Crash caused by signal #6: Aborted Version: Dungeon Crawl Stone Soup 0.34-a0-1990-g17a993e2a6 Platform: unix Bits: 64 Game mode: tutorial Tiles: online Seed: 3339528567265116309, deterministic pregen: 1 Command line: /usr/games/crawl-git-17a993e2a6 -name sasameki -rc /dgldir/rcfiles/crawl-git/sasameki.rc -macro /dgldir/rcfiles/crawl-git/sasameki.macro -morgue /dgldir/morgue/sasameki/ -tutorial -webtiles-socket /crawl-master/webserver/sockets/sasameki:2026-01-11.09:07:48.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 22 stack frames. /usr/games/crawl-git-17a993e2a6(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5756f38de39e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-17a993e2a6(_Z13do_crash_dumpv+0x43a) [0x5756f38ec5da]: do_crash_dump() /usr/games/crawl-git-17a993e2a6(_Z20crash_signal_handleri+0x1fa) [0x5756f38de87a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x79d19291b330]: /lib/x86_64-linux-gnu/libc.so.6(pthread_kill+0x11c) [0x79d192974b2c]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x1e) [0x79d19291b27e]: /lib/x86_64-linux-gnu/libc.so.6(abort+0xdf) [0x79d1928fe8ff]: /lib/x86_64-linux-gnu/libc.so.6(+0x297b6) [0x79d1928ff7b6]: /lib/x86_64-linux-gnu/libc.so.6(+0xa8ff5) [0x79d19297eff5]: /lib/x86_64-linux-gnu/libc.so.6(+0xab12c) [0x79d19298112c]: /lib/x86_64-linux-gnu/libc.so.6(__libc_free+0x7e) [0x79d192983dae]: /usr/games/crawl-git-17a993e2a6(+0xcdfa11) [0x5756f40cca11]: /usr/games/crawl-git-17a993e2a6(+0xcd1069) [0x5756f40be069]: /usr/games/crawl-git-17a993e2a6(+0xcce3d9) [0x5756f40bb3d9]: /usr/games/crawl-git-17a993e2a6(+0xcd07c6) [0x5756f40bd7c6]: /usr/games/crawl-git-17a993e2a6(+0xcd64d6) [0x5756f40c34d6]: /usr/games/crawl-git-17a993e2a6(_ZN4CLua5closeEv+0xbe) [0x5756f38c559e]: CLua::close() /usr/games/crawl-git-17a993e2a6(+0x2f2c74) [0x5756f36dfc74]: /usr/games/crawl-git-17a993e2a6(+0x2f5c40) [0x5756f36e2c40]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x79d1929001ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x79d19290028b]: /usr/games/crawl-git-17a993e2a6(_start+0x25) [0x5756f3810f45]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x000079d1929e67a7 in __GI___wait4 (pid=791720, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x000079d1929e67a7 in __GI___wait4 (pid=791720, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00005756f38dea4c in call_gdb (file=0x79d192ada4e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 771112\000\000\000\000\000\000" #2 0x00005756f38ec5f8 in do_crash_dump () at dbg-asrt.cc:673 t = 1768122677 dir = "/dgldir/morgue/sasameki/" name = "/dgldir/morgue/sasameki/crash-sasameki-20260111-091117.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "Crash caused by signal #6: Aborted" file = 0x79d192ada4e0 <_IO_2_1_stderr_> #3 0x00005756f38de87a in crash_signal_handler (sig_num=6) at crash.cc:198 No locals. #4 No locals. #5 __pthread_kill_implementation (no_tid=0, signo=6, threadid=) at ./nptl/pthread_kill.c:44 tid = ret = 0 pd = old_mask = {__val = {281470681743360}} ret = pd = old_mask = ret = tid = ret = resultvar = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = __private = __oldval = #6 __pthread_kill_internal (signo=6, threadid=) at ./nptl/pthread_kill.c:78 No locals. #7 __GI___pthread_kill (threadid=, signo=signo@entry=6) at ./nptl/pthread_kill.c:89 No locals. #8 0x000079d19291b27e in __GI_raise (sig=sig@entry=6) at ../sysdeps/posix/raise.c:26 ret = #9 0x000079d1928fe8ff in __GI_abort () at ./stdlib/abort.c:79 save_stage = 1 act = {__sigaction_handler = {sa_handler = 0x20, sa_sigaction = 0x20}, sa_mask = {__val = {96030967699514, 96031673339360, 96031673339456, 96031676745496, 96031673339392, 96031668101224, 96031668775048, 96031668775048, 96031672746112, 0, 96031668779520, 96031672746464, 96030973205904, 65535, 0, 281470681743360}}, sa_flags = 1400587520, sa_restorer = 0x0} #10 0x000079d1928ff7b6 in __libc_message_impl (fmt=fmt@entry=0x79d192aa48d7 "%s\n") at ../sysdeps/posix/libc_fatal.c:134 ap = {{gp_offset = 16, fp_offset = 0, overflow_arg_area = 0x7ffeac5e07e0, reg_save_area = 0x7ffeac5e0770}} fd = 2 iov = {{iov_base = 0x79d192aa7ae0, iov_len = 33}, {iov_base = 0x79d192aa48d9, iov_len = 1}, {iov_base = 0x7ffeac5eaf70, iov_len = 16}, {iov_base = 0x93721adb4c399294, iov_len = 0}, {iov_base = 0x57571d8128e8, iov_len = 96031668775048}, {iov_base = 0x79d19312c000 <_rtld_global>, iov_len = 7822544089019683476}, {iov_base = 0x3ddff2cc51af9294, iov_len = 140728898420736}} iovcnt = total = cp = #11 0x000079d19297eff5 in malloc_printerr (str=str@entry=0x79d192aa7ae0 "double free or corruption (!prev)") at ./malloc/malloc.c:5772 No locals. #12 0x000079d19298112c in _int_free_merge_chunk (av=0x79d192ad9ac0 , p=0x57571dbdd580, size=256) at ./malloc/malloc.c:4679 nextchunk = 0x57571dbdd680 nextsize = #13 0x000079d192983dae in __GI___libc_free (mem=0x57571dbdd590) at ./malloc/malloc.c:3398 ar_ptr = p = 0x57571dbdd580 err = 0 #14 0x00005756f40cca11 in l_alloc () No symbol table info available. #15 0x00005756f40be069 in luaM_free_ () No symbol table info available. #16 0x00005756f40bb3d9 in luaF_freeproto () No symbol table info available. #17 0x00005756f40bd7c6 in luaC_freeallobjects () No symbol table info available. #18 0x00005756f40c34d6 in close_state () No symbol table info available. #19 0x00005756f38c559e in CLua::close (this=0x5756f4789fe0 ) at clua.cc:84 slisteners = #20 0x00005756f36dfc74 in _reset_game () at main.cc:355 No locals. #21 0x00005756f36e2c40 in _launch_game_loop () at main.cc:403 ge = @0x57571dd98630: { = {}, exit_reason = game_exit::win, message = ""} game_ended = true game_ended = ge = fe = #22 main (argc=13, argv=0x7ffeac5ebc28) at main.cc:343 echo = {prev_state = {value = maybe_bool::mbool_t::maybe, static maybe = Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-17a993e2a6/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-17a993e2a6/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-17a993e2a6/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 0 Level vaults: tutorial_lesson5 Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #1, type 0 at (20, 45): feature (stone_stairs_up_iii) Marker #6, type 0 at (22, 45): feature (stone_stairs_up_i) Marker #8, type 0 at (24, 45): feature (stone_stairs_up_ii) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Lua error: /dgldir/rcfiles/crawl-git/sasameki.rc:655: invalid escape sequence near '"macros += M \@' In this lesson you're going to learn about gods and how to use their powers. You can reread all messages at any time with [Ctrl-P]. Also, press [Space] to clear the --more-- prompts. Found a mace. Found three staircases leading out of the dungeon. You see here a +0 mace. Okay, then. b - a +0 mace Okay, then. You aren't carrying any jewellery or talismans. b - a +0 mace (weapon) As you open the door, it creaks loudly! There is an open door here. Found a bloodstained altar of Trog. Up ahead is an altar to Trog the Wrathful! Trog is just one of many gods. In a real game, you can check [Ctrl-O] for a list of all altars and other interesting features found so far. You can pray on an altar with [>] to get an idea what a god offers you, and to join the faith. If you press [!] on the religion screen, you can see a more detailed description. Confirm your choice with [J] or [Enter]. There is a bloodstained altar of Trog here. You kneel at the altar of Trog. Trog welcomes you! You can now go berserk at will. Have a look at your current religious standing with [^]. Again, pressing [!] will bring up a more detailed description of your god. Some gods really like it if you kill monsters in their name. Let the slaughter begin! You encounter a rat. The rat squeaks loudly. You hear a loud squeak. A rat is nearby! A rat is nearby! You encounter 2 rats. The rat squeaks loudly. You encounter a rat. The rat squeaks loudly. x2 The rat bites you but does no damage. You closely miss the rat. The rat bites you. The rat twitches its whiskers. You took 2 damage! You barely miss the rat. The rat closely misses you. The rat twitches its whiskers. The rat closely misses you. You recovered 1 HP! You closely miss the rat. The rat misses you. You barely miss the rat. The rat barely misses you. The rat bites you. You took 2 damage! You hit the rat. You kill the rat! Trog accepts your kill. You recovered 1 HP! You hit the rat. You kill the rat! Trog accepts your kill. You hit the rat. The rat is severely wounded. The rat bites you but does no damage. The rat closely misses you. You closely miss the rat. The rat is severely wounded. The rat bites you but does no damage. You recovered 1 HP! You hit the rat. You kill the rat! Trog accepts your kill. The rat bites you but does no damage. You closely miss the rat. The rat completely misses you. You barely miss the rat. The rat closely misses you. You recovered 1 HP! You barely miss the rat. The rat closely misses you. x2 You sock the rat! You kill the rat! Trog accepts your kill. Items here: ††††. Against particularly tough foes, you may want to use Trog's Berserk power with [a]. You open the door. You encounter a gnoll. It is wielding a +0 mace. The gnoll shouts! A gnoll is nearby! A gnoll is nearby! There is an open door here. