Dungeon Sprint DCSS version 0.34-a0-168-g25cbcda860 (webtiles) character file. Game seed: 8797037605074344956 948 schets the Thaumaturge (level 8, -16/56 HPs) Began as a Djinni Conjurer on July 3, 2025. Was an Initiate of Ashenzari. Demolished by a komodo dragon (20 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:03:05 (1528 turns). schets the Thaumaturge (Djinni Conjurer) Turns: 1528, Time: 00:03:06 Health: -16/56 AC: 2 Str: 6 XL: 8 Next: 35% Gold: 0 EV: 12 Int: 23 God: Ashenzari [......] SH: 0 Dex: 11 rFire + + . j - +2 flail (protect) rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.29/turn %: no teleportation, infuse magic (-17 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Curse Item You were in the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch Inventory: Hand Weapons j - a +2 flail of protection (weapon) Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking h - 2 scrolls of vulnerability i - a scroll of butterflies Potions b - 6 potions of curing c - 6 potions of heal wounds d - a potion of haste e - 3 potions of berserk rage g - 2 potions of invisibility Skills: + Level 3.0 Fighting + Level 3.0 Armour + Level 4.1 Dodging + Level 3.2 Stealth * Level 12.4 Spellcasting * Level 12.4 Conjurations * Level 12.4 Hexes * Level 12.4 Summonings * Level 12.4 Necromancy * Level 12.4 Translocations * Level 12.4 Forgecraft * Level 12.4 Fire Magic * Level 12.4 Ice Magic * Level 12.4 Air Magic * Level 12.4 Earth Magic * Level 12.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 32% 3d16 1% 4 d - Iskenderun's Mystic Conj/Tloc 64% 2d13 (+2d71% 4 e - Apportation Tloc 100% N/A 1% 1 f - Call Imp Summ 100% N/A 1% 2 g - Maxwell's Portable P Tloc 64% (3-9)d6 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 3 runed doors Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the hornet! The hornet is almost dead. The hornet is knocked back by the mystic blast. The hornet slams into the metal wall. You kill the hornet! Your Fighting skill increases to level 3! Your Armour skill increases to level 3! Unknown command. Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the komodo dragon! The komodo dragon is heavily wounded. The komodo dragon is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a komodo dragon (heavily wounded, 87% to hit) You focus your ray upon the komodo dragon. The searing ray hits the komodo dragon. The komodo dragon is heavily wounded. (Press . to maintain the ray.) The searing ray hits the komodo dragon. The komodo dragon is severely wounded. The searing ray hits the komodo dragon. The komodo dragon is severely wounded. The komodo dragon bites you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The searing ray hits the komodo dragon. The komodo dragon is almost dead. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The komodo dragon bites you!! You die... #÷#####'#####...<...# #.#..[)))..##.......# #)#..[.))..##.......# #†###########.......# #.†.†...#.. ######### #.###...#÷###### #.#.....#.#....# #.#...#.#'#....# #.....#.#.@l...+ #...###.#'#....# #.......÷.#.†..# ################ You could see a komodo dragon. Vanquished Creatures Prince Ribbit (D) 2 hornets (D) A water moccasin (D) A sky beast (D) An ogre (D) A crimson imp (D) A gnoll (D) A river rat (D) An adder (D) An adder zombie (D) 2 endoplasms (D) A giant cockroach (D) 5 jackals (D) 2 quokkas (D) 3 ball pythons (D) A bat skeleton (D) A giant cockroach zombie (D) 26 creatures vanquished. Vanquished Creatures (collateral kills) 3 jackals (D) A frilled lizard (D) 4 creatures vanquished. Grand Total: 30 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | schets the Djinni Conjurer began the quest for the Orb. 0 | D | schets set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 13 | D | Found a bloodstained altar of Trog. 13 | D | Found a viscous altar of Jiyva. 