 robe (16, 39, D) Riareugy's Tome of Oromancy Spells Type Level a - Sandblast Earth 1 b - Stone Arrow Conjuration/Earth 3 c - Summon Seismosaurus Egg Summoning/Earth 4 d - Bombard Conjuration/Earth 6 (17, 39, D) a +2 scimitar of holy wrath (17, 40, D) a +2 heavy morningstar (17, 41, D) a +1 heavy broad axe (18, -3, D) a +2 great sword of flaming a ring of see invisible a fire giant skeleton (18, -1, D) a +0 longbow (still there?) a +0 dagger (still there?) a +2 robe of willpower (still there?) an elf skeleton (still there?) (18, 1, D) a +0 mace a +0 robe a +0 plate armour (18, 13, D) the Essays on Snowy Remains Spells Type Level a - Freeze Ice 1 b - Metabolic Englaciation Hexes/Ice 5 c - Death's Door Necromancy 9 (18, 37, D) a +0 pair of boots a protean talisman (18, 38, D) a +4 scale mail a blade talisman (18, 39, D) a +2 rapier of draining (18, 40, D) a +2 halberd of venom (18, 41, D) a +4 quarterstaff of speed (19, -2, D) a +0 long sword a +0 robe an elf skeleton (19, -1, D) a +4 war axe of freezing (19, 12, D) a +0 glaive a +3 halberd a +0 robe a +0 long sword a +0 robe a staff of alchemy a dream sheep skeleton a dream sheep skeleton a shapeshifter skeleton (20, 11, D) a +0 glaive a merfolk skeleton a merfolk skeleton (20, 13, D) a +0 orcbow a +2 robe of cold resistance a +3 hand axe a +0 robe a +2 halberd of venom a dream sheep skeleton (21, -1, D) a +0 ring mail a human skeleton (21, 0, D) a +0 heavy battleaxe a +0 chain mail a human skeleton (21, 4, D) a +0 glaive (21, 12, D) Maxwell's Memoranda (21, 37, D) a +0 halberd (still there?) a +0 demon trident of pain (still there?) (22, -1, D) a +0 war axe a +0 plate armour (22, 13, D) a book of Spectacle (22, 15, D) a +0 glaive a +4 heavy trident a +0 leather armour 6 stones a merfolk skeleton a merfolk skeleton a manticore skeleton a dream sheep skeleton (23, 12, D) the Notes on the Spagyric Deep Freeze Spells Type Level a - Freeze Ice 1 b - Leda's Liquefaction Alchemy/Earth 4 c - Fulminant Prism Conjuration/Alchemy 4 (23, 35, D) a death yak skeleton (24, 13, D) a +2 war axe of freezing (25, -1, D) a +3 trident of freezing a +0 robe a +0 spear (25, 38, D) a +0 flail (26, 0, D) a +1 spear of venom a +0 leather armour a harpy skeleton a merfolk skeleton (27, 1, D) a harpy skeleton a harpy skeleton a black mamba skeleton (28, -4, D) +0 ice dragon scales an ice dragon skeleton (28, -3, D) a +0 giant spiked club a +0 giant spiked club a +0 giant club an ogre skeleton (28, -2, D) a +0 trident a +0 giant club a +0 giant club a two-headed ogre skeleton (28, -1, D) a +0 giant club a +0 giant spiked club (28, 0, D) a +0 trident a +0 leather armour (28, 1, D) a +0 morningstar a +0 whip a +0 robe an ogre skeleton (28, 13, D) a staff of cold (28, 35, D) a snapping turtle skeleton (31, 29, D) a hobgoblin skeleton (32, 31, D) a +0 flail a +0 flail a warg skeleton (33, 29, D) a +0 trident a +0 robe (33, 33, D) an elephant skeleton (34, 4, D) a +2 arbalest of flaming a +0 demon blade of flaming (34, 5, D) a +0 halberd of draining a +0 plate armour 5 large rocks a +3 demon trident a +0 chain mail a +0 glaive a +0 chain mail a cyclops skeleton a hydra skeleton a human skeleton (34, 6, D) a +3 demon blade of flaming a +0 plate armour a +0 quarterstaff a +0 robe a human skeleton (34, 25, D) a +0 mace (35, 5, D) a +0 glaive of flaming a +0 plate armour a +0 dagger a +0 robe a human skeleton a human skeleton (35, 18, D) a +5 scimitar of draining a +0 plate armour (35, 25, D) a death yak skeleton (36, 2, D) a +0 dire flail a +0 chain mail a demonspawn corpse (36, 17, D) a +0 flail (36, 18, D) a +4 mace of holy wrath (36, 20, D) a +2 sling of flaming (36, 32, D) a +0 club an orc skeleton (36, 34, D) a cane toad skeleton (37, 17, D) a +5 great sword of flaming a +0 plate armour a +4 battleaxe of electrocution (37, 18, D) a staff of death (37, 19, D) a +5 long sword a +0 chain mail a +0 great mace of protection a +2 leather armour of fire resistance a +4 scale mail of cold resistance (37, 20, D) a +2 plate armour of willpower (37, 33, D) a +0 spear a jackal skeleton a gnoll skeleton (37, 34, D) a +0 whip a +0 leather armour a jackal skeleton a gnoll skeleton a jackal skeleton (38, 19, D) a +2 halberd of flaming a +0 chain mail a +0 halberd a +0 plate armour a human corpse (skeletalised by now) a human corpse (skeletalised by now) (38, 25, D) a +0 mace (39, -1, D) a +1 battleaxe of freezing a frost giant skeleton (39, 0, D) a +6 heavy great mace (39, 2, D) a +0 giant club (39, 35, D) a +0 club a +0 dagger a +0 robe (40, -4, D) a caustic shrike corpse (40, 33, D) a +0 club (40, 34, D) a +0 spear a +0 club a gnoll skeleton (40, 35, D) a +0 whip a gnoll skeleton (40, 36, D) a +0 club a +0 robe a gnoll skeleton (41, 2, D) a staff of cold a +2 robe of fire resistance the ring "Coary" {rF- rC+ rCorr Str+3 Dex+4 Ice} [ring of ice] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). Ice: It increases the power of your Ice spells. (41, 34, D) a +0 whip (42, 12, D) an alligator snapping turtle skeleton (42, 15, D) a +0 heavy quarterstaff a +2 robe of positive energy the dwarf skeleton of Jorgrun (43, -9, D) a +0 arbalest of draining (still there?) a +0 demon blade of flaming (still there?) (43, -7, D) a caustic shrike corpse a caustic shrike corpse (44, -9, D) a +2 demon whip of electrocution (unseen) (45, 11, D) a +1 whip (45, 12, D) 2 large rocks a stone giant skeleton (45, 18, D) a +3 double sword (unseen) (45, 19, D) a +1 bardiche (unseen) (45, 25, D) a +5 dire flail (unseen) (45, 26, D) a +3 giant spiked club (46, 9, D) a +0 lajatang (46, 11, D) a +2 battleaxe of freezing (46, 16, D) a wind drake skeleton (46, 18, D) a +3 double sword (unseen) (46, 19, D) a +3 lajatang (unseen) (46, 25, D) a +3 demon whip of pain (unseen) (46, 26, D) a +3 lajatang (unseen) (47, 25, D) a +3 longbow (47, 26, D) a +5 partisan (48, 25, D) a +3 glaive (unseen) (48, 26, D) a +3 lajatang (unseen) (49, 12, D) a +0 ring mail (49, 16, D) a +0 plate armour a +0 great mace a +0 chain mail a +0 great sword of holy wrath an orc skeleton (50, 12, D) a +0 shortbow a +0 glaive (50, 15, D) a +0 plate armour a +0 long sword (50, 16, D) a +0 plate armour a +2 great sword an orc skeleton (50, 25, D) a +3 morningstar of holy wrath (50, 26, D) a +5 longbow of freezing (51, 6, D) a harpy skeleton (51, 8, D) a +0 short sword a +2 cloak a white draconian skeleton (51, 15, D) a fire dragon skeleton (51, 16, D) a +0 chain