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You recovered 9 HP! A gnoll is nearby! You barely miss the gnoll. The gnoll hits you with a +0 mace. You took 4 damage! You closely miss the gnoll. The gnoll hits you with a +0 mace. You took 5 damage! You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 mace. You took 3 damage! You thump the gnoll! You kill the gnoll! Trog accepts your kill. You have reached level 2! You recovered 5 HP! You recovered 1 MP! You see here a +0 mace. You recovered 1 HP! You feel a strong urge to attack something. You are no longer berserk. You are exhausted. You feel yourself slow down. You took 7 damage! You recovered 2 HP! A berserker rage is truly exhausting. After it ends, you cannot berserk again for a short while and are slowed. It's best to rest with [5] until you feel fit again. You recovered 2 HP! You recovered 1 HP! You recovered 1 HP! You recovered 2 HP! You recovered 1 HP! You recovered 1 HP! You encounter a rat. The rat squeaks loudly. The rat twitches its whiskers. A rat is nearby! Berserk is also really useful against multiple enemies — as long as you don't run out of steam in-between. You encounter 2 hobgoblins. The hobgoblin shouts! You encounter a rat. You encounter an orc wizard. It is wielding a +0 dagger. Unknown command. A rat is nearby! A rat is nearby! The rat bites you but does no damage. The rat bites you but does no damage. The rat barely misses you. You feel yourself speed up. The rat misses you. There are monsters nearby! There are monsters nearby! You closely miss the rat. The rat closely misses you. You thump the rat! You kill the rat! Trog accepts your kill. The hobgoblin hits you with a +0 short sword. You took 1 damage! You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you with a +0 short sword. You took 3 damage! You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin misses you. You closely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you with a +0 short sword. The hobgoblin misses you. You took 2 damage! You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you with a +0 short sword. You took 4 damage! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Nothing quivered! Nothing quivered! There are monsters nearby! There are monsters nearby! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Nothing quivered! Nothing quivered! There are monsters nearby! There are monsters nearby! There are monsters nearby! You barely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin completely misses you. The hobgoblin closely misses you. You sock the hobgoblin! You kill the hobgoblin! Trog accepts your kill. You recovered 1 HP! You barely miss the hobgoblin. The hobgoblin hits you with a +0 short sword. You took 4 damage! You hit the hobgoblin. The hobgoblin is severely wounded. You recover from your berserk rage. The hobgoblin hits you with a +0 short sword! * * * LOW HITPOINT WARNING * * * The hobgoblin barely misses you. You took 8 damage! A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The hobgoblin hits you but does no damage. You recovered 2 HP! You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! Trog accepts your kill. You recovered 1 HP! You feel a strong urge to attack something. You are no longer berserk. You are exhausted. You feel yourself slow down. You took 2 damage! A berserker rage is truly exhausting. After it ends, you cannot berserk again for a short while and are slowed. It's best to rest with [5] until you feel fit again. You recovered 1 HP! You recovered 1 HP! You recovered 1 HP! You recovered 1 HP! You recovered 1 HP! You recovered 1 HP! You recovered 1 HP! You recovered 1 HP! You feel yourself speed up. You recovered 1 HP! Key pressed, stopping travel. Key pressed, stopping travel. Key pressed, stopping travel. Key pressed, stopping travel. You recovered 1 HP! A berserker rage is truly exhausting. After it ends, you cannot berserk again for a short while and are slowed. It's best to rest with [5] until you feel fit again. Key pressed, stopping travel. You recovered 1 HP! You recover from your berserk rage. Things that are here: a +0 short sword; a +0 short sword; a hobgoblin corpse Berserk is also really useful against multiple enemies — as long as you don't run out of steam in-between. You recovered 3 HP! There are monsters nearby! The rat squeaks loudly. You recovered 1 HP! You encounter a rat. The