13 | D | Found a hazy altar of Hepliaklqana. 13 | D | Found an opulent altar of Gozag. 146 | D | Found a glowing golden altar of the Shining One. 146 | D | Found a glowing silver altar of Zin. 146 | D | Found a basalt altar of Yredelemnul. 146 | D | Found a shimmering altar of Xom. 146 | D | Found an ornate altar of the Wu Jian Council. 146 | D | Found a sacrificial altar of Ru. 146 | D | Found a stormy altar of Qazlal. 146 | D | Found an iron altar of Okawaru. 146 | D | Found a sparkling altar of Nemelex Xobeh. 146 | D | Found a burning altar of Makhleb. 146 | D | Found a blossoming altar of Fedhas. 146 | D | Found a white marble altar of Elyvilon. 146 | D | Found a shadowy altar of Dithmenos. 146 | D | Found a snail-covered altar of Cheibriados. 147 | D | Found a corrupted altar of Lugonu. 147 | D | Found a roughly hewn altar of Beogh. 149 | D | Found a hide-covered altar of Uskayaw. 149 | D | Found a broken altar of Ashenzari. 172 | D | Became a worshipper of Ashenzari the Shackled 361 | D | Reached XP level 2. HP: 18/21 MP: 0/0 618 | D | Reached skill level 5 in Spellcasting 618 | D | Reached skill level 5 in Conjurations 618 | D | Reached skill level 5 in Hexes 618 | D | Reached skill level 5 in Summonings 618 | D | Reached skill level 5 in Necromancy 618 | D | Reached skill level 5 in Translocations 618 | D | Reached skill level 5 in Forgecraft 618 | D | Reached skill level 5 in Fire Magic 618 | D | Reached skill level 5 in Ice Magic 618 | D | Reached skill level 5 in Air Magic 618 | D | Reached skill level 5 in Earth Magic 618 | D | Reached skill level 5 in Alchemy 618 | D | Reached XP level 3. HP: 21/26 MP: 0/0 618 | D | Learned a level 1 spell: Apportation 717 | D | Noticed an ogre 724 | D | Killed an ogre 725 | D | Reached skill level 1 in Fighting 725 | D | Reached skill level 1 in Armour 725 | D | Reached XP level 4. HP: 13/32 MP: 0/0 725 | D | Reached XP level 5. HP: 15/37 MP: 0/0 725 | D | Learned a level 2 spell: Call Imp 923 | D | Noticed a hornet 937 | D | Killed a hornet 938 | D | Reached XP level 6. HP: 19/43 MP: 0/0 1194 | D | Noticed Prince Ribbit 1194 | D | Noticed a sky beast 1194 | D | Noticed a water moccasin 1197 | D | Killed a sky beast 1197 | D | Killed a water moccasin 1198 | D | Reached XP level 7. HP: 25/49 MP: 0/0 1198 | D | Learned a level 3 spell: Maxwell's Portable Piledriver 1464 | D | Killed Prince Ribbit 1465 | D | Reached XP level 8. HP: 40/55 MP: 0/0 1520 | D | Noticed a komodo dragon 1520 | D | Noticed a hornet 1523 | D | Killed a hornet 1528 | D | Demolished by a komodo dragon Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_2, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_2, the_vestibule_1, steel_vault_5, golden_pit, hallway_of_sentries, titanium_vault_2, iron_vault_2, final_vault] Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 4 5 7 9 11 12 | 12.4 Conjurations | 4 5 7 9 11 12 | 12.4 Hexes | 4 5 7 9 11 12 | 12.4 Summonings | 4 5 7 9 11 12 | 12.4 Necromancy | 4 5 7 9 11 12 | 12.4 Translocations | 4 5 7 9 11 12 | 12.4 Forgecraft | 4 5 7 9 11 12 | 12.4 Fire Magic | 4 5 7 9 11 12 | 12.4 Ice Magic | 4 5 7 9 11 12 | 12.4 Air Magic | 4 5 7 9 11 12 | 12.4 Earth Magic | 4 5 7 9 11 12 | 12.4 Alchemy | 4 5 7 9 11 12 | 12.4 Fighting | 1 2 3 | 3.0 Armour | 1 2 3 | 3.0 Stealth | 2 3 | 3.2 Dodging | 3 4 | 4.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 1 | | || 1 Flail | 1 | 1 | || 2 Cast: Magic Dart | 15 | 1 | || 16 Searing Ray | 8 | 2 | 4 || 14 Iskenderun's Myst | | 5 | 6 || 11 Call Imp | | 1 | || 1 Maxwell's Portabl | | | 1 || 1 Armour: Robe | 10 | 5 | 7 || 22 Dodge: Dodged | 12 | | 2 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1528 | 1508 | 20 | 1224 | 0 | 1 | 1528.0 | Dungeon | 1528 | 1508 | 20 | 1224 | 0 | 1 | 1528.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 1528 daAuts