sangjinzzang Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (9, 56, D:1) a +0 spear (20, 45, D:1) a +0 club a goblin corpse (skeletalised by now) (25, 55, D:1) a +0 short sword (27, 56, D:1) a hobgoblin corpse (skeletalised by now) (28, 56, D:1) a hobgoblin corpse (35, 28, D:1) a frilled lizard skeleton (38, 35, D:1) a bat skeleton (40, 32, D:1) a +1 dagger of freezing 5 stones a kobold skeleton (40, 34, D:1) a +0 dagger 2 stones (41, 54, D:1) a staff of necromancy (46, 20, D:1) a +0 short sword (59, 60, D:1) a +0 club (60, 55, D:1) a rat corpse (skeletalised by now) (64, 57, D:1) a +0 club a goblin corpse Level 2 of the Dungeon (8, -8, D:2) a frilled lizard corpse (22, -13, D:2) the +1 leather armour of Vice {-Tele Regen+ rCorr Int+5} -Tele: It prevents most forms of teleportation. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). It cannot be enchanted further. (23, -11, D:2) a +0 club (37, -6, D:2) an adder corpse