sarger Level 1 of the Dungeon [Shop] Naotit's Book Emporium a book of Geomancy (220 gold) Sif Muna's Octavo of the Undead and Forces (308 gold) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Dispel Undead Necromancy 4 c - Curse of Agony Necromancy 5 a book of Minor Magic (176 gold) a book of Debilitation (220 gold) a book of Hexes (484 gold) a Young Poisoner's Handbook (220 gold) a book of Storms (286 gold) a book of Blasting (308 gold) a book of Armaments (572 gold) a book of Beasts (396 gold) a book of Wicked Creation (484 gold) [Shop] Pityru's Jewellery Shop a ring of protection from cold (250 gold) a ring of magical power (200 gold) the ring "Seusonk" {rC+ rN+ Wiz} (482 gold) [ring of wizardry] It improves your spell success rate. rC+: It protects you from cold. rN+: It protects you from negative energy. Wiz: It increases the success rate of your magical spells. an amulet of faith (400 gold) the ring "Heng" {Fire rPois rCorr MP+9 Int+4} (691 gold) [ring of fire] Fire: It enhances your fire magic. Int+4: It affects your intelligence (+4). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rPois: It protects you from poison. MP+9: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. a ring of fire (250 gold) a ring of willpower (250 gold) a ring of ice (250 gold) the death talisman of the Tardigrade {rElec Int+5 Dex-2} (2042 gold) [talisman of death] Int+5: It affects your intelligence (+5). Dex-2: It affects your dexterity (-2). rElec: It insulates you from electricity. [Shop] Jiapus's Weapon Shop a +0 mace (36 gold) a +0 short sword (36 gold) a +1 heavy quarterstaff (170 gold) a +0 war axe (42 gold) a +4 glaive of venom (357 gold) a +0 whip (30 gold) 8 stones (9 gold) a +1 antimagic broad axe (228 gold) (0, 0, D:1) a rat corpse (skeletalised by now) (1, 15, D:1) a quokka skeleton (1, 22, D:1) a hobgoblin skeleton (5, -2, D:1) a +0 dagger a kobold corpse (skeletalised by now) a ball python corpse (skeletalised by now) a ball python corpse (skeletalised by now) a bat corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (6, 29, D:1) a +0 club 2 stones (7, 12, D:1) a rat skeleton (7, 13, D:1) a jackal skeleton (7, 16, D:1) a +0 club (10, 5, D:1) a rat skeleton (11, 6, D:1) a rat skeleton (15, 15, D:1) a +0 hand axe (19, 23, D:1) a ball python corpse (skeletalised by now) (22, 19, D:1) a jackal corpse (skeletalised by now) (32, 25, D:1) a +0 whip a kobold corpse (skeletalised by now) (34, 24, D:1) a +0 club 2 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (0, 5, D:2) a +0 leather armour (4, 0, D:2) a +0 robe (4, 38, D:2) a +0 short sword (5, -2, D:2) a rat corpse (skeletalised by now) (5, -1, D:2) an adder corpse (skeletalised by now) (5, 8, D:2) 3 stones (5, 37, D:2) a rat corpse (skeletalised by now) (6, -8, D:2) a +0 hand axe (7, 30, D:2) a +0 chain mail (9, 26, D:2) a hobgoblin corpse (skeletalised by now) (18, -1, D:2) a +0 robe (19, -6, D:2) a +0 club a +0 short sword a stone (26, 28, D:2) a hobgoblin skeleton (31, -8, D:2) 6 stones (32, 38, D:2) a +0 dagger 4 stones (33, 19, D:2) a +0 club (33, 24, D:2) 4 stones (34, -17, D:2) a ball python corpse (skeletalised by now) (40, -3, D:2) a +0 sling (41, 4, D:2) a +0 rapier Level 3 of the Dungeon (0, 0, D:3) 8 stones (21, -1, D:3) a +0 flail a +0 flail a +0 hand axe a +0 club a +0 short sword a +0 hand axe a +0 ring mail an orc corpse an orc corpse a kobold corpse an orc corpse (35, -1, D:3) a kobold corpse (39, -22, D:3) 6 stones (39, -10, D:3) a +0 whip (41, -34, D:3) 3 poisoned darts (43, -35, D:3) a +0 dagger