mail a +0 great sword (51, 25, D) a +6 giant spiked club (51, 26, D) a +1 dagger of electrocution (52, 5, D) a hellephant skeleton (52, 8, D) a harpy skeleton a harpy skeleton (52, 18, D) the +7 rapier "Killer Bee's Peril" {freeze, rCorr Dex+2} rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). (52, 19, D) a +1 war axe of holy wrath (unseen) (52, 21, D) a +0 long sword a +0 scale mail an elf skeleton (52, 41, D) a +0 club (53, 9, D) a +2 eudemon blade of holy wrath a +0 tower shield (53, 15, D) a +0 chain mail a +3 glaive (53, 16, D) a +0 plate armour a +0 great mace a +0 plate armour a +0 long sword a +0 chain mail a +0 halberd an orc skeleton (53, 18, D) a +3 double sword (unseen) (53, 19, D) a +5 partisan (unseen) (53, 21, D) a +0 arbalest (53, 22, D) a +0 arbalest (53, 23, D) a +0 arbalest (53, 38, D) a +0 ring mail (53, 41, D) a +1 heavy war axe (54, 6, D) a +0 rapier a +0 rapier a +0 leather armour an elf skeleton (54, 16, D) a +0 plate armour a +0 hand axe a hydra skeleton (54, 22, D) a +0 arbalest a +0 arbalest a yaktaur skeleton a yaktaur skeleton (54, 38, D) a +0 long sword (54, 39, D) a +3 shortbow of freezing (unseen) (55, 8, D) an iron troll skeleton (55, 16, D) a +0 halberd a +0 chain mail an orc skeleton (56, 7, D) a chonchon skeleton (56, 8, D) +0 shadow dragon scales a shadow dragon skeleton (56, 15, D) a +0 halberd a +0 chain mail (57, 8, D) a +0 troll leather armour a +0 dire flail a +1 battleaxe of freezing a deep troll skeleton a white draconian skeleton (57, 9, D) a +0 troll leather armour a deep troll skeleton (57, 29, D) the ring "Acvap" {AC+4 Dex+6} [ring of protection] AC+4: It affects your AC (+4). Dex+6: It affects your dexterity (+6). (57, 30, D) the ring of Gluttony {rElec rF+ rC- Str-4 Dex+3 Fire} [ring of fire] rElec: It insulates you from electricity. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Str-4: It affects your strength (-4). Dex+3: It affects your dexterity (+3). Fire: It increases the power of your Fire spells. (57, 35, D) a staff of fire (57, 39, D) the ring of Ebruamu {rF- rC++ Str-5 Dex+4 Ice} [ring of ice] rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Str-5: It affects your strength (-5). Dex+4: It affects your dexterity (+4). Ice: It increases the power of your Ice spells. (58, 5, D) a salamander skeleton (58, 10, D) a +2 battleaxe of freezing (unseen) (58, 16, D) a +0 long sword a +0 ring mail (58, 17, D) a +2 shortbow of freezing a +0 long sword a +0 robe a +0 short sword a +0 chain mail (58, 30, D) the amulet of Xom's Generosity {Spirit Int+3} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Int+3: It affects your intelligence (+3). (58, 31, D) the amulet of Byzarr {Harm rF- Regen+ Str+2} [amulet of regeneration] Harm: It increases damage dealt and taken. rF-: It makes you vulnerable to fire. Regen+: It increases your rate of health regeneration. Str+2: It affects your strength (+2). (58, 35, D) 5 potions of magic (58, 38, D) the ring "Zezyro Ylai" {Str+6 Stlth+} [ring of strength] Str+6: It affects your strength (+6). Stlth+: It makes you more stealthy. (58, 39, D) the ring "Awkas" {rC- rN+ Will+ MP+6 Str+6} [ring of strength] rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Will+: It increases your willpower. MP+6: It affects your magic capacity (+6). Str+6: It affects your strength (+6). (59, 2, D) a +2 antimagic hand axe (still there?) a +0 animal skin (still there?) a spriggan skeleton (still there?) (59, 4, D) a cognitogaunt skeleton (59, 7, D) a +0 cloak a green draconian skeleton (59, 19, D) a +0 orcbow a +0 glaive a +0 plate armour (59, 29, D) the amulet "Ixzovuwi" {rPois RegenMP+ Str+2} [amulet of magic regeneration] rPois: It protects you from poison. RegenMP+: It increases your rate of magic regeneration. Str+2: It affects your strength (+2). the amulet "Leemnah" {Spirit rPois} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rPois: It protects you from poison. (59, 39, D) a +5 ring of slaying (60, 5, D) a storm dragon skeleton (60, 9, D) a +0 shortbow (60, 39, D) a ring of positive energy a serpent talisman a protean talisman a +3 ring of intelligence a +3 ring of dexterity an orb of light (60, 40, D) the ring of the King {rPois rF+} [ring of poison resistance] rPois: It protects you from poison. rF+: It protects you from fire. (60, 41, D) the ring "Itisitru" {^Drain rElec rF+ rC- Will+ Slay+2 Fire} [ring of fire] ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Fire: It increases the power of your Fire spells. (61, 2, D) the ring of Rationality {^Drain rF+ rC- Int-2 Dex+5 SInv Fire} [ring of fire] ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Int-2: It affects your intelligence (-2). Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. Fire: It increases the power of your Fire spells. (62, 2, D) the ring of Qobor {rF+ Dex+9 Stlth+} [ring of dexterity] rF+: It protects you from fire. Dex+9: It affects your dexterity (+9). Stlth+: It makes you more stealthy. the ring "Imauv" {rC- rN+ MP+9 Str+6} [ring of strength] rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). Str+6: It affects your strength (+6). the ring "Laycump" {rF++} [ring of protection from fire] rF++: It greatly protects you from fire. (63, 41, D) a book of Ice (64, 3, D) the ring "Tatz" {rElec rPois Will+ Dex-4} [ring of willpower] rElec: It insulates you from electricity. rPois: It protects you from poison. Will+: It increases your willpower. Dex-4: It affects your dexterity (-4). the ring "Xaoti" {Dex+7 SInv} [ring of see invisible] Dex+7: It affects your dexterity (+7). SInv: It lets you see invisible. (64, 18, D) a +1 cloak (64, 19, D) a +0 leather armour (64, 22, D) a +0 short sword a +0 leather armour a +0 buckler a +0 hand axe a +0 leather armour an elf skeleton (64, 23, D) a +0 war axe a +0 robe (64, 41, D) Baoff's Directory of Despicable Rituals and Electricity Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Martyr's Knell Necromancy/Summoning 4 c - Vhi's Electric Charge Translocation/Air 4 d - Death's Door Necromancy 9 (65, 6, D) a shock serpent skeleton (65, 18, D) +4 fire dragon scales (65, 19, D) a +5 plate armour (65, 41, D) a book of the Spheres (66, 22, D) a +0 war axe a +0 leather armour (66, 25, D) a +0 cloak a +4 ring of slaying a +0 robe (67, 25, D) a +0 chain mail of cold resistance (69, 25, D) a +1 pair of gloves (69, 26, D) a +5 ring mail (69, 41, D) the Unrestrained Analects (70, 25, D) a +6 chain