orc wizard shouts! The rat bites you. You took 1 damage! You hit the orc wizard but do no damage. The orc wizard hits you but does no damage. The rat bites you but does no damage. You recovered 1 HP! You closely miss the orc wizard. The orc wizard hits you with a +0 dagger. The rat barely misses you. The rat twitches its whiskers. The orc wizard hits you with a +0 dagger. The rat barely misses you. You took 5 damage! You hit the orc wizard. The orc wizard is moderately wounded. The orc wizard barely misses you. The rat bites you. You took 1 damage! You barely miss the orc wizard. The orc wizard is moderately wounded. The orc wizard hits you with a +0 dagger. The rat barely misses you. You hit the orc wizard. The orc wizard is heavily wounded. The orc wizard closely misses you. The rat bites you but does no damage. The orc wizard closely misses you. The rat bites you. You took 2 damage! A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The orc wizard misses you. The rat barely misses you. You recovered 6 HP! You closely miss the orc wizard. The orc wizard is heavily wounded. The orc wizard misses you. The rat closely misses you. You sock the orc wizard! You kill the orc wizard! Trog accepts your kill. Trog appreciates your killing of a magic user. You feel the power of Trog in you as your rage grows. The rat barely misses you. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 You recovered 4 HP! You recovered 1 MP! You are too injured to fight recklessly! You thump the rat! You kill the rat! Trog accepts your kill. The rat barely misses you. You sock the rat! You kill the rat! Trog accepts your kill. Things that are here: a +0 dagger; a +0 robe You recovered 1 HP! Search for what [? for help]? . Found two exits from the tutorial. You feel a strong urge to attack something. You recovered 3 HP! Found an exit from the tutorial. You recovered 2 HP! You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. You took 9 damage! You recovered 1 HP! You recovered 1 HP! Congratulations! You've finished the last tutorial lesson and are now ready for the real game. Good luck! To exit the tutorial, just go down these stairs. There is an exit from the tutorial here. You recovered 1 HP! You recovered 1 HP! You recovered 1 HP! You feel yourself speed up. notify_dgn_event: Lua error: ...wl-master/crawl-git-17a993e2a6/data/dat/dlua/lm_trig.lua:240: Triggerable type TriggerableFunction at (45, 30) has no triggerers for dgn_event 0 >>>>>>>>>>>>>>>>>>>>>> Version history: No version history (current version is 0.34-a0-1990-g17a993e2a6) Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 0, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 2, arena_suspended: 0 prev_cmd = CMD_GO_DOWNSTAIRS repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [sasameki] Species: Human Job: Fighter HP: 24/29; mods: 0/0 MP: 5/5; mod: 2 Stats: 18 8 12 Position: (45, 30), god: Trog (10), turn_is_over: 0, banished: 0 Standing on/in/over feature: stone staircase leading down Delayed (1): type: descending_stairs duration: 0 Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 34 | 3 | 412 | 112/200 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 1 | 33 | 3 | 405 | 105/200 Dodging | X | 0 | 0 | 0 | 0 | 0/50 Stealth | X | 0 | 0 | 0 | 0 | 0/42 Shields | X | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 1 | 33 | 2 | 257 | 107/150 Spellcasting | X | 0 | 0 | 0 | 0 | 0/59 Conjurations | X | 0 | 0 | 0 | 0 | 0/50 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 0 | 0 | 0/50 Forgecraft | X | 0 | 0 | 0 | 0 | 0/50 Fire Magic | X | 0 | 0 | 0 | 0 | 0/50 Ice Magic | X | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 0 | 0 | 0 | 0 | 0/50 Earth Magic | X | 0 | 0 | 0 | 0 | 0/50 Alchemy | X | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: #114: 26 #142: 50 Attributes: Mutations: explore regen: 1 (innate) Inventory bugs: Equipment: eq slot #3, inv slot #0: +0 robe eq slot #1, inv slot #1: +0 mace }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ####### ##.....## ###.......# .†........# ###.......# ##.....## ### ###.### #####>###### #.# #@........># #.# #.........# #.# #.........# #.# ##........# #.# ##......## #.# ##.....# ##'## #....## #...# #....# #.).# ##)†## dlua errors: ...wl-master/crawl-git-17a993e2a6/data/dat/dlua/lm_trig.lua:240: Triggerable type TriggerableFunction at (45, 30) has no triggerers for dgn_event 0 [C], function error, line -1 lm_trig.lua, function (null), line 240 clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< Recursive crash.