sangjinzzang Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (11, 2, D:1) a +1 vampiric dagger (11, 25, D:1) a +0 orcbow (13, 20, D:1) a frilled lizard skeleton (15, 12, D:1) a +0 scale mail (17, 6, D:1) a +0 scale mail (18, 7, D:1) a ball python corpse (skeletalised by now) (18, 34, D:1) a rat corpse (skeletalised by now) (23, 3, D:1) 2 flux baubles (25, 11, D:1) a +0 sling (31, 41, D:1) a bat corpse (skeletalised by now) (32, 1, D:1) a jackal skeleton a jackal skeleton (33, 3, D:1) a jackal skeleton (36, 22, D:1) a rat skeleton (52, 32, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (skeletalised by now) (1, 0, D:2) a jackal corpse (skeletalised by now) (2, -2, D:2) a +0 whip a kobold corpse (skeletalised by now) (6, 13, D:2) a +0 dagger (9, 16, D:2) a +2 heavy flail an orc corpse (10, 15, D:2) a +0 club (10, 16, D:2) a +0 short sword a +0 leather armour (26, 12, D:2) a +0 short sword a kobold corpse (40, 27, D:2) a rat corpse (46, 19, D:2) a +0 robe (46, 25, D:2) the +0 leather armour of the Shrike {+Inv rElec rF- Dex+2} +Inv: It lets you turn invisible. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Dex+2: It affects your dexterity (+2). It cannot be enchanted further.