Dungeon Crawl Stone Soup version 0.35-a0-427-ga508e0531a (webtiles) character file. Game seed: 9069475242555386246 7 sasameki the Conjurer (level 2, 0/19 HPs) Began as a Barachi Conjurer on May 31, 2026. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:47 (93 turns). sasameki the Conjurer (Barachi Conjurer) Turns: 93, Time: 00:02:48 Health: 0/19 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 1/5 EV: 11 Int: 18 God: Gold: 14 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: unable to hop, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Skills: - Level 2.1 Dodging - Level 1.7 Stealth - Level 2.1 Spellcasting * Level 4.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 3% 2 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5893 Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You took 5 damage! You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You took 2 damage! Magic courses through your body. The endoplasm hits you but does no damage. You recovered 3 MP! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (almost dead, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You have reached level 2! You recovered 1 HP! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You are too injured to fight recklessly! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin closely misses you. You recovered 1 HP! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (moderately wounded, 100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin is moderately wounded. The hobgoblin hits you. You die... ######## #....#.##.# #.## #.........# ...# #..###.#### ...# # ##..###.# ...###.# ##.....†.#####........ ###.......##...........# ......#.......P...P...... .###..#.##g#............# #..#.##@#....<....# #.......##............ ######## #.......##.P...P.#.#.. #.. ...# ##.#.######....!... #.####.####.#.# .......+++ #.##...†......# ......#.+ .....#.####...# .#####.#.+ #.####.# ####.... ...+ #.####.# .#... .. + You could see a hobgoblin. Vanquished Creatures 2 endoplasms (D:1) A quokka (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sasameki the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 92 | D:1 | Reached XP level 2. HP: 2/19 MP: 3/5 93 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_loops_cross, hellmonk_ecumenical_altar_heavens_door, minmay_pentomino_u4 Action || total ---------------------------++------- Attack: Normal || 10 Melee: Dagger || 7 Unarmed || 3 Cast: Magic Dart || 13 Ability: Hop || 2 Drink: Magic || 1 Armour: Robe || 14 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 105 | 105 | 0 | 0 | 0 | 1 | 105.0 | Dungeon | 105 | 105 | 0 | 0 | 0 | 1 | 105.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 105 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+