mail (70, 26, D) a +3 chain mail of fire resistance (71, 2, D) the +7 battleaxe of Veefaic {speed, Will+ Stlth+} Will+: It increases your willpower. Stlth+: It makes you more stealthy. (71, 3, D) a +7 bardiche of venom (71, 4, D) a +9 vampiric partisan (71, 5, D) a +7 triple crossbow of draining (71, 9, D) +10 golden dragon scales (71, 10, D) a +4 barding of stealth (71, 11, D) a +2 pair of gloves of stealth (71, 12, D) +8 shadow dragon scales (71, 16, D) a +2 demon whip of flaming +0 fire dragon scales a +2 heavy battleaxe a fire dragon skeleton (71, 18, D) +2 swamp dragon scales (71, 19, D) +4 fire dragon scales (unseen) (71, 25, D) a +1 pair of gloves (71, 26, D) a +5 plate armour (71, 41, D) a book of Ice (72, 2, D) the +7 partisan of the Wary Tales {drain, ^Contam Will++ Int+2} ^Contam: It causes magical contamination when unequipped. Will++: It greatly increases your willpower. Int+2: It affects your intelligence (+2). (72, 3, D) the +7 great mace "Aroal" {venom, *Slow rF+ Dex+2} *Slow: It may slow you when you take damage. rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). (72, 4, D) the +7 lajatang "Yssudeig" {heavy, Will- Int+3} Will-: It decreases your willpower. Int+3: It affects your intelligence (+3). (72, 5, D) the +7 partisan of the Brewing Ancients {holy, rF+ Int+3} rF+: It protects you from fire. Int+3: It affects your intelligence (+3). (72, 9, D) a +2 cloak of preservation (72, 10, D) a +4 robe of resistance (72, 11, D) +5 swamp dragon scales (72, 12, D) a +8 plate armour of poison resistance (72, 18, D) a +1 cloak (72, 25, D) a +7 scale mail (72, 26, D) a +1 pair of boots (72, 41, D) a book of the Senses (73, 15, D) a +0 rapier a +0 robe an elf skeleton (73, 16, D) a +0 spear a +0 robe a +0 short sword a +0 shortbow a +0 robe a naga skeleton (73, 41, D) the Tome of Hypothermia and the Fair Folk Spells Type Level a - Confusing Touch Hexes 3 b - Summon Ice Beast Ice/Summoning 3 c - Yara's Violent Unravelling Hexes/Alchemy 5 (74, 16, D) a +0 cloak a +0 cloak a green draconian skeleton a guardian sphinx skeleton (74, 17, D) a +0 robe (74, 18, D) a +0 rapier a +0 robe a +0 long sword a +0 robe an elf skeleton (74, 19, D) +0 fire dragon scales a fire dragon skeleton (74, 20, D) a +0 spear a +0 barding a +0 buckler a +0 whip a +0 robe a naga skeleton a tengu skeleton (74, 21, D) a +0 cloak (74, 22, D) a +0 dagger a +0 robe a +0 whip a +0 cloak a human skeleton (74, 24, D) a +0 hand cannon of draining a +0 whip a +0 robe a yaktaur skeleton (74, 28, D) a +0 short sword a +0 robe an elf skeleton (74, 30, D) a +0 buckler (75, 16, D) a +0 trident a +0 robe (75, 21, D) a +0 cloak a guardian sphinx skeleton (75, 31, D) a book of Transmutation (75, 33, D) a book of Cantrips (75, 34, D) Asmodeus's Compendium of the Generated Inferno Spells Type Level a - Summon Ice Beast Ice/Summoning 3 b - Summon Hydra Summoning 7 c - Fire Storm Conjuration/Fire 9 (75, 35, D) a book of Winter (75, 36, D) a book of Dreams (75, 37, D) a book of Dreams (75, 39, D) the Secrets of Protean Sinister Liturgies Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Grave Claw Necromancy 2 c - Alistair's Intoxication Alchemy 5 d - Yara's Violent Unravelling Hexes/Alchemy 5