Dungeon Crawl Stone Soup version 0.35-a0-158-gef5fb1ab79 (webtiles) character file. Game seed: 12029486512993734680 14 saviorofpark the Tinkerer (level 2, -2/15 HPs) Began as a Deep Elf Forgewright on Mar 6, 2026. Slain by a hobgoblin (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:14 (238 turns). saviorofpark the Tinkerer (Deep Elf Forgewright) Turns: 238, Time: 00:01:15 Health: -2/15 AC: 2 Str: 7 XL: 2 Next: 27% Magic: 6/8 EV: 11 Int: 19 God: Gold: 0 SH: 0 Dex: 13 Spells: 7/8 levels left rFire . . . (100%) a - +0 hammer rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Jewellery c - an amulet of magic regeneration Scrolls c - a scroll of butterflies {unknown} d - a scroll of blinking {unknown} e - a scroll of teleportation {unknown} Potions g - a potion of magic f - a potion of moonshine {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 3.6 Spellcasting * Level 4.7 Forgecraft You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 84% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 42% 2d4 3% 2 Launch Clockwork Bee Frge 21% N/A 6% 3 Forge Blazeheart Golem Fire/Frge 12% N/A 47% 4 Forge Lightning Spire Air/Frge 12% 3d4 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The jackal attacks as it pursues you! The jackal closely misses you. The jackal bites you. The bat attacks as it pursues you! The bat hits you but does no damage. The bat barely misses you. The bat hits you but does no damage. The jackal closely misses you. x2 The bat barely misses you. The jackal closely misses you. The bat hits you but does no damage. x2 Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (moderately wounded, 70% to hit) The kinetic grapnel hits the bat but does no damage. The bat hits you. Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (moderately wounded, 70% to hit) The kinetic grapnel hits the bat but does no damage. The bat hits you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (moderately wounded, 70% to hit) The kinetic grapnel hits the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The bat leaves your sight. The grapnel guides your strike. You hit the jackal. You kill the jackal! The jackal barely misses you. The jackal closely misses you. The hobgoblin hits you. You die... ............#.#.#..........# ......).#.....#.#..........# ........#....##............# ...........................# .........)...÷....>........# ..........†................# ........#......bb..........# .########.#.#.h##..........# #......@g..........# #.....######.......# #.....# #.......# #.....# ##......# #.....# #......# #.....# ######## #.....# #..... You could see a jackal and a hobgoblin. Vanquished Creatures 2 dart slugs (D:1) An endoplasm (D:1) 3 jackals (D:1) 2 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) 2 goblins (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | saviorofpark the Deep Elf Forgewright began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 122 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 238 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_rooms, serial_shops, nicolae_shop_glassy Action || total ---------------------------++------- Attack: Normal || 6 Melee: Mace || 6 Cast: Kinetic Grapnel || 29 Armour: Robe || 43 Dodge: Dodged || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 240 | 240 | 0 | 0 | 134 | 1 | 240.0 | Dungeon | 240 | 240 | 0 | 0 | 134 | 1 | 240.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